17 October 2000
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Title			: Slipgate Central DK
Filename                : e1slipgate.bsp
Author                  : Ryan 'Dr Foxy' Acheson
Address                 : ryanacheson@yahoo.com
Description             : If you don't know the original, then
			  you need to go and play the original
			  quake NOW. This was the level select
			  map which is still probably my
			  favourite DM map. I thought it'd be
			  cool if someone did a conversion...
			  Then realised it would be cooler if I
			  did it myself. Oh and you must have
			  the map pack installed to play this 
			  ok?
Build Notes		: Where to start? First of all, the lava
			  section in the main hallway that you
			  have to jump, I wanted to change into
			  a bottomless pit type affair, but I
			  couldn't get fog working so it's lava
			  like in the original. Then I was
			  concerned about it being far too easy
			  to mine the only teleport in from the
			  otherside of the map, so I made it
			  a touch trickier, still very possible
			  but harder. In the side tunnel leading
			  to the quad teleport I know I have
			  extra stairs, but, well it doesn't
			  matter really does it? This isn't
			  mean't to be an exact conversion here.
			  Finally, in order to accomodate for
			  having no super nail gun equivalent,
			  I stuck an attack power up next to
			  an ion blaster.
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Other maps:

E2 Arena		: Small greek map, very basic, designed
			  for 2 - 4 players. Still fun IMHO tho.

================================================================

Play Information

Single Player           : No
Multiplayer             : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No

================================================================

Construction

Base                    : Totally done from the ground up by me,
			  but based on the original done by 
Editor used             : IONRadiant
Known Bugs              : Textures on blue strip lights a little
			  misaligned even though they're aligned
			  in ion radiant. Not all the edges of
			  textures align.
Build Time              : Three late late evenings :)

Texture directory used  : E1DM3
Compile machine         : Athlon 600 128mb
QBSP Time               : 25   secs
Light Time		: 3738 secs
VIS (-level 4) Time     : 95   secs

Surfaces                : 1591
Leaf surfaces           : 3852
Leaf brushes		: 3005
Planes			: 4556
Brush sides		: 9312
Submodels		: 14
Nodes			: 3037
Areas			: 4
Area portals		: 1


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Installation

To play this level, extract the file "e1slipgate.bsp" into your 
/Daikatana/data/Maps directory and then either host a 
multiplayer game and type map e1slipgate in the console, or join a
multiplayer game hosting on this map.

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Copyright and Permissions

This level may be electronically distributed only at NO CHARGE to 
the recipient, MUST include this .txt file, and may NOT be 
modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. I reserve 
the right to refuse permission for this level to be distributed.