// 				 ez69 VGUI public release v1.31
//
// 			     by [ez69]Ijon_Tichy   10/02/00
//
// Questions/Comments?
//
// Go to www.ez69online.com
//
// and place a message on the public message board
//
// CD Player idea courtesy of:
//
//	At0mic_PC's VGUI Version 1
//	By: At0mic_PC
//	Email: flex__73@hotmail.com
//
// Maps Supported:
// 2fort, well, cz2, dustbowl, rock2, warpath, hunted, cj2, epicenter, crossover2, 
// sniperzone, badlands, citadel11
//
// Command Menu definition
// Basic Format:
//		"<Bound Key>" "<Button Text>" "<Command sent to server>"
// Or you can check for a specific class:
//		<Class> "<BoundKey>" "<Button Text>" "<Command sent to server>"
// Where <Class> is one of: SCOUT, SNIPER, SOLDIER, DEMOMAN, MEDIC, HWGUY, PYRO, SPY, ENGINEER
// Or you can check for a specific map:
//		MAP <MapName> "<BoundKey>" "<Button Text>" "<Command sent to server>"
// Where <MapName> is the name of the map, without the ".bsp".
// Or you can check for a specific team:
//		TEAM1 "<BoundKey>" "<Button Text>" "<Command sent to server>"
//		TEAM2 "<BoundKey>" "<Button Text>" "<Command sent to server>"
// TEAM3, TEAM4 work as well
// Buttons can also open up submenus, as follows:
// {
// 	"Some More Options",
//	{
//		...
//	}
// }
// Class can be any of the following:
//		SCOUT, SNIPER, SOLDER, DEMOMAN, MEDIC, HWGUY, PYRO, SPY, ENGINEER
//	Buttons prepended with a class name will only be seen if the player
//	is that class. 
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
// around or deleted.
// Limitations:
//		Maximum of 40 menus.
//		Maximum of 100 buttons per menu.
//--------------------------------------------------------

// DEMOMAN
DEMOMAN "7" "SET DETPACK"		
{
	"1" "5 seconds"		"+det5"
	"2" "20 seconds"		"+det20"
	"3" "50 seconds"		"+det50"
}
CUSTOM "7" "STOP DETPACK"	"!DETPACKSTOP"

// SPY
CUSTOM "7" "SPY"				"!SPY"
{
CUSTOM "1" "DISGUISE"			"!DISGUISE"

CUSTOM "1" "ENEMY DISGUISE"		"!DISGUISEENEMY"
CUSTOM "2" "FRIENDLY DISGUISE"	"!DISGUISEFRIENDLY"
	
CUSTOM "3" "FEIGN DEATH"		"!FEIGN"
CUSTOM "4" "FEIGN SILENTLY"		"!FEIGNSILENT"
CUSTOM "3" "STOP FEIGNING"		"!FEIGNSTOP"
   SPY "5" "DISGUISE SPEED"
	{
	"1" "SCOUT"		"sctsp"
	"2" "SNIPER"	"snpsp"
	"3" "SOLDIER"	"solsp"
	"4" "DEMOMAN"	"demsp"
	"5" "MEDIC"		"medsp"
	"6" "HWGUY"		"hwgsp"
	"7" "PYRO"		"pyrsp"
	"9" "ENGINEER"	"engsp"
	}
}

// SOLDIER
SOLDIER "7" "ROCKET JUMPS"	
{
	"1" "STANDARD RJUMP"	"rj1"
	"2" "LONG RJUMP"		"rj2"
	"3" "HIGH RJUMP"		"rj3"
}

// ENGINEER
CUSTOM "8" "DETONATE DISPENSER"		"!DETONATEDISPENSER"
CUSTOM "7" "BUILD"				"!BUILD"
{
CUSTOM "1" "BUILD SENTRY GUN"			"!BUILDSENTRY"
CUSTOM "2" "BUILD DISPENSER"			"!BUILDDISPENSER"
	 "3" "ROTATE SENTRY"
		{
	CUSTOM "1" "ROTATE SENTRY 180"	"!ROTATESENTRY180"
	CUSTOM "2" "ROTATE SENTRY 45"		"!ROTATESENTRY"
		}
	 "4" "DISMANTLE"
		{
CUSTOM "1" "DISMANTLE SENTRY"			"!DISMANTLESENTRY"
CUSTOM "2" "DISMANTLE DISPENSER"		"!DISMANTLEDISPENSER"
		}
CUSTOM "5" "DETONATE SENTRY"			"!DETONATESENTRY"
CUSTOM "6" "DETONATE DISPENSER"		"!DETONATEDISPENSER"
}
CUSTOM "7" "STOP BUILDING"			"!BUILDSTOP"

MAP hunted "9" "MAP HUNTED"
	{
		TEAM1 "1" "'Clear ahead?'"			"say_team Is the area ahead CLEAR?"
		TEAM1 "2" "'Under attack!'"			"say_team I'm under ATTACK!"
		TEAM1 "3" "'I'm Hiding!'"			"say_team I'm hiding and waiting for Escort!"
		TEAM1 "4" "'I'm in the Building!'"		"say_team I'm in the FIRST BUILDING!"
		TEAM1 "5" "'I'm in the Alley!'"		"say_team I'm in the ALLEY!"
		TEAM1 "6" "'I'm in the Ruins!'"		"say_team I'm in the RUINS!"
		TEAM1 "7" "'I'm in the Warehouse!'"		"say_team I'm in the WAREHOUSE!"
		TEAM1 "8" "'I'm at the Field!'"		"say_team I'm at the FIELD! OPEN THE DOORS!"
		TEAM1 "9" "'I'm in the Sewers!'"		"say_team I'm in the SEWERS!"

		TEAM2 "1" "'Area ahead CLEAR!'"		"say_team Area ahead is CLEAR!"
		TEAM2 "2" "'Area ahead NOT CLEAR!'"		"say_team Area ahead is NOT CLEAR!"
		TEAM2 "3" "'Where is the Hunted?'"		"say_team Where is the Hunted?"
		TEAM2 "4" "'Hunted in Building!'"		"say_team Hunted is in the FIRST BUILDING!"
		TEAM2 "5" "'Hunted in Alley!'"		"say_team Hunted is in the ALLEY!"
		TEAM2 "6" "'Hunted in Ruins!'"		"say_team Hunted is in the RUINS!"
		TEAM2 "7" "'Hunted in Warehouse!'"		"say_team Hunted is in the WAREHOUSE!"
		TEAM2 "8" "'Hunted at the Field!'"		"say_team Hunted is at the FIELD!"
		TEAM2 "9" "'Hunted in Sewers!'"		"say_team Hunted is in the SEWERS!"

		TEAM3 "1" "'Where is the Hunted?'"		"say_team Where is the Hunted?"
		TEAM3 "2" "'Hunted in Building!'"		"say_team Hunted is in the FIRST BUILDING!"
		TEAM3 "3" "'Hunted in Alley!'"		"say_team Hunted is in the ALLEY!"
		TEAM3 "4" "'Hunted in Ruins!'"		"say_team Hunted is in the RUINS!"
		TEAM3 "5" "'Hunted in Warehouse!'"		"say_team Hunted is in the WAREHOUSE!"
		TEAM3 "6" "'Hunted at the Field!'"		"say_team Hunted is at the FIELD!"
		TEAM3 "7" "'Hunted in Sewers!'"		"say_team Hunted is in the SEWERS!"
	}

MAP warpath "8" "'I'm going to..."
		{
		"1" "'CP 1'"					"say_team Going to CP 1"
		"2" "'CP 2'"					"say_team Going to CP 2"
		"3" "'CP 3'"					"say_team Going to CP 3"
		"4" "'CP 4'"					"say_team Going to CP 4"
		"5" "'CP 5'"					"say_team Going to CP 5"	
		}
"1" "OFFENSE MESSAGE"
 {
		"1" "'SG At ...'"		
		{
		"01" "'...'"					"say_team SG At ..."
		"02" "'where?'"					"say_team Where are Enemy SG's?"
		MAP 2fort "1" "'Basement'"			"say_team SG in Basement"
		MAP 2fort "2" "'Battlements'"			"say_team SG on Battlements"
		MAP 2fort "3" "'Bridge'"			"say_team SG on Bridge"
		MAP 2fort "4" "'Flag Ramps'"			"say_team SG in Flagroom Ramps"
		MAP 2fort "5" "'Flag Room'"			"say_team SG in Flag Room"
		MAP 2fort "6" "'Grate Room'"			"say_team SG in the GRATE ROOM"
		MAP 2fort "7" "'Main Entrance'"		"say_team SG at Main Entrance"
		MAP 2fort "8" "'Ramp Room'"			"say_team SG in Ramp Room"
		MAP 2fort "9" "'Respawn'"			"say_team SG Near Respawn Room"
		MAP 2fort "10" "'Shaft'"			"say_team SG in Elevator Shaft"
		MAP 2fort "11" "'Spiral'"			"say_team SG in Spiral"	
		MAP 2fort "12" "'Water'"			"say_team SG in Water"
		MAP well "1" "'ATTIC'"				"say_team SG in the ATTIC"
		MAP well "2" "'LOBBY'"				"say_team SG in the LOBBY"
		MAP well "3" "'OUR MAIN ENTRANCE'"		"say_team SG near OUR MAIN ENTRANCE"
		MAP well "4" "'ENEMY MAIN ENTRANCE'"	"say_team SG near ENEMY MAIN ENTRANCE"
		MAP well "5" "'TUNNELS'"			"say_team SG in the TUNNELS"
		MAP well "6" "'OUR SEWER'"			"say_team SG in OUR SEWER"
		MAP well "7" "'ENEMY SEWER'"			"say_team SG in ENEMY SEWER"
		MAP well "8" "'BRIDGE'"				"say_team SG on BRIDGE"
		MAP well "9" "'WATER'"				"say_team SG in WATER"
		MAP well "10" "'FLAG ROOM'"			"say_team SG near FLAG ROOM"
		MAP well "11" "'BATTLEMENTS'"			"say_team SG around BATTLEMENTS"
		MAP well "12" "'ROOF (ENEMY)'"		"say_team SG on ENEMY ROOF"
		MAP well "13" "'ROOF (OUR)'"			"say_team SG on OUR ROOF"
		MAP cj2 "1" "'BASE'"				"say_team SG at the BASE"
		MAP cj2 "2" "'ALCOVE'"				"say_team SG near the ALCOVE"
		MAP cj2 "3" "'CAVE (CLIFF)'"			"say_team SG at the CLIFF CAVE"
		MAP cj2 "4" "'CAVE (SECRET)'"			"say_team SG at the SECRET CAVE"
		MAP cj2 "5" "'GATE'"				"say_team SG at the GATE"
		MAP cj2 "6" "'GENERATOR SHACK'"		"say_team SG at the GENERATOR SHACK"
		MAP cj2 "7" "'KEY HOUSE'"			"say_team SG at the KEY HOUSE"
		MAP cj2 "8" "'MINE TUNNEL'"			"say_team SG at the MINE TUNNEL"
		MAP cj2 "9" "'PORTAL'"				"say_team SG by the PORTAL"
		MAP cj2 "10" "'SEWERS'"				"say_team SG by/in the SEWERS"
		MAP cj2 "11" "'WATER'"				"say_team SG by/in the WATER"
		MAP cj2 "12" "'YARD'"				"say_team SG near the PORTAL YARD"
		MAP epicenter "1" "'our 1st floor'"		"say_team SG in/near our building, 1st floor"
		MAP epicenter "2" "'our 2nd floor'"		"say_team SG in/near our building, 2nd floor"
		MAP epicenter "3" "'enemy 1st floor'"	"say_team SG in/near enemy building, 1st floor"
		MAP epicenter "4" "'enemy 2nd floor'"	"say_team SG in/near enemy building, 2nd floor"
		MAP epicenter "5" "'near our APC'"		"say_team SG near OUR APC"
		MAP epicenter "6" "'near enemy APC'"	"say_team SG near ENEMY APC"
		MAP rock2 "1" "'yard'" 				"say_team SG in the YARD!"
		MAP rock2 "2" "'gas chamber'"			"say_team SG near the GAS CHAMBER!"
		MAP rock2 "3" "'office'"			"say_team SG in the WARDEN'S OFFICE!"
		MAP rock2 "4" "'library'"			"say_team SG in the LIBRARY!"
		MAP rock2 "5" "'main entrance'" 		"say_team SG near MAIN ENTRANCE"
		MAP rock2 "6" "'parapets'"			"say_team SG on PARAPETS"
		MAP rock2 "7" "'showers'"			"say_team SG near SHOWERS"
		MAP rock2 "8" "'sniper deck'"			"say_team SG near SNIPER DECK"
		MAP rock2 "9" "'tunnel'"			"say_team SG in TUNNELS"
		MAP rock2 "10" "'water'"			"say_team SG in WATER"
		MAP warpath "1" "'CP 1...'"	
		{
			    "1" "'up left'"			"say_team SG in Upper Left Courtyard"
			    "2" "'low left'"			"say_team SG in Lower Left Courtyard"
			    "3" "'up right'"			"say_team SG in Upper Right Courtyard"
			    "4" "'low right'"			"say_team SG in Lower Right Courtyard"
			    "5" "'near CP 1'"			"say_team SG near CP 1"
		}
		MAP warpath "2" "'CP 2'"			"say_team SG at CP 2"
		MAP warpath "3" "'CP 3'"			"say_team SG at CP 3"
		MAP warpath "4" "'CP 4'"			"say_team SG at CP 4"
		MAP warpath "5" "'CP 5...'"	
		{
			    "1" "'up left'"			"say_team SG in Upper Left Courtyard"
			    "2" "'low left'"			"say_team SG in Lower Left Courtyard"
			    "3" "'up right'"			"say_team SG in Upper Right Courtyard"
			    "4" "'low right'"			"say_team SG in Lower Right Courtyard"
			    "5" "'near CP 5'"			"say_team SG near CP 5"
		}
		MAP crossover2 "1" "'BRIDGE'"			"say_team SG near BRIDGE"
		MAP crossover2 "2" "'CAPTURE POINT'"	"say_team SG near CAPTURE POINT"
		MAP crossover2 "3" "'ELEVATOR SHACK'"	"say_team SG near/on ELEVATOR SHACK"
		MAP crossover2 "4" "'FLAG AREA'"		"say_team SG in FLAG AREA"
		MAP crossover2 "5" "'LOBBY'"			"say_team SG in LOBBY"
		MAP crossover2 "6" "'OBSERVATION RM'"	"say_team SG in OBSERVATION ROOM"
		MAP crossover2 "7" "'RAFTERS'"		"say_team SG in Respawn Area RAFTERS"
		MAP crossover2 "8" "'RESPAWN AREA'"		"say_team SG in Front of RESPAWN AREA"
		MAP crossover2 "9" "'ROOF'"			"say_team SG on the ROOF"
		MAP crossover2 "10" "'TUNNEL (ENEMY)'"	"say_team SG in/near ENEMY TUNNEL"
		MAP crossover2 "11" "'WATER'"			"say_team SG in the WATER"
		MAP crossover2 "12" "'YARD (SHACK)'"	"say_team SG in YARD, SHACK side"
		MAP crossover2 "13" "'YARD (TUNNEL)'"	"say_team SG in YARD, TUNNEL side"
		MAP cz2 "1" "'CP 1'"				"say_team SG near CP 1"
		MAP cz2 "2" "'CP 2'"				"say_team SG near CP 2"
		MAP cz2 "3" "'CP 3'"				"say_team SG near CP 3"
		MAP cz2 "4" "'CP 4'"				"say_team SG near CP 4"
		MAP cz2 "5" "'CP 5'"				"say_team SG near CP 5"
		MAP badlands "1" "'ANTECHAMBER'"		"say_team SG in ANTECHAMBER"
		MAP badlands "2" "'BATTLEMENTS'"		"say_team SG on the BATTLEMENTS"
		MAP badlands "3" "'BRIDGE'"			"say_team SG on the BRIDGE"
		MAP badlands "4" "'CANYON'"			"say_team SG in CANYON"
		MAP badlands "5" "'ENTRANCE(MAIN)'"		"say_team SG by MAIN ENTRANCE"
		MAP badlands "6" "'ENTRANCE(SIDE)'"		"say_team SG by SIDE ENTRANCE"
		MAP badlands "7" "'FLAG AREA'"		"say_team SG in FLAG AREA"
		MAP badlands "8" "'MESA'"			"say_team SG on the MESA"
		MAP badlands "9" "'PILL BOX/TOWER'"		"say_team SG near the PILL BOX / SNIPER TOWER"
		MAP badlands "10" "'SILO'"			"say_team SG in the SILO"
		MAP badlands "11" "'STAIRS'"			"say_team SG near the STAIRS"
		MAP badlands "12" "'TUNNEL'"			"say_team SG in TUNNEL"
		MAP badlands "13" "'YARD, LEFT'"		"say_team SG in YARD, LEFT SIDE"
		MAP badlands "14" "'YARD, RIGHT'"		"say_team SG in YARD, RIGHT SIDE"
		MAP badlands "15" "'YARD, UPPER LEDGE'"	"say_team SG in YARD, UPPER LEDGE"
		MAP citadel11 "1" "'BRIDGE'"			"say_team SG on the BRIDGE"
		MAP citadel11 "2" "'BUTTON ROOM'"		"say_team SG in the BUTTON ROOM"
		MAP citadel11 "3" "'CAPTURE POINT'"		"say_team SG near the Roof CAPTURE POINT"
		MAP citadel11 "4" "'FLAG ROOM'"		"say_team SG in the FLAG ROOM"
		MAP citadel11 "5" "'GRATE'"			"say_team SG near the GRATE"
		MAP citadel11 "6" "'GUARD HOUSE'"		"say_team SG in/on/near the GUARD HOUSE"
		MAP citadel11 "7" "'MAIN ENTRANCE/HALL'"	"say_team SG in the MAIN ENTRANCE / HALL"
		MAP citadel11 "8" "'RAMPS'"			"say_team SG on the RAMPS"
		MAP citadel11 "9" "'SPAM PACK'"		"say_team SG near the SPAM PACK"
		MAP citadel11 "10" "'TUNNEL'"			"say_team SG in the TUNNEL"
		MAP citadel11 "11" "'WATER'"			"say_team SG in the WATER"
		}
		"2" "'Enemy SG Down'"				"say_team Enemy SG Down"
	 	"3" "'Enemy Camper ...'"	 	
		{
		"0" "'...'"						"say_team ENEMY CAMPER in ..."
		MAP 2fort "1" "'Basement'"			"say_team ENEMY CAMPER in Basement"
		MAP 2fort "2" "'Battlements'"			"say_team ENEMY CAMPER on Battlements"
		MAP 2fort "3" "'Bridge'"			"say_team ENEMY CAMPER on Bridge"
		MAP 2fort "4" "'Flag Ramps'"			"say_team ENEMY CAMPER in Flagroom Ramps"
		MAP 2fort "5" "'Flag Room'"			"say_team ENEMY CAMPER in Flag Room"
		MAP 2fort "6" "'Grate Room'"			"say_team ENEMY CAMPER in the GRATE ROOM"
		MAP 2fort "7" "'Main Entrance'"		"say_team ENEMY CAMPER at Main Entrance"
		MAP 2fort "8" "'Ramp Room'"			"say_team ENEMY CAMPER in Ramp Room"
		MAP 2fort "9" "'Respawn'"			"say_team ENEMY CAMPER Near Respawn Room"
		MAP 2fort "10" "'Shaft'"			"say_team ENEMY CAMPER in Elevator Shaft"
		MAP 2fort "11" "'Spiral'"			"say_team ENEMY CAMPER in Spiral"	
		MAP 2fort "12" "'Water'"			"say_team ENEMY CAMPER in Water"
		MAP well "1" "'ATTIC'"				"say_team ENEMY CAMPER is in the ATTIC"
		MAP well "2" "'LOBBY'"				"say_team ENEMY CAMPER is in the LOBBY"
		MAP well "3" "'OUR MAIN ENTRANCE'"		"say_team ENEMY CAMPER is near OUR MAIN ENTRANCE"
		MAP well "4" "'ENEMY MAIN ENTRANCE'"	"say_team ENEMY CAMPER is near ENEMY MAIN ENTRANCE"
		MAP well "5" "'TUNNELS'"			"say_team ENEMY CAMPER is in the TUNNELS"
		MAP well "6" "'OUR SEWER'"			"say_team ENEMY CAMPER is in OUR SEWER"
		MAP well "7" "'ENEMY SEWER'"			"say_team ENEMY CAMPER is in ENEMY SEWER"
		MAP well "8" "'BRIDGE'"				"say_team ENEMY CAMPER is on BRIDGE"
		MAP well "9" "'WATER'"				"say_team ENEMY CAMPER is in WATER"
		MAP well "10" "'FLAG ROOM'"			"say_team ENEMY CAMPER is near FLAG ROOM"
		MAP well "11" "'BATTLEMENTS'"			"say_team ENEMY CAMPER is around BATTLEMENTS"
		MAP well "12" "'ROOF (ENEMY)'"		"say_team ENEMY CAMPER on ENEMY ROOF"
		MAP well "13" "'ROOF (OUR)'"			"say_team ENEMY CAMPER on OUR ROOF"
		MAP cj2 "1" "'BASE'"				"say_team ENEMY CAMPER at the BASE"
		MAP cj2 "2" "'ALCOVE'"				"say_team ENEMY CAMPER near the ALCOVE"
		MAP cj2 "3" "'CAVE (CLIFF)'"			"say_team ENEMY CAMPER at the CLIFF CAVE"
		MAP cj2 "4" "'CAVE (SECRET)'"			"say_team ENEMY CAMPER at the SECRET CAVE"
		MAP cj2 "5" "'GATE'"				"say_team ENEMY CAMPER at the GATE"
		MAP cj2 "6" "'GENERATOR SHACK'"		"say_team ENEMY CAMPER at the GENERATOR SHACK"
		MAP cj2 "7" "'KEY HOUSE'"			"say_team ENEMY CAMPER at the KEY HOUSE"
		MAP cj2 "8" "'MINE TUNNEL'"			"say_team ENEMY CAMPER at the MINE TUNNEL"
		MAP cj2 "9" "'PORTAL'"				"say_team ENEMY CAMPER by the PORTAL"
		MAP cj2 "10" "'SEWERS'"				"say_team ENEMY CAMPER by/in the SEWERS"
		MAP cj2 "11" "'WATER'"				"say_team ENEMY CAMPER by/in the WATER"
		MAP cj2 "12" "'YARD'"				"say_team ENEMY CAMPER near the PORTAL YARD"
		MAP epicenter "1" "'our 1st floor'"		"say_team ENEMY CAMPER in/near our building, 1st floor"
		MAP epicenter "2" "'our 2nd floor'"		"say_team ENEMY CAMPER in/near our building, 2nd floor"
		MAP epicenter "3" "'enemy 1st floor'"	"say_team ENEMY CAMPER in/near enemy building, 1st floor"
		MAP epicenter "4" "'enemy 2nd floor'"	"say_team ENEMY CAMPER in/near enemy building, 2nd floor"
		MAP epicenter "5" "'near our APC'"		"say_team ENEMY CAMPER near OUR APC"
		MAP epicenter "6" "'near enemy APC'"	"say_team ENEMY CAMPER near ENEMY APC"
		MAP rock2 "1" "'yard'" 				"say_team ENEMY CAMPER in the YARD!"
		MAP rock2 "2" "'gas chamber'"			"say_team ENEMY CAMPER in the GAS CHAMBER!"
		MAP rock2 "3" "'office'"			"say_team ENEMY CAMPER in the WARDEN'S OFFICE!"
		MAP rock2 "4" "'library'"			"say_team ENEMY CAMPER in the LIBRARY!"
		MAP rock2 "5" "'main entrance'" 		"say_team ENEMY CAMPER near MAIN ENTRANCE"
		MAP rock2 "6" "'parapets'"			"say_team ENEMY CAMPER on PARAPETS"
		MAP rock2 "7" "'showers'"			"say_team ENEMY CAMPER near SHOWERS"
		MAP rock2 "8" "'sniper deck'"			"say_team ENEMY CAMPER near SNIPER DECK"
		MAP rock2 "9" "'tunnel'"			"say_team ENEMY CAMPER in TUNNELS"
		MAP rock2 "10" "'water'"			"say_team ENEMY CAMPER in WATER"
		MAP warpath "1" "'CP 1'"			"say_team ENEMY CAMPER at CP 1"
		MAP warpath "2" "'CP 2'"			"say_team ENEMY CAMPER at CP 2"
		MAP warpath "3" "'CP 3'"			"say_team ENEMY CAMPER at CP 3"
		MAP warpath "4" "'CP 4'"			"say_team ENEMY CAMPER at CP 4"
		MAP warpath "5" "'CP 5'"			"say_team ENEMY CAMPER at CP 5"
		MAP crossover2 "1" "'BRIDGE'"			"say_team ENEMY CAMPER near BRIDGE"
		MAP crossover2 "2" "'ELEVATOR SHACK'"	"say_team ENEMY CAMPER near ELEVATOR SHACK"
		MAP crossover2 "3" "'FLAG AREA'"		"say_team ENEMY CAMPER around FLAG AREA"
		MAP crossover2 "4" "'LOBBY'"			"say_team ENEMY CAMPER in LOBBY"
		MAP crossover2 "5" "'OBSERVATION RM'"	"say_team ENEMY CAMPER in OBSERVATION ROOM"
		MAP crossover2 "6" "'RESPAWN AREA'"		"say_team ENEMY CAMPER in Front of RESPAWN AREA"
		MAP crossover2 "7" "'ROOF'"			"say_team ENEMY CAMPER on the ROOF"
		MAP crossover2 "8" "'TUNNEL (ENEMY)'"	"say_team ENEMY CAMPER in ENEMY TUNNEL"
		MAP crossover2 "9" "'TUNNEL (OUR)'"		"say_team ENEMY CAMPER in OUR TUNNEL"
		MAP crossover2 "10" "'VENT'"			"say_team ENEMY CAMPER by the VENT"
		MAP crossover2 "11" "'WATER'"			"say_team ENEMY CAMPER in the WATER"
		MAP crossover2 "12" "'YARD (SHACK)'"	"say_team ENEMY CAMPER in YARD, SHACK side"
		MAP crossover2 "13" "'YARD (TUNNEL)'"	"say_team ENEMY CAMPER in YARD, TUNNEL side"
		MAP sniperzone "1" "'BEHIND CRATES'"	"say_team ENEMY SNIPER(s) BEHIND CRATES"
		MAP sniperzone "2" "'IN BASE'"		"say_team ENEMY SNIPER(s) IN OUR BASE"
		MAP sniperzone "3" "'ENEMY ROOF'"		"say_team ENEMY SNIPER on ENEMY ROOF"
		MAP sniperzone "4" "'OUR ROOF'"		"say_team ENEMY SNIPER on OUR ROOF"
		MAP sniperzone "5" "'WALL'"			"say_team ENEMY SNIPER on the WALL"
		MAP badlands "1" "'ANTECHAMBER'"		"say_team ENEMY CAMPER in ANTECHAMBER"
		MAP badlands "2" "'BATTLEMENTS'"		"say_team ENEMY CAMPER on the BATTLEMENTS"
		MAP badlands "3" "'BRIDGE'"			"say_team ENEMY CAMPER on the BRIDGE"
		MAP badlands "4" "'CANYON/TRAIL'"		"say_team ENEMY CAMPER in CANYON / on TRAIL"	
		MAP badlands "5" "'ENTRANCE(MAIN)'"		"say_team ENEMY CAMPER by MAIN ENTRANCE"
		MAP badlands "6" "'ENTRANCE(SIDE)'"		"say_team ENEMY CAMPER by SIDE ENTRANCE"
		MAP badlands "7" "'FLAG AREA/SILO'"		"say_team ENEMY CAMPER in FLAG AREA / FLAG SILO"
		MAP badlands "8" "'MESA'"			"say_team ENEMY CAMPER on the MESA"
		MAP badlands "9" "'PILL BOX/TOWER'"		"say_team ENEMY CAMPER near the PILL BOX / SNIPER TOWER"
		MAP badlands "10" "'SILO'"			"say_team ENEMY CAMPER in the SILO"
		MAP badlands "11" "'STAIRS'"			"say_team ENEMY CAMPER near the STAIRS"
		MAP badlands "12" "'TUNNEL'"			"say_team ENEMY CAMPER in TUNNEL"
		MAP badlands "13" "'YARD'"			"say_team ENEMY CAMPER in YARD"
		MAP citadel11 "1" "'BRIDGE'"			"say_team ENEMY CAMPER on the BRIDGE"
		MAP citadel11 "2" "'BUTTON ROOM'"		"say_team ENEMY CAMPER in the BUTTON ROOM"
		MAP citadel11 "3" "'CAPTURE POINT'"		"say_team ENEMY CAMPER near the Roof CAPTURE POINT"
		MAP citadel11 "4" "'FLAG ROOM'"		"say_team ENEMY CAMPER in the FLAG ROOM"
		MAP citadel11 "5" "'GRATE'"			"say_team ENEMY CAMPER near the GRATE"
		MAP citadel11 "6" "'GUARD HOUSE'"		"say_team ENEMY CAMPER in/on/near the GUARD HOUSE"
		MAP citadel11 "7" "'MAIN ENTRANCE/HALL'"	"say_team ENEMY CAMPER in the MAIN ENTRANCE / HALL"
		MAP citadel11 "8" "'RAMPS'"			"say_team ENEMY CAMPER on the RAMPS"
		MAP citadel11 "9" "'RESPAWN, LOWER'"	"say_team ENEMY CAMPER near the LOWER RESPAWN AREA"
		MAP citadel11 "10" "'RESPAWN, UPPER'"	"say_team ENEMY CAMPER near the UPPER RESPAWN AREA"
		MAP citadel11 "11" "'SPAM PACK'"		"say_team ENEMY CAMPER near the SPAM PACK"
		MAP citadel11 "12" "'TUNNEL'"			"say_team ENEMY CAMPER in the TUNNEL"
		MAP citadel11 "13" "'WATER'"			"say_team ENEMY CAMPER in the WATER"
		}
		"4" "'Enemy Flag is ...'"	
		{
		"0" "'...'"						"say_team Enemy Flag is in ..."
		MAP 2fort "1" "'Basement'"			"say_team ENEMY FLAG in Basement"
		MAP 2fort "2" "'Battlements'"			"say_team ENEMY FLAG on Battlements"
		MAP 2fort "3" "'Bridge'"			"say_team ENEMY FLAG on Bridge"
		MAP 2fort "4" "'Flag Ramps'"			"say_team ENEMY FLAG in Flagroom Ramps"
		MAP 2fort "5" "'Flag Room'"			"say_team ENEMY FLAG in Flag Room"
		MAP 2fort "6" "'Grate Room'"			"say_team ENEMY FLAG in the GRATE ROOM"
		MAP 2fort "7" "'Main Entrance'"		"say_team ENEMY FLAG at Main Entrance"
		MAP 2fort "8" "'Ramp Room'"			"say_team ENEMY FLAG in Ramp Room"
		MAP 2fort "9" "'Respawn'"			"say_team ENEMY FLAG Near Respawn Room"
		MAP 2fort "10" "'Shaft'"			"say_team ENEMY FLAG in Elevator Shaft"
		MAP 2fort "11" "'Spiral'"			"say_team ENEMY FLAG in/near Spiral"	
		MAP 2fort "12" "'Water'"			"say_team ENEMY FLAG in Water"
		MAP well "1" "'ATTIC'"				"say_team ENEMY FLAG is in the ATTIC"
		MAP well "2" "'LOBBY'"				"say_team ENEMY FLAG is in the LOBBY"
		MAP well "3" "'OUR MAIN ENTRANCE'"		"say_team ENEMY FLAG is near OUR MAIN ENTRANCE"
		MAP well "4" "'ENEMY MAIN ENTRANCE'"	"say_team ENEMY FLAG is near ENEMY MAIN ENTRANCE"
		MAP well "5" "'TUNNELS'"			"say_team ENEMY FLAG is in the TUNNELS"
		MAP well "6" "'OUR SEWER'"			"say_team ENEMY FLAG is in OUR SEWER"
		MAP well "7" "'ENEMY SEWER'"			"say_team ENEMY FLAG is in ENEMY SEWER"
		MAP well "8" "'BRIDGE'"				"say_team ENEMY FLAG is on BRIDGE"
		MAP well "9" "'WATER'"				"say_team ENEMY FLAG is in WATER"
		MAP well "10" "'FLAG ROOM'"			"say_team ENEMY FLAG is near FLAG ROOM"
		MAP well "11" "'BATTLEMENTS'"			"say_team ENEMY FLAG is around BATTLEMENTS"
		MAP rock2 "1" "'yard'" 				"say_team The ENEMY KEY is in the YARD!"
		MAP rock2 "2" "'gas chamber'"			"say_team The ENEMY KEY is near the GAS CHAMBER!"
		MAP rock2 "3" "'office'"			"say_team The ENEMY KEY is in the WARDEN'S OFFICE!"
		MAP rock2 "4" "'library'"			"say_team The ENEMY KEY is in the LIBRARY!"
		MAP rock2 "5" "'RESPAWN, OFFICE'"		"say_team The ENEMY KEY is near RESPAWN AREA, OFFICE SIDE"
		MAP rock2 "6" "'RESPAWN, GAS'"		"say_team The ENEMY KEY is near RESPAWN AREA, GAS CHAMBER SIDE"
		MAP epicenter "1" "'our 1st floor'"		"say_team OUR FLAG in/near our building, 1st floor"
		MAP epicenter "2" "'our 2nd floor'"		"say_team OUR FLAG in/near our building, 2nd floor"
		MAP epicenter "3" "'enemy 1st floor'"	"say_team OUR FLAG in/near enemy building, 1st floor"
		MAP epicenter "4" "'enemy 2nd floor'"	"say_team OUR FLAG in/near enemy building, 2nd floor"
		MAP epicenter "5" "'near our APC'"		"say_team OUR FLAG near OUR APC"
		MAP epicenter "6" "'near enemy APC'"	"say_team OUR FLAG near ENEMY APC"
		MAP crossover2 "1" "'BRIDGE'"			"say_team ENEMY FLAG near BRIDGE"
		MAP crossover2 "2" "'ELEVATOR SHACK'"	"say_team ENEMY FLAG near ELEVATOR SHACK"
		MAP crossover2 "3" "'ESCALATOR'"		"say_team ENEMY FLAG near ESCALATOR"
		MAP crossover2 "4" "'FLAG AREA'"		"say_team ENEMY FLAG around FLAG AREA"
		MAP crossover2 "5" "'LOBBY'"			"say_team ENEMY FLAG in LOBBY"
		MAP crossover2 "6" "'OBSERVATION RM'"	"say_team ENEMY FLAG in OBSERVATION ROOM"
		MAP crossover2 "7" "'RESPAWN AREA'"		"say_team ENEMY FLAG in Front of RESPAWN AREA"
		MAP crossover2 "8" "'SPIRAL STAIRS'"	"say_team ENEMY FLAG in SPIRAL STAIRS"
		MAP crossover2 "9" "'TUNNEL (ENEMY)'"	"say_team ENEMY FLAG in ENEMY TUNNEL"
		MAP crossover2 "10" "'TUNNEL (OUR)'"	"say_team ENEMY FLAG in OUR TUNNEL"
		MAP crossover2 "11" "'WATER'"			"say_team ENEMY FLAG in the WATER"
		MAP crossover2 "12" "'YARD (SHACK)'"	"say_team ENEMY FLAG in YARD, SHACK side"
		MAP crossover2 "13" "'YARD (TUNNEL)'"	"say_team ENEMY FLAG in YARD, TUNNEL side"
		MAP badlands "1" "'ANTECHAMBER'"		"say_team ENEMY FLAG in ANTECHAMBER"
		MAP badlands "2" "'BATTLEMENTS'"		"say_team ENEMY FLAG on the BATTLEMENTS"
		MAP badlands "3" "'BRIDGE'"			"say_team ENEMY FLAG on the BRIDGE"
		MAP badlands "4" "'CANYON'"			"say_team ENEMY FLAG in CANYON"
		MAP badlands "5" "'ENTRANCE(MAIN)'"		"say_team ENEMY FLAG by MAIN ENTRANCE"
		MAP badlands "6" "'ENTRANCE(SIDE)'"		"say_team ENEMY FLAG by SIDE ENTRANCE"
		MAP badlands "7" "'FLAG AREA/SILO'"		"say_team ENEMY FLAG in FLAG AREA / FLAG SILO"
		MAP badlands "8" "'MESA'"			"say_team ENEMY FLAG on the MESA"
		MAP badlands "9" "'PILL BOX/TOWER'"		"say_team ENEMY FLAG near the PILL BOX / SNIPER TOWER"
		MAP badlands "10" "'SILO'"			"say_team ENEMY FLAG in the SILO"
		MAP badlands "11" "'STAIRS'"			"say_team ENEMY FLAG near the STAIRS"
		MAP badlands "12" "'TRAIL'"			"say_team ENEMY FLAG is on the TRAIL"
		MAP badlands "13" "'TUNNEL'"			"say_team ENEMY FLAG in TUNNEL"
		MAP badlands "14" "'YARD'"			"say_team ENEMY FLAG in YARD"
		MAP citadel11 "1" "'BRIDGE'"			"say_team ENEMY FLAG on the BRIDGE"
		MAP citadel11 "2" "'BUTTON ROOM'"		"say_team ENEMY FLAG in the BUTTON ROOM"
		MAP citadel11 "3" "'CAPTURE POINT'"		"say_team ENEMY FLAG near the Roof CAPTURE POINT"
		MAP citadel11 "4" "'FLAG ROOM'"		"say_team ENEMY FLAG in the FLAG ROOM"
		MAP citadel11 "5" "'GRATE'"			"say_team ENEMY FLAG near the GRATE"
		MAP citadel11 "6" "'GUARD HOUSE'"		"say_team ENEMY FLAG in/on/near the GUARD HOUSE"
		MAP citadel11 "7" "'MAIN ENTRANCE/HALL'"	"say_team ENEMY FLAG in the MAIN ENTRANCE / HALL"
		MAP citadel11 "8" "'RAMPS'"			"say_team ENEMY FLAG on the RAMPS"
		MAP citadel11 "9" "'RESPAWN, LOWER'"	"say_team ENEMY FLAG near the LOWER RESPAWN AREA"
		MAP citadel11 "10" "'RESPAWN, UPPER'"	"say_team ENEMY FLAG near the UPPER RESPAWN AREA"
		MAP citadel11 "11" "'SPAM PACK'"		"say_team ENEMY FLAG near the SPAM PACK"
		MAP citadel11 "12" "'TUNNEL'"			"say_team ENEMY FLAG in the TUNNEL"
		MAP citadel11 "13" "'WATER'"			"say_team ENEMY FLAG in the WATER"
		}
		"5" "'Meet me/I am at ...'" 		
	{
		"0"	"'...'"					"say_team Meet me / I am at ..."
		MAP 2fort "1" "'Basement'"			"say_team Meet me / I am in Basement"
		MAP 2fort "2" "'Battlements'"			"say_team Meet me / I am on Battlements"
		MAP 2fort "3" "'Bridge'"			"say_team Meet me / I am on Bridge"
		MAP 2fort "4" "'Flag Ramps'"			"say_team Meet me / I am in Flagroom Ramps"
		MAP 2fort "5" "'Flag Room'"			"say_team Meet me / I am in Flag Room"
		MAP 2fort "6" "'Grate Room'"			"say_team Meet me / I am in the GRATE ROOM"
		MAP 2fort "7" "'Main Entrance'"		"say_team Meet me / I am at Main Entrance"
		MAP 2fort "8" "'Ramp Room'"			"say_team Meet me / I am in Ramp Room"
		MAP 2fort "9" "'Respawn'"			"say_team Meet me / I am Near Respawn Room"
		MAP 2fort "10" "'Shaft'"			"say_team Meet me / I am in Elevator Shaft"
		MAP 2fort "11" "'Spiral'"			"say_team Meet me / I am in/near Spiral"	
		MAP 2fort "12" "'Water'"			"say_team Meet me / I am in Water"
		MAP well "1" "'ATTIC'"				"say_team Meet me / I am in the ATTIC"
		MAP well "2" "'LOBBY'"				"say_team Meet me / I am in the LOBBY"
		MAP well "3" "'OUR MAIN ENTRANCE'"		"say_team Meet me / I am near OUR MAIN ENTRANCE"
		MAP well "4" "'ENEMY MAIN ENTRANCE'"	"say_team Meet me / I am near ENEMY MAIN ENTRANCE"
		MAP well "5" "'TUNNELS'"			"say_team Meet me / I am in the TUNNELS"
		MAP well "6" "'OUR SEWER'"			"say_team Meet me / I am in OUR SEWER"
		MAP well "7" "'ENEMY SEWER'"			"say_team Meet me / I am in ENEMY SEWER"
		MAP well "8" "'BRIDGE'"				"say_team Meet me / I am on BRIDGE"
		MAP well "9" "'WATER'"				"say_team Meet me / I am in WATER"
		MAP well "10" "'FLAG ROOM'"			"say_team Meet me / I am near FLAG ROOM"
		MAP well "11" "'BATTLEMENTS'"			"say_team Meet me / I am around BATTLEMENTS"
		MAP cj2 "1" "'BASE'"				"say_team Meet me / I am at the BASE"
		MAP cj2 "2" "'ALCOVE'"				"say_team Meet me / I am near the ALCOVE"
		MAP cj2 "3" "'CAVE (CLIFF)'"			"say_team Meet me / I am at the CLIFF CAVE"
		MAP cj2 "4" "'CAVE (SECRET)'"			"say_team Meet me / I am at the SECRET CAVE"
		MAP cj2 "5" "'GATE'"				"say_team Meet me / I am at the GATE"
		MAP cj2 "6" "'GENERATOR SHACK'"		"say_team Meet me / I am at the GENERATOR SHACK"
		MAP cj2 "7" "'KEY HOUSE'"			"say_team Meet me / I am at the KEY HOUSE"
		MAP cj2 "8" "'MINE TUNNEL'"			"say_team Meet me / I am at the MINE TUNNEL"
		MAP cj2 "9" "'PORTAL'"				"say_team Meet me / I am by the PORTAL"
		MAP cj2 "10" "'SEWERS'"				"say_team Meet me / I am by/in the SEWERS"
		MAP cj2 "11" "'WATER'"				"say_team Meet me / I am by/in the WATER"
		MAP cj2 "12" "'YARD'"				"say_team Meet me / I am near the PORTAL YARD"
		MAP epicenter "1" "'our 1st floor'"		"say_team Meet me / I am in our building, 1st floor"
		MAP epicenter "2" "'our 2nd floor'"		"say_team Meet me / I am in our building, 2nd floor"
		MAP epicenter "3" "'enemy 1st floor'"	"say_team Meet me / I am in enemy building, 1st floor"
		MAP epicenter "4" "'enemy 2nd floor'"	"say_team Meet me / I am in enemy building, 2nd floor"
		MAP epicenter "5" "'near our APC'"		"say_team Meet me / I am near OUR APC"
		MAP epicenter "6" "'near enemy APC'"	"say_team Meet me / I am near ENEMY APC"
		MAP warpath "1" "'CP 1'"			"say_team Meet me / I am at CP 1"
		MAP warpath "2" "'CP 2'"			"say_team Meet me / I am at CP 2"
		MAP warpath "3" "'CP 3'"			"say_team Meet me / I am at CP 3"
		MAP warpath "4" "'CP 4'"			"say_team Meet me / I am at CP 4"
		MAP warpath "5" "'CP 5'"			"say_team Meet me / I am at CP 5"
		MAP crossover2 "1" "'BRIDGE'"			"say_team Meet me / I am near BRIDGE"
		MAP crossover2 "2" "'ELEVATOR SHACK'"	"say_team Meet me / I am near ELEVATOR SHACK"
		MAP crossover2 "3" "'ESCALATOR'"		"say_team Meet me / I am near ESCALATOR"
		MAP crossover2 "4" "'FLAG AREA'"		"say_team Meet me / I am around FLAG AREA"
		MAP crossover2 "5" "'LOBBY'"			"say_team Meet me / I am in LOBBY"
		MAP crossover2 "6" "'OBSERVATION RM'"	"say_team Meet me / I am in OBSERVATION ROOM"
		MAP crossover2 "7" "'RESPAWN AREA'"		"say_team Meet me / I am in Front of RESPAWN AREA"
		MAP crossover2 "8" "'ROOF'"			"say_team Meet me / I am on the ROOF"
		MAP crossover2 "9" "'TUNNEL (ENEMY)'"	"say_team Meet me / I am in ENEMY TUNNEL"
		MAP crossover2 "10" "'TUNNEL (OUR)'"	"say_team Meet me / I am in OUR TUNNEL"
		MAP crossover2 "11" "'VENT'"			"say_team Meet me / I am by the VENT"
		MAP crossover2 "12" "'WATER'"			"say_team Meet me / I am in the WATER"
		MAP crossover2 "13" "'YARD'"			"say_team Meet me / I am in the YARD"
		MAP rock2 "1" "'yard'" 				"say_team Meet me / I am in the YARD"
		MAP rock2 "2" "'gas chamber'"			"say_team Meet me / I am near the GAS CHAMBER!"
		MAP rock2 "3" "'office'"			"say_team Meet me / I am in the WARDEN'S OFFICE!"
		MAP rock2 "4" "'library'"			"say_team Meet me / I am in the LIBRARY!"
		MAP rock2 "5" "'main entrance'" 		"say_team Meet me / I am near MAIN ENTRANCE"
		MAP rock2 "6" "'parapets'"			"say_team Meet me / I am on PARAPETS"
		MAP rock2 "7" "'showers'"			"say_team Meet me / I am near SHOWERS"
		MAP rock2 "8" "'sniper deck'"			"say_team Meet me / I am near SNIPER DECK"
		MAP rock2 "9" "'tunnel'"			"say_team Meet me / I am in TUNNELS"
		MAP rock2 "10" "'water'"			"say_team Meet me / I am in WATER"
		MAP badlands "1" "'ANTECHAMBER'"		"say_team Meet me / I am in ANTECHAMBER"
		MAP badlands "2" "'BATTLEMENTS'"		"say_team Meet me / I am on the BATTLEMENTS"
		MAP badlands "3" "'BRIDGE'"			"say_team Meet me / I am on the BRIDGE"
		MAP badlands "4" "'CANYON/TRAIL'"		"say_team Meet me / I am in CANYON / on TRAIL"	
		MAP badlands "5" "'ENTRANCE(MAIN)'"		"say_team Meet me / I am by MAIN ENTRANCE"
		MAP badlands "6" "'ENTRANCE(SIDE)'"		"say_team Meet me / I am by SIDE ENTRANCE"
		MAP badlands "7" "'FLAG AREA/SILO'"		"say_team Meet me / I am in FLAG AREA / FLAG SILO"
		MAP badlands "8" "'MESA'"			"say_team Meet me / I am on the MESA"
		MAP badlands "9" "'PILL BOX/TOWER'"		"say_team Meet me / I am near the PILL BOX / SNIPER TOWER"
		MAP badlands "10" "'SILO'"			"say_team Meet me / I am in the SILO"
		MAP badlands "11" "'STAIRS'"			"say_team Meet me / I am near the STAIRS"
		MAP badlands "12" "'TUNNEL'"			"say_team Meet me / I am in TUNNEL"
		MAP badlands "13" "'YARD'"			"say_team Meet me / I am in YARD"
		MAP citadel11 "1" "'BRIDGE'"			"say_team Meet me / I am on the BRIDGE"
		MAP citadel11 "2" "'BUTTON ROOM'"		"say_team Meet me / I am in the BUTTON ROOM"
		MAP citadel11 "3" "'CAPTURE POINT'"		"say_team Meet me / I am near the Roof CAPTURE POINT"
		MAP citadel11 "4" "'FLAG ROOM'"		"say_team Meet me / I am in the FLAG ROOM"
		MAP citadel11 "5" "'GRATE'"			"say_team Meet me / I am near the GRATE"
		MAP citadel11 "6" "'GUARD HOUSE'"		"say_team Meet me / I am in/on/near the GUARD HOUSE"
		MAP citadel11 "7" "'MAIN ENTRANCE/HALL'"	"say_team Meet me / I am in the MAIN ENTRANCE / HALL"
		MAP citadel11 "8" "'RAMPS'"			"say_team Meet me / I am on the RAMPS"
		MAP citadel11 "9" "'RESPAWN, LOWER'"	"say_team Meet me / I am near the LOWER RESPAWN AREA"
		MAP citadel11 "10" "'RESPAWN, UPPER'"	"say_team Meet me / I am near the UPPER RESPAWN AREA"
		MAP citadel11 "11" "'SPAM PACK'"		"say_team Meet me / I am near the SPAM PACK"
		MAP citadel11 "12" "'TUNNEL'"			"say_team Meet me / I am in the TUNNEL"
		MAP citadel11 "13" "'WATER'"			"say_team Meet me / I am in the WATER"
	}
		"6" "'Need assistance'"				"say_team Need assistance on Offense"
		"7" "'CAP the FLAG'"				"say_team CAP the FLAG"
		MAP cz2 "8" "'I'm taking flag to...'"	
		{
		"1" "'CP 1'"					"say_team Taking flag to CP 1"
		"2" "'CP 2'"					"say_team Taking flag to CP 2"
		"3" "'CP 3'"					"say_team Taking flag to CP 3"
		"4" "'CP 4'"					"say_team Taking flag to CP 4"
		"5" "'CP 5'"					"say_team Taking flag to CP 5"
		}
		MAP rock2 "8" "'GAS!'"				"say_team GAS!; say_team GAS!"
		MAP dustbowl "8" "'Need spies'"		"say_team Need spies for offense"
		MAP cj2 "8" "'Need Escort'"			"say_team Flag carrier needs escorts"
		MAP epicenter "8" "'I want Flag'"		"say_team Let Me Carry the Flag"
		MAP cj2 "9" "'I want Flag'"			"say_team Let Me Carry the Flag"
		MAP cj2 "10" "'Need KEY'"			"say_team We need someone to bring KEY"
		MAP citadel11 "8" "'Need Secret Open'"	"say_team We need someone to Open SECRET PASSAGE"
		MAP citadel11 "9" "'Ready Open Secret'"	"say_team I am Ready / Opening SECRET PASSAGE"
}
"2" "DEFENSE MESSAGE"
	 {
		"1" "'Need Defense ...'" 		
		{
		"0" "'...'"						"say_team Need Defense at ..."
		MAP 2fort "1" "'Basement'"			"say_team Need DEFENSE in Basement"
		MAP 2fort "2" "'Battlements'"			"say_team Need DEFENSE on Battlements"
		MAP 2fort "3" "'Bridge'"			"say_team Need DEFENSE on Bridge"
		MAP 2fort "4" "'Flag Ramps'"			"say_team Need DEFENSE in Flagroom Ramps"
		MAP 2fort "5" "'Flag Room'"			"say_team Need DEFENSE in Flag Room"
		MAP 2fort "6" "'Grate Room'"			"say_team Need DEFENSE in the GRATE ROOM"
		MAP 2fort "7" "'Main Entrance'"		"say_team Need DEFENSE at Main Entrance"
		MAP 2fort "8" "'Ramp Room'"			"say_team Need DEFENSE in Ramp Room"
		MAP 2fort "9" "'Respawn'"			"say_team Need DEFENSE Near Respawn Room"
		MAP 2fort "10" "'Shaft'"			"say_team Need DEFENSE in Elevator Shaft"
		MAP 2fort "11" "'Spiral'"			"say_team Need DEFENSE in/near Spiral"	
		MAP 2fort "12" "'Water'"			"say_team Need DEFENSE in Water"
		MAP well "1" "'ATTIC'"				"say_team Need Defense in the ATTIC"
		MAP well "2" "'LOBBY'"				"say_team Need Defense in the LOBBY"
		MAP well "3" "'OUR ENTRANCE'"			"say_team Need Defense near OUR MAIN ENTRANCE"
		MAP well "4" "'FLAG ROOM'"			"say_team Need Defense near FLAG ROOM"
		MAP well "5" "'TUNNELS'"			"say_team Need Defense in the TUNNELS"
		MAP well "6" "'OUR SEWER'"			"say_team Need Defense in OUR SEWER"
		MAP well "7" "'ENEMY SEWER'"			"say_team Need Defense in ENEMY SEWER"
		MAP well "8" "'BRIDGE'"				"say_team Need Defense on BRIDGE"
		MAP well "9" "'WATER'"				"say_team Need Defense in WATER"
		MAP well "10" "'FLAG ROOM'"			"say_team Need Defense near FLAG ROOM"
		MAP well "11" "'BATTLEMENTS'"			"say_team Need Defense around BATTLEMENTS"
		MAP well "12" "'ROOF'"				"say_team Need Defense on ROOF"
		MAP rock2 "1" "'yard'" 				"say_team Need Defense in the YARD!"
		MAP rock2 "2" "'gas chamber'"			"say_team Need Defense in the GAS CHAMBER!"
		MAP rock2 "3" "'office'"			"say_team Need Defense in the WARDEN'S OFFICE!"
		MAP rock2 "4" "'library'"			"say_team Need Defense in the LIBRARY!"
		MAP rock2 "5" "'main entrance'" 		"say_team Need Defense near MAIN ENTRANCE"
		MAP rock2 "6" "'parapets'"			"say_team Need Defense on PARAPETS"
		MAP rock2 "7" "'showers'"			"say_team Need Defense near SHOWERS"
		MAP rock2 "8" "'sniper deck'"			"say_team Need Defense near SNIPER DECK"
		MAP rock2 "9" "'tunnel'"			"say_team Need Defense in TUNNELS"
		MAP rock2 "10" "'water'"			"say_team Need Defense in WATER"
		MAP rock2 "11" "'RESPAWN, OFFICE'"		"say_team Need Defense near RESPAWN AREA, OFFICE SIDE"
		MAP rock2 "12" "'RESPAWN, GAS'"		"say_team Need Defense near RESPAWN AREA, GAS CHAMBER SIDE"
		MAP warpath "1" "'CP 1'"			"say_team Need Defense on CP 1"
		MAP warpath "2" "'CP 2'"			"say_team Need Defense on CP 2"
		MAP warpath "3" "'CP 3'"			"say_team Need Defense on CP 3"
		MAP warpath "4" "'CP 4'"			"say_team Need Defense on CP 4"
		MAP warpath "5" "'CP 5'"			"say_team Need Defense on CP 5"
		MAP cz2 "1" "'CP 1'"				"say_team Need Defense on CP 1"
		MAP cz2 "2" "'CP 2'"				"say_team Need Defense on CP 2"
		MAP cz2 "3" "'CP 3'"				"say_team Need Defense on CP 3"
		MAP cz2 "4" "'CP 4'"				"say_team Need Defense on CP 4"
		MAP cz2 "5" "'CP 5'"				"say_team Need Defense on CP 5"
		MAP cj2 "1" "'BASE'"				"say_team Need Defense at the BASE"
		MAP cj2 "2" "'ALCOVE'"				"say_team Need Defense near the ALCOVE"
		MAP cj2 "3" "'CAVE (CLIFF)'"			"say_team Need Defense at the CLIFF CAVE"
		MAP cj2 "4" "'CAVE (SECRET)'"			"say_team Need Defense at the SECRET CAVE"
		MAP cj2 "5" "'GATE'"				"say_team Need Defense at the GATE"
		MAP cj2 "6" "'GENERATOR SHACK'"		"say_team Need Defense at the GENERATOR SHACK"
		MAP cj2 "7" "'KEY HOUSE'"			"say_team Need Defense at the KEY HOUSE"
		MAP cj2 "8" "'MINE TUNNEL'"			"say_team Need Defense at the MINE TUNNEL"
		MAP cj2 "9" "'PORTAL'"				"say_team Need Defense by the PORTAL"
		MAP cj2 "10" "'SEWERS'"				"say_team Need Defense by/in the SEWERS"
		MAP cj2 "11" "'WATER'"				"say_team Need Defense by/in the WATER"
		MAP cj2 "12" "'YARD'"				"say_team Need Defense near the PORTAL YARD"
		MAP epicenter "1" "'our 1st floor'"		"say_team Need Defense in/near our building, 1st floor"
		MAP epicenter "2" "'our 2nd floor'"		"say_team Need Defense in/near our building, 2nd floor"
		MAP epicenter "3" "'enemy 1st floor'"	"say_team Need Defense in/near enemy building, 1st floor"
		MAP epicenter "4" "'enemy 2nd floor'"	"say_team Need Defense in/near enemy building, 2nd floor"
		MAP epicenter "5" "'near our APC'"		"say_team Need Defense near OUR APC"
		MAP epicenter "6" "'near enemy APC'"	"say_team Need Defense near ENEMY APC"
		MAP dustbowl "1" "'near Capture Point'"	"say_team Need DEFENSE near CAPTURE POINT"
		MAP dustbowl "2" "'main entrance'"		"say_team Need DEFENSE near Main Entrance"
		MAP crossover2 "1" "'BRIDGE'"			"say_team Need DEFENSE near BRIDGE"
		MAP crossover2 "2" "'ELEVATOR SHACK'"	"say_team Need DEFENSE near ELEVATOR SHACK"
		MAP crossover2 "3" "'ESCALATOR'"		"say_team Need DEFENSE near ESCALATOR"
		MAP crossover2 "4" "'FLAG AREA'"		"say_team Need DEFENSE around FLAG AREA"
		MAP crossover2 "5" "'LOBBY'"			"say_team Need DEFENSE in LOBBY"
		MAP crossover2 "6" "'ROOF'"			"say_team Need DEFENSE on ROOF"
		MAP crossover2 "7" "'RESPAWN AREA'"		"say_team Need DEFENSE in Front of RESPAWN AREA"
		MAP crossover2 "8" "'SPIRAL STAIRS'"	"say_team Need DEFENSE in SPIRAL STAIRS"
		MAP crossover2 "9" "'TUNNEL (OUR)'"		"say_team Need DEFENSE in OUR TUNNEL"
		MAP crossover2 "10" "'WATER'"			"say_team Need DEFENSE in the WATER"
		MAP crossover2 "11" "'YARD (MAIN)'"		"say_team Need DEFENSE in YARD, MAIN ENTRANCE"
		MAP crossover2 "12" "'YARD (SHACK)'"	"say_team Need DEFENSE in YARD, SHACK side"
		MAP crossover2 "13" "'YARD (TUNNEL)'"	"say_team Need DEFENSE in YARD, TUNNEL side"
		MAP badlands "1" "'ANTECHAMBER'"		"say_team Need DEFENSE in ANTECHAMBER"
		MAP badlands "2" "'BATTLEMENTS'"		"say_team Need DEFENSE on the BATTLEMENTS"
		MAP badlands "3" "'BRIDGE'"			"say_team Need DEFENSE on the BRIDGE"
		MAP badlands "4" "'CANYON/TRAIL'"		"say_team Need DEFENSE in CANYON / on TRAIL"	
		MAP badlands "5" "'ENTRANCE(MAIN)'"		"say_team Need DEFENSE by MAIN ENTRANCE"
		MAP badlands "6" "'ENTRANCE(SIDE)'"		"say_team Need DEFENSE by SIDE ENTRANCE"
		MAP badlands "7" "'FLAG AREA/SILO'"		"say_team Need DEFENSE in FLAG AREA / FLAG SILO"
		MAP badlands "8" "'MESA'"			"say_team Need DEFENSE on the MESA"
		MAP badlands "9" "'PILL BOX/TOWER'"		"say_team Need DEFENSE near the PILL BOX / SNIPER TOWER"
		MAP badlands "10" "'SILO'"			"say_team Need DEFENSE in the SILO"
		MAP badlands "11" "'STAIRS'"			"say_team Need DEFENSE near the STAIRS"
		MAP badlands "12" "'TUNNEL'"			"say_team Need DEFENSE in TUNNEL"
		MAP badlands "13" "'YARD'"			"say_team Need DEFENSE in YARD"
		MAP citadel11 "1" "'BRIDGE'"			"say_team Need DEFENSE on the BRIDGE"
		MAP citadel11 "2" "'BUTTON ROOM'"		"say_team Need DEFENSE in the BUTTON ROOM"
		MAP citadel11 "3" "'CAPTURE POINT'"		"say_team Need DEFENSE near the Roof CAPTURE POINT"
		MAP citadel11 "4" "'FLAG ROOM'"		"say_team Need DEFENSE in the FLAG ROOM"
		MAP citadel11 "5" "'GRATE'"			"say_team Need DEFENSE near the GRATE"
		MAP citadel11 "6" "'GUARD HOUSE'"		"say_team Need DEFENSE in/on/near the GUARD HOUSE"
		MAP citadel11 "7" "'MAIN ENTRANCE/HALL'"	"say_team Need DEFENSE in the MAIN ENTRANCE / HALL"
		MAP citadel11 "8" "'RAMPS'"			"say_team Need DEFENSE on the RAMPS"
		MAP citadel11 "9" "'RESPAWN, LOWER'"	"say_team Need DEFENSE near the LOWER RESPAWN AREA"
		MAP citadel11 "10" "'RESPAWN, UPPER'"	"say_team Need DEFENSE near the UPPER RESPAWN AREA"
		MAP citadel11 "11" "'SPAM PACK'"		"say_team Need DEFENSE near the SPAM PACK"
		MAP citadel11 "12" "'TUNNEL'"			"say_team Need DEFENSE in the TUNNEL"
		MAP citadel11 "13" "'WATER'"			"say_team Need DEFENSE in the WATER"
		}
 		"2" "'Our Flag is ...'"	
		{
		"0" "'...'"						"say_team OUR FLAG is in ..."
		MAP 2fort "1" "'Basement'"			"say_team OUR FLAG in Basement"
		MAP 2fort "2" "'Battlements'"			"say_team OUR FLAG on Battlements"
		MAP 2fort "3" "'Bridge'"			"say_team OUR FLAG on Bridge"
		MAP 2fort "4" "'Flag Ramps'"			"say_team OUR FLAG in Flagroom Ramps"
		MAP 2fort "5" "'Flag Room'"			"say_team OUR FLAG in Flag Room"
		MAP 2fort "6" "'Grate Room'"			"say_team OUR FLAG in the GRATE ROOM"
		MAP 2fort "7" "'Main Entrance'"		"say_team OUR FLAG at Main Entrance"
		MAP 2fort "8" "'Ramp Room'"			"say_team OUR FLAG in Ramp Room"
		MAP 2fort "9" "'Respawn'"			"say_team OUR FLAG Near Respawn Room"
		MAP 2fort "10" "'Shaft'"			"say_team OUR FLAG in Elevator Shaft"
		MAP 2fort "11" "'Spiral'"			"say_team OUR FLAG in/near Spiral"	
		MAP 2fort "12" "'Water'"			"say_team OUR FLAG in Water"
		MAP well "1" "'ATTIC'"				"say_team OUR FLAG is in the ATTIC"
		MAP well "2" "'LOBBY'"				"say_team OUR FLAG is in the LOBBY"
		MAP well "3" "'OUR MAIN ENTRANCE'"		"say_team OUR FLAG is near OUR MAIN ENTRANCE"
		MAP well "4" "'ENEMY MAIN ENTRANCE'"	"say_team OUR FLAG is near ENEMY MAIN ENTRANCE"
		MAP well "5" "'TUNNELS'"			"say_team OUR FLAG is in the TUNNELS"
		MAP well "6" "'OUR SEWER'"			"say_team OUR FLAG is in OUR SEWER"
		MAP well "7" "'ENEMY SEWER'"			"say_team OUR FLAG is in ENEMY SEWER"
		MAP well "8" "'BRIDGE'"				"say_team OUR FLAG is on BRIDGE"
		MAP well "9" "'WATER'"				"say_team OUR FLAG is in WATER"
		MAP well "10" "'FLAG ROOM'"			"say_team OUR FLAG is near FLAG ROOM"
		MAP well "11" "'BATTLEMENTS'"			"say_team OUR FLAG is around BATTLEMENTS"
		MAP rock2 "1" "'yard'" 				"say_team OUR KEY is in the YARD!"
		MAP rock2 "2" "'gas chamber'"			"say_team OUR KEY is in the GAS CHAMBER!"
		MAP rock2 "3" "'office'"			"say_team OUR KEY is in the WARDEN'S OFFICE!"
		MAP rock2 "4" "'library'"			"say_team OUR KEY is in the LIBRARY!"
		MAP rock2 "5" "'RESPAWN, GAS'"		"say_team OUR KEY is near RESPAWN AREA, GAS CHAMBER SIDE"
		MAP rock2 "6" "'RESPAWN, OFFICE'"		"say_team OUR KEY is near RESPAWN AREA, OFFICE SIDE"
		MAP rock2 "7" "'SHOWERS'"			"say_team OUR KEY is near the SHOWERS"
		MAP dustbowl "1" "'near Capture Point'"	"say_team ENEMY FLAG near CAPTURE POINT"
		MAP dustbowl "2" "'main entrance'"		"say_team ENEMY FLAG near Main Entrance"
		MAP epicenter "1" "'our 1st floor'"		"say_team ENEMY FLAG in/near our building, 1st floor"
		MAP epicenter "2" "'our 2nd floor'"		"say_team ENEMY FLAG in/near our building, 2nd floor"
		MAP epicenter "3" "'enemy 1st floor'"	"say_team ENEMY FLAG in/near enemy building, 1st floor"
		MAP epicenter "4" "'enemy 2nd floor'"	"say_team ENEMY FLAG in/near enemy building, 2nd floor"
		MAP epicenter "5" "'near our APC'"		"say_team ENEMY FLAG near OUR APC"
		MAP epicenter "6" "'near enemy APC'"	"say_team ENEMY FLAG near ENEMY APC"
		MAP crossover2 "1" "'BRIDGE'"			"say_team OUR FLAG near BRIDGE"
		MAP crossover2 "2" "'ELEVATOR SHACK'"	"say_team OUR FLAG near ELEVATOR SHACK"
		MAP crossover2 "3" "'ESCALATOR'"		"say_team OUR FLAG near ESCALATOR'"
		MAP crossover2 "4" "'FLAG AREA'"		"say_team OUR FLAG around FLAG AREA"
		MAP crossover2 "5" "'LOBBY'"			"say_team OUR FLAG in LOBBY"
		MAP crossover2 "6" "'RESPAWN AREA'"		"say_team OUR FLAG in Front of RESPAWN AREA"
		MAP crossover2 "7" "'SPIRAL STAIRS'"	"say_team OUR FLAG in SPIRAL STAIRS"
		MAP crossover2 "8" "'TUNNEL'"			"say_team OUR FLAG in TUNNEL"
		MAP crossover2 "9" "'WATER'"			"say_team OUR FLAG in the WATER"
		MAP crossover2 "10" "'YARD (MAIN)'"		"say_team OUR FLAG in YARD, MAIN ENTRANCE"
		MAP crossover2 "11" "'YARD (SHACK)'"	"say_team OUR FLAG in YARD, SHACK side"
		MAP crossover2 "12" "'YARD (TUNNEL)'"	"say_team OUR FLAG in YARD, TUNNEL side"
		MAP badlands "1" "'ANTECHAMBER'"		"say_team OUR FLAG in ANTECHAMBER"
		MAP badlands "2" "'BATTLEMENTS'"		"say_team OUR FLAG on the BATTLEMENTS"
		MAP badlands "3" "'BRIDGE'"			"say_team OUR FLAG on the BRIDGE"
		MAP badlands "4" "'CANYON'"		
		{
				"1" "'BRIDGE'"			"say_team OUR FLAG in CANYON near BRIDGE AREA"
				"2" "'ENEMY BASE'"		"say_team OUR FLAG in CANYON near ENEMY BASE"
				"3" "'OUR BASE'"			"say_team OUR FLAG in CANYON near OUR BASE"
		}
		MAP badlands "5" "'ENTRANCE(MAIN)'"		"say_team OUR FLAG by MAIN ENTRANCE"
		MAP badlands "6" "'ENTRANCE(SIDE)'"		"say_team OUR FLAG by SIDE ENTRANCE"
		MAP badlands "7" "'FLAG AREA/SILO'"		"say_team OUR FLAG in FLAG AREA / FLAG SILO"
		MAP badlands "8" "'MESA'"			"say_team OUR FLAG on the MESA"
		MAP badlands "9" "'PILL BOX/TOWER'"		"say_team OUR FLAG near the PILL BOX / SNIPER TOWER"
		MAP badlands "10" "'SILO'"			"say_team OUR FLAG in the SILO"
		MAP badlands "11" "'STAIRS'"			"say_team OUR FLAG near the STAIRS"
		MAP badlands "12" "'TRAIL'"			"say_team OUR FLAG is on the TRAIL"
		MAP badlands "13" "'TUNNEL'"			"say_team OUR FLAG is in TUNNEL"
		MAP badlands "14" "'YARD'"			"say_team OUR FLAG is in YARD"
		MAP citadel11 "1" "'BRIDGE'"			"say_team OUR FLAG on the BRIDGE"
		MAP citadel11 "2" "'BUTTON ROOM'"		"say_team OUR FLAG in the BUTTON ROOM"
		MAP citadel11 "3" "'CAPTURE POINT'"		"say_team OUR FLAG near the Roof CAPTURE POINT"
		MAP citadel11 "4" "'FLAG ROOM'"		"say_team OUR FLAG in the FLAG ROOM"
		MAP citadel11 "5" "'GRATE'"			"say_team OUR FLAG near the GRATE"
		MAP citadel11 "6" "'GUARD HOUSE'"		"say_team OUR FLAG in/on/near the GUARD HOUSE"
		MAP citadel11 "7" "'MAIN ENTRANCE/HALL'"	"say_team OUR FLAG in the MAIN ENTRANCE / HALL"
		MAP citadel11 "8" "'RAMPS'"			"say_team OUR FLAG on the RAMPS"
		MAP citadel11 "9" "'RESPAWN, LOWER'"	"say_team OUR FLAG near the LOWER RESPAWN AREA"
		MAP citadel11 "10" "'RESPAWN, UPPER'"	"say_team OUR FLAG near the UPPER RESPAWN AREA"
		MAP citadel11 "11" "'SPAM PACK'"		"say_team OUR FLAG near the SPAM PACK"
		MAP citadel11 "12" "'TUNNEL'"			"say_team OUR FLAG in the TUNNEL"
		MAP citadel11 "13" "'WATER'"			"say_team OUR FLAG in the WATER"
		}
		"3" "'FLAG IN DANGER'"				"say_team FLAG IN DANGER"
		"4" "'INCOMING Enemy Via...'"		
		{
		"0" "'...'"						"say_team INCOMING Enemy via ..."
		MAP 2fort "1" "'Battlements'"			"say_team INCOMING Enemy via BATTLEMENTS"
		MAP 2fort "2" "'Grate Room'"			"say_team INCOMING Enemy via GRATE ROOM"
		MAP 2fort "3" "'Main Entrance'"		"say_team INCOMING Enemy via MAIN ENTRANCE"
		MAP 2fort "4" "'Shaft'"				"say_team INCOMING Enemy via SHAFT"
		MAP 2fort "5" "'Spiral'"			"say_team INCOMING Enemy via SPIRAL"
		MAP 2fort "6" "'Water'"				"say_team INCOMING Enemy via WATER"
		MAP well "1" "'Main Entrance'"		"say_team INCOMING Enemy via MAIN ENTRANCE"
		MAP well "2" "'Sewers'"				"say_team INCOMING Enemy via SEWERS"
		MAP well "3" "'ATTIC'"				"say_team ENEMY in OUR ATTIC"	
		MAP well "4" "'Roof'"				"say_team Enemy on OUR ROOF"
		MAP cj2 "1" "'CAVE (CLIFF)'"			"say_team INCOMING Enemy via CLIFF CAVE"
		MAP cj2 "2" "'GATE'"				"say_team INCOMING Enemy via GATE"
		MAP cj2 "3" "'MINE TUNNEL'"			"say_team INCOMING Enemy via MINE TUNNEL"
		MAP cj2 "4" "'SEWERS'"				"say_team INCOMING Enemy via SEWERS"
		MAP cj2 "5" "'WATER'"				"say_team INCOMING Enemy via WATER"
		MAP rock2 "1" "'yard'" 				"say_team INCOMING Enemy via the YARD OPENING!"
		MAP rock2 "2" "'main entrance'" 		"say_team INCOMING Enemy via MAIN ENTRANCE"
		MAP rock2 "3" "'parapets'"			"say_team INCOMING Enemy via PARAPETS"
		MAP rock2 "4" "'showers'"			"say_team INCOMING Enemy via SHOWERS"
		MAP rock2 "5" "'sniper deck'"			"say_team INCOMING Enemy via SNIPER DECK"
		MAP rock2 "6" "'tunnel'"			"say_team INCOMING Enemy via TUNNELS"
		MAP rock2 "7" "'water'"				"say_team INCOMING Enemy via WATER"
		MAP crossover2 "1" "'TUNNEL'"			"say_team INCOMING Enemy Via TUNNEL"
		MAP crossover2 "2" "'WATER'"			"say_team INCOMING Enemy Via WATER"
		MAP crossover2 "3" "'YARD'"			"say_team INCOMING Enemy via YARD ENTRANCE"
		MAP crossover2 "4" "'JUMPING'"		"say_team Enemy JUMPING IN/OUT of FLAG AREA"
		MAP badlands "1" "'BATTLEMENTS'"		"say_team INCOMING enemy via BATTLEMENTS"
		MAP badlands "2" "'BRIDGE'"			"say_team INCOMING enemy via the BRIDGE"
		MAP badlands "3" "'CANYON/TRAIL'"		"say_team INCOMING enemy via CANYON / TRAIL"
		MAP badlands "4" "'ENTRANCE(MAIN)'"		"say_team INCOMING enemy via MAIN ENTRANCE"
		MAP badlands "5" "'ENTRANCE(SIDE)'"		"say_team INCOMING enemy via SIDE ENTRANCE"
		MAP badlands "6" "'MESA'"			"say_team INCOMING enemy via the MESA"
		MAP badlands "7" "'PILL BOX/TOWER'"		"say_team INCOMING enemy via the PILL BOX / SNIPER TOWER"
		MAP badlands "8" "'SILO'"			"say_team INCOMING enemy via the SILO"
		MAP badlands "9" "'TUNNEL'"			"say_team INCOMING enemy via the TUNNEL"
		MAP badlands "10" "'YARD'"			"say_team INCOMING enemy via the YARD"
		MAP citadel11 "1" "'BRIDGE'"			"say_team INCOMING enemy via the BRIDGE"
		MAP citadel11 "2" "'CAPTURE POINT'"		"say_team INCOMING enemy via near the Roof CAPTURE POINT"
		MAP citadel11 "3" "'GRATE'"			"say_team INCOMING enemy via the GRATE"
		MAP citadel11 "4" "'MAIN ENTRANCE/HALL'"	"say_team INCOMING enemy via the MAIN ENTRANCE / HALL"
		MAP citadel11 "5" "'TUNNEL'"			"say_team INCOMING enemy via the TUNNEL"
		MAP citadel11 "6" "'WATER'"			"say_team INCOMING enemy via the WATER"
		}
		"5" "'SPY in base'"				"say_team SPY in BASE"	
		"6" "'Need SG built'"				"say_team Need SG on defense"
		"7" "'Need Dispenser'"				"say_team Need dispenser built"
		"8" "'Repair my sentry'"			"say_team Repair my sentry"
		"9" "'Need assistance'"	       		"say_team Need assistance on Defense"
		"10" "'Need Demo at Flag'"			"say_team Need DEMOMAN DEFENSE near FLAG"
		MAP dustbowl "11" "'Need spy defense'"	"say_team Need more spy defense"
		MAP dustbowl "12" "'Need Demo at CP'" 	"say_team Need DEMOMAN DEFENSE near CP"
		MAP warpath "11" "'Need Demo at CP...'" 	"say_team Need DEMOMAN DEFENSE near CP..."
}

"3" "TEAM MESSAGE"
	{
	"1" "SPY as..."
	{
		"1" "'friendly...'"
	{
		"1" "'SCOUT'"					"say_team SPY as FRIENDLY SCOUT"
		"2" "'SNIPER'"					"say_team SPY as FRIENDLY SNIPER"
		"3" "'SOLDIER'"					"say_team SPY as FRIENDLY SOLDIER"
		"4" "'DEMOMAN'"					"say_team SPY as FRIENDLY DEMOMAN"
		"5" "'MEDIC'"					"say_team SPY as FRIENDLY MEDIC"
		"6" "'HWGUY'"					"say_team SPY as FRIENDLY HWGUY"
		"7" "'PYRO'"					"say_team SPY as FRIENDLY PYRO"
		"8" "'SPY'"						"say_team SPY as FRIENDLY SPY"
		"9" "'ENGINEER'"					"say_team SPY as FRIENDLY ENGINEER"
	}
		"2" "'ENEMY...'"
	{
		"1" "'SCOUT'"					"say_team SPY as ENEMY SCOUT"
		"2" "'SNIPER'"					"say_team SPY as ENEMY SNIPER"
		"3" "'SOLDIER'"					"say_team SPY as ENEMY SOLDIER"
		"4" "'DEMOMAN'"					"say_team SPY as ENEMY DEMOMAN"
		"5" "'MEDIC'"					"say_team SPY as ENEMY MEDIC"
		"6" "'HWGUY'"					"say_team SPY as ENEMY HWGUY"
		"7" "'PYRO'"					"say_team SPY as ENEMY PYRO"
		"8" "'SPY'"						"say_team SPY as ENEMY SPY"
		"9" "'ENGINEER'"					"say_team SPY as ENEMY ENGINEER"
	}
	}
	"2" "'SPY ALERT!'"					"say_team SPY ALERT!"
	"3" "'Spy is Dead'"					"say_team Spy Is Dead"
     	"4" "'Where is enemy flag?'"				"say_team Where is enemy flag?"
     	"5" "'Where is our flag?'"				"say_team Where is our flag?"
     	"6" "'Have Flag'"						"say_team I have the flag"
     	"7" "'INFECTED Llama'"					"say_team INFECTED llama on the loose!"
	MAP warpath "8" "'Need tunnel opened!'"		"say_team Need a demoman to detpack the enemy tunnel!"
	MAP warpath "9" "'Need tunnel closed!"		"say_team Need a demoman to close our tunnel with a detpack!"
	MAP dustbowl "8" "''Guard gren pack'"		"say_team Guard the gren pack"
	MAP dustbowl "9" "'Need Demo at FLAG'"		"say_team Need DEMOMAN DEFENSE at FLAG"
	MAP dustbowl "10" "'Need Demo at CP'" 		"say_team Need DEMOMAN DEFENSE near CP"
	MAP rock2 "8" "'Need tunnel opened!'"		"say_team Need a demoman to detpack the enemy tunnel!"
	MAP rock2 "9" "'Need tunnel closed!"		"say_team Need a demoman to close our tunnel with a detpack!"
	MAP crossover2 "8" "'Need TUNNEL OPENED"		"say_team Need a DEMOMAN to OPEN TUNNEL with a detpack"
	MAP well "8" "'Need GRATE BLOWN'"			"say_team Need a DEMOMAN to BLOW GRATE with a detpack"
}

"4" "MISC MESSAGE"
{
"1" "'Spam-O-Matic jr'" "say ##########$$$$   Clan  Easy  Sixty  Nine  $$$$##########; say ##########$$$$     http://ez69online.com    $$$$##########" 
"2" "'Believe'"		"say You believe by doubting and you doubt by believing; say ...yet this state too is not the final one"
"3" "'Embrace lag'"	"say EMBRACE the LAG, for it is the power behind all things"
"4" "'Lag is GOOD'"	"say Lag is GOOD for you; say Lag builds character and skill"
"5" "'Depths'"		"say The man whose profession is arms should calm his mind; say And look into the depths of others"
}

"10" "CD Player"
	{
	"1" "Play CD Tracks 1-12"
		{
		"1" "-CD Track 1-"   "CD loop 1"
		"2" "-CD Track 2-"   "CD loop 2"
		"3" "-CD Track 3-"   "CD loop 3"
		"4" "-CD Track 4-"   "CD loop 4"
		"5" "-CD Track 5-"   "CD loop 5"
		"6" "-CD Track 6-"   "CD loop 6"
		"7" "-CD Track 7-"   "CD loop 7"
		"8" "-CD Track 8-"   "CD loop 8"
		"9" "-CD Track 9-"   "CD loop 9"
		"10" "-CD Track 10-" "CD loop 10"
		"11" "-CD Track 11-" "CD loop 11"
		"12" "-CD Track 12-" "CD loop 12"
		}
	"2" "Play CD Tracks 13-24"
		{
		"1" "-CD Track 13-" "CD loop 13"
		"2" "-CD Track 14-" "CD loop 14"
		"3" "-CD Track 15-" "CD loop 15"
		"4" "-CD Track 16-" "CD loop 16"
		"5" "-CD Track 17-" "CD loop 17"
		"6" "-CD Track 18-" "CD loop 18"
		"7" "-CD Track 19-" "CD loop 19"
		"8" "-CD Track 20-" "CD loop 20"
		"9" "-CD Track 21-" "CD loop 21"
		"10" "-CD Track 22-" "CD loop 22"
		"11" "-CD Track 23-" "CD loop 23"
		"12" "-CD Track 24-" "CD loop 24"
		}
	"3" "Stop Track" "CD stop"
	"4" "Enable CD Music"  "bgmvolume 1"
	"5" "Disable CD Music" "bgmvolume 0"
	}
"11" "Game INFO"
{
	CUSTOM		"1" "SERVER INFO"		"!SERVERINFO"
	CUSTOM		"2" "CLASS DESCRIPTION"	"!CLASSDESC"
	CUSTOM		"3" "MAP DESCRIPTION"	"!MAPBRIEFING"
}	

"6" "MENU CANCEL" 		"-commandmenu"