//------------------------------------------------------
//  Retail maps

map MAP01 "sanctuary"
next MAP02
sky1 SKYMNT02 0
music d_action
cluster 1
RogueConScript script01

map MAP02 "town"
next MAP03
sky1 SKYMNT02 0
music d_tavern
cluster 1
RogueConScript script02

map MAP03 "front base"
next MAP04
sky1 SKYMNT02 0
music d_danger
cluster 1
RogueConScript script03

map MAP04 "power station"
next MAP05
sky1 SKYMNT02 0
music d_fast
cluster 1
RogueConScript script04

map MAP05 "prison"
next MAP06
sky1 SKYMNT02 0
music d_intro
cluster 1
RogueConScript script05

map MAP06 "sewers"
next MAP07
sky1 SKYMNT02 0
music d_darker
cluster 1
RogueConScript script06

map MAP07 "castle"
next MAP08
sky1 SKYMNT02 0
music d_strike
cluster 1
RogueConScript script07

map MAP08 "Audience Chamber"
next MAP09
sky1 SKYMNT02 0
music d_slide
cluster 1
RogueConScript script08

map MAP09 "Castle: Programmer's Keep"
next MAP10
sky1 SKYMNT02 0
music d_tribal
cluster 1

map MAP10 "New Front Base"
next MAP11
sky1 SKYMNT02 0
music d_march
cluster 1
RogueConScript script10

map MAP11 "Borderlands"
next MAP12
sky1 SKYMNT02 0
music d_danger
cluster 1
RogueConScript script11

map MAP12 "temple of the oracle"
next MAP13
sky1 SKYMNT02 0
music d_mood
cluster 1
RogueConScript script12

map MAP13 "Catacombs"
next MAP14
sky1 SKYMNT02 0
music d_castle
cluster 1

map MAP14 "mines"
next MAP15
sky1 SKYMNT02 0
music d_darker
cluster 1
RogueConScript script14

map MAP15 "Fortress: Administration"
next MAP16
sky1 SKYMNT02 0
music d_action
cluster 1
RogueConScript script15

map MAP16 "Fortress: Bishop's Tower"
next MAP17
sky1 SKYMNT02 0
music d_fight
cluster 1

map MAP17 "Fortress: The Bailey"
next MAP18
sky1 SKYMNT02 0
music d_spense
cluster 1
RogueConScript script17

map MAP18 "Fortress: Stores"
next MAP19
sky1 SKYMNT02 0
music d_slide
cluster 1
RogueConScript script18

map MAP19 "Fortress: Security Complex"
next MAP20
sky1 SKYMNT02 0
music d_strike
cluster 1
RogueConScript script19

map MAP20 "Factory: Receiving"
next MAP21
sky1 SKYMNT02 0
music d_dark
cluster 1

map MAP21 "Factory: Manufacturing"
next MAP22
sky1 SKYMNT02 0
music d_tech
cluster 1

map MAP22 "Factory: Forge"
next MAP23
sky1 SKYMNT02 0
music d_slide
cluster 1

map MAP23 "Order Commons"
next MAP24
sky1 SKYMNT02 0
music d_drone
RogueConScript script23
cluster 1

map MAP24 "Factory: Conversion Chapel"
next MAP25
sky1 SKYMNT02 0
music d_panthr
cluster 1

map MAP25 "Catacombs: Ruined Temple"
next MAP26
sky1 SKYMNT02 0
music d_sad
cluster 1

map MAP26 "proving grounds"
next MAP27
sky1 SKYMNT02 0
music d_instry
cluster 1

map MAP27 "The Lab"
next MAP28
sky1 SKYMNT02 0
music d_tech
cluster 1
RogueConScript script27

map MAP28 "Alien Ship"
next MAP29
sky1 SKYMNT02 0
music d_action
cluster 1

map MAP29 "Entity's Lair"
next MAP30
sky1 SKYMNT02 0
music d_instry
cluster 1

map MAP30 "Abondoned Front Base"
next MAP31
sky1 SKYMNT02 0
music d_drone
cluster 1

map MAP31 "Training Facility"
next MAP01
sky1 SKYMNT02 0
music d_fight
cluster 1
RogueConScript script31

//------------------------------------------------------
//  Shareware maps

map MAP32 "Sanctuary"
next MAP33
sky1 SKYMNT02 0
music D_MAP1
cluster 1
RogueConScript script32

map MAP33 "Town"
next MAP34
sky1 SKYMNT02 0
music D_MAP2
cluster 1
RogueConScript script33

map MAP34 "Movement Base"
next MAP32
sky1 SKYMNT02 0
music D_MAP3
cluster 1
RogueConScript script34

;------------------------------------------------------
; Non level CD tracks
CD_TITLE_TRACK 4
