// 				 ez69 VGUI "public release" version 1.4
//
// 			     by [ez69]Ijon_Tichy   11/03/00
//
// Feel free to edit this VGUI. 
// You may use any part of this VGUI for your own version, however credit given to 
// [ez69]Ijon_Tichy for any section you borrow would be appreciated.
//
// Questions/Comments?
//
// Go to www.ez69online.com
//
// and place a message on the public message board (CONTACT US)
//
// Maps Supported:
// 2fort, well, cz2, dustbowl, rock2, warpath, hunted, crossover2, badlands, citadel11, openfire, shutdown2, pipezone,
// torch2, tempest, mulch_trench, avanti, flagrun, darkness, casbah, gleadhraich_r, 2morfort, run, fortsake2
//
// Command Menu definition
// Basic Format:
//		"<Bound Key>" "<Button Text>" "<Command sent to server>"
// Or you can check for a specific class:
//		<Class> "<BoundKey>" "<Button Text>" "<Command sent to server>"
// Where <Class> is one of: SCOUT, SNIPER, SOLDIER, DEMOMAN, MEDIC, HWGUY, PYRO, SPY, ENGINEER
// Or you can check for a specific map:
//		MAP <MapName> "<BoundKey>" "<Button Text>" "<Command sent to server>"
// Where <MapName> is the name of the map, without the ".bsp".
// Or you can check for a specific team:
//		TEAM1 "<BoundKey>" "<Button Text>" "<Command sent to server>"
//		TEAM2 "<BoundKey>" "<Button Text>" "<Command sent to server>"
// TEAM3, TEAM4 work as well
// Buttons can also open up submenus, as follows:
// {
// 	"Some More Options",
//	{
//		...
//	}
// }
// Class can be any of the following:
//		SCOUT, SNIPER, SOLDER, DEMOMAN, MEDIC, HWGUY, PYRO, SPY, ENGINEER
//	Buttons prepended with a class name will only be seen if the player
//	is that class. 
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
// around or deleted.
// Limitations:
//		Maximum of 40 menus.
//		Maximum of 100 buttons per menu.
//--------------------------------------------------------

// DEMOMAN
DEMOMAN "7" "SET DETPACK"		
{
	"1" "5 seconds"		"+det5"
	"2" "20 seconds"		"+det20"
	"3" "50 seconds"		"+det50"
}
CUSTOM "7" "STOP DETPACK"	"!DETPACKSTOP"

// SPY
CUSTOM "7" "SPY"				"!SPY"
{
CUSTOM "1" "DISGUISE"			"!DISGUISE"

CUSTOM "1" "ENEMY DISGUISE"		"!DISGUISEENEMY"
CUSTOM "2" "FRIENDLY DISGUISE"	"!DISGUISEFRIENDLY"
	
CUSTOM "3" "FEIGN DEATH"		"!FEIGN"
CUSTOM "4" "FEIGN SILENTLY"		"!FEIGNSILENT"
CUSTOM "3" "STOP FEIGNING"		"!FEIGNSTOP"
   SPY "5" "DISGUISE SPEED"
	{
	"1" "SCOUT"		"sctsp"
	"2" "SNIPER"	"snpsp"
	"3" "SOLDIER"	"solsp"
	"4" "DEMOMAN"	"demsp"
	"5" "MEDIC"		"medsp"
	"6" "HWGUY"		"hwgsp"
	"7" "PYRO"		"pyrsp"
	"9" "ENGINEER"	"engsp"
	}
}

// SOLDIER
SOLDIER "7" "ROCKET JUMPS"	
{
	"1" "STANDARD RJUMP"	"rj1"
	"2" "LONG RJUMP"		"rj2"
	"3" "HIGH RJUMP"		"rj3"
}

// ENGINEER
CUSTOM "8" "DETONATE DISPENSER"		"!DETONATEDISPENSER"
CUSTOM "7" "BUILD"				"!BUILD"
{
CUSTOM "1" "BUILD SENTRY GUN"			"!BUILDSENTRY"
CUSTOM "2" "BUILD DISPENSER"			"!BUILDDISPENSER"
	 "3" "ROTATE SENTRY"
		{
	CUSTOM "1" "ROTATE SENTRY 180"	"!ROTATESENTRY180"
	CUSTOM "2" "ROTATE SENTRY 45"		"!ROTATESENTRY"
		}
	 "4" "DISMANTLE"
		{
CUSTOM "1" "DISMANTLE SENTRY"			"!DISMANTLESENTRY"
CUSTOM "2" "DISMANTLE DISPENSER"		"!DISMANTLEDISPENSER"
		}
CUSTOM "5" "DETONATE SENTRY"			"!DETONATESENTRY"
CUSTOM "6" "DETONATE DISPENSER"		"!DETONATEDISPENSER"
}
CUSTOM "7" "STOP BUILDING"			"!BUILDSTOP"

"1" "STRATEGY MESSAGE"
{
	"0" "'ROGER'"						"say_team ROGER"	
	"1" "'I am ...'"
		{
		"0" "'Have Flag/Key'"					"say_team I have the FLAG / KEY; say_team I need COVER / DISTRACTIONS"
		"1" "'Waiting for Assistance'"			"say_team I'm waiting for ASSISTANCE / ESCORT"
		MAP 2fort "2" "'Proceed 2 BATTLEMENTS'"	"say_team Proceeding to the BATTLEMENTS"
		MAP 2fort "3" "'Proceed 2 RAMP ROOM'"		"say_team Proceeding to the RAMP ROOM"
		MAP 2fort "4" "'Proceed via WATER'"		"say_team Proceeding via WATER"
		MAP hunted "2" "'Under attack!'"		"say_team I'm under ATTACK!"
		MAP hunted "3" "'I'm Hiding!'"			"say_team I'm hiding and waiting for Escort!"
		MAP hunted "4" "'Provide Escort'"		"say_team I will Provide Escort"
		MAP hunted "5" "'Clear Enemy'"		"say_team I will Clear Out the Enemy"
		MAP hunted "6" "'Clear Escape Route'"	"say_team I will Clear and Prepare Escape Route"
		MAP well "2" "'Proceeding via MAIN ENT'"	"say_team I'm Proceeding via MAIN ENTRANCE"
		MAP well "3" "'Proceeding via SEWER'"		"say_team I'm Proceeding via Enemy SEWER"
		MAP warpath "2" "'Going to BASE CP'"		"say_team Going to the Enemy BASE CP"
		MAP warpath "3" "'Going to CP 2'"		"say_team Going to CP 2"
		MAP warpath "4" "'Going to CP 3'"		"say_team Going to CP 3"
		MAP warpath "5" "'Going to CP 4'"		"say_team Going to CP 4"
		MAP warpath "6" "'Camp on Last CP'"		"say_team I'm Camping on the BASE CP!"
		MAP cz2 "2" "'Flag 2 CP 1'"			"say_team Taking a flag to CP 1"
		MAP cz2 "3" "'Flag 2 CP 2'"			"say_team Taking a flag to CP 2"
		MAP cz2 "4" "'Flag 2 CP 3'"			"say_team Taking a flag to CP 3"
		MAP cz2 "5" "'Flag 2 CP 4'"			"say_team Taking a flag to CP 4"
		MAP cz2 "6" "'Flag 2 CP 5'"			"say_team Taking a flag to CP 5"
		MAP cz2 "7" "'Going 4 Control Center'"		"say_team I'm going to detpak the CONTROL CENTER"
		MAP pipezone "2" "'Flag 2 CP 1'"		"say_team Taking a flag to CP 1"
		MAP pipezone "3" "'Flag 2 CP 2'"		"say_team Taking a flag to CP 2"
		MAP pipezone "4" "'Flag 2 CP 3'"		"say_team Taking a flag to CP 3"
		MAP pipezone "5" "'Flag 2 CP 4'"		"say_team Taking a flag to CP 4"
		MAP pipezone "6" "'Need Escort'"		"say_team I need an Escort to help me to the CP"
		MAP citadel11 "2" "'Going 4 BUTTON'"		"say_team I'm going for the SECRET BUTTON"
		MAP citadel11 "3" "'Ready/Open Secret'"		"say_team I'm Ready / Opening SECRET PASSAGE"	
		MAP torch2 "2" "'CAMPING in Enemy Base'"	"say_team I'm Camping in Enemy Base"
		MAP torch2 "3" "'Proceed 2 MAIN ENT'"	"say_team I'm Proceeding via MAIN ENTRANCE"
		MAP torch2 "4" "'Proceed 2 BATTLMNT'"	"say_team I'm Proceeding via the BATTLEMENTS"
		MAP torch2 "5" "'Proceed 2 WATER'"		"say_team I'm Proceeding via the WATER"
		MAP torch2 "6" "'BLOWING GATE'"			"say_team I'm going to BLOW the TUNNEL GATE with a detpak"
		MAP torch2 "7" "'BLOWING SEWER GRATE'"		"say_team I'm going to BLOW the SEWER GRATE with a detpak"
		MAP tempest "2" "'Proceed 2 MAIN ENT'"	"say_team I'm Proceeding to the MAIN ENTRANCE"
		MAP tempest "3" "'Proceed 2 SIDE ENT'"	"say_team I'm Proceeding to the SIDE ENTRANCE"
		MAP mulch_trench "2" "'Proceed 2 BTTLMNT'"	"say_team I'm Proceeding to the BATTLEMENTS"
		MAP mulch_trench "3" "'Proceed 2 LWR ENT'"	"say_team I'm Proceeding to the LOWER ENTRANCE"
		MAP mulch_trench "4" "'Proceed 2 UPR ENT'"	"say_team I'm Proceeding to the UPPER ENTRANCE"
		MAP openfire "2" "'Going 4 FLAG'"		"say_team I'm going for the FLAG"
		MAP openfire "3" "'Going 4 SWITCH'"		"say_team I'm going for the SWITCH"
		MAP openfire "4" "'Proceed 2 BATLMNT'"		"say_team I'm Proceeding to the BATTLEMENTS"
		MAP openfire "5" "'Proceed 2 MAIN ENT'"	"say_team I'm Proceeding to the MAIN ENTRANCE"
		MAP openfire "6" "'Proceed 2 PIT'"		"say_team I'm Proceeding to the PIT"
		MAP openfire "7" "'Proceed 2 WATER'"		"say_team I'm Proceeding thru the WATER"
		MAP shutdown2 "2" "'Going 4 SWITCH'"		"say_team I'm going for the SWITCH"
		MAP shutdown2 "3" "'Going 4 Flag'"		"say_team I'm going for the FLAG"
		MAP shutdown2 "4" "'Proceed 2 BATLMNT'"	"say_team I'm Proceeding to the BATTLEMENTS"
		MAP shutdown2 "5" "'Proceed 2 MAIN ENT'"	"say_team I'm Proceeding to the MAIN ENTRANCE"
		MAP shutdown2 "6" "'Proceed 2 TUNNEL'"	"say_team I'm Proceeding thru the RAILWAY TUNNEL"
		MAP shutdown2 "7" "'READY AT SWITCH'"	"say_team I'm Ready to SWITCH OFF the SECURITY; say_team Let Me Know when you are ready to get the Enemy Flag"
		MAP avanti "2" "'Taking FLAG'"			"say_team Taking the Flag to the Next CP; say_team Clear the Way!"
		MAP avanti "3" "'CLEARING CP'"		"say_team I'm Trying to Keep Next CP Clear"
		MAP avanti "4" "'DEFENDING CP'"		"say_team I'm Defending Next CP"
		MAP avanti "5" "'Need ESCORT'"		"say_team I Need ESCORT to the Next CP"
		MAP flagrun "2" "'Going 4 NME FLAG'"	"say_team I'm going for the ENEMY FLAG"
		MAP flagrun "3" "'Going 4 NEUTRAL FLAG'"	"say_team I'm going for a NEUTRAL FLAG"
		MAP flagrun "4" "'Going 4 MAIN CP ENT'"	"say_team I'm Proceeding to the MAIN CP ENTRANCE"
		MAP flagrun "5" "'Going 4 REAR CP ENT'"	"say_team I'm Proceeding to the REAR CP ENTRANCE"
		MAP flagrun "6" "'Guard TOWER'"		"say_team I'm going to GUARD the FLAG TOWER"
		MAP darkness "2" "'BATTLEMENTS'"		"say_team I'm Proceeding to the BATTLEMENTS"
		MAP darkness "3" "'FLAG ROOM'"		"say_team I'm Proceeding to the FLAG ROOM"
		MAP darkness "4" "'MAIN ENTRANCE'"		"say_team I'm Proceeding to the MAIN ENTRANCE"
		MAP darkness "5" "'MIDDLE BASE'"		"say_team I'm Proceeding to the MIDDLE BASE"
		MAP darkness "6" "'SPIRAL (LEFT)'"		"say_team I'm Proceeding to the LEFT SPIRAL/RAMP ROOM"
		MAP darkness "7" "'SPIRAL (RIGHT)'"		"say_team I'm Proceeding to the RIGHT SPIRAL/RAMP ROOM"
		MAP casbah "2" "'CP ENTRANCE (LEFT)'"	"say_team I'm Proceeding to the LEFT CAP POINT ENTRANCE"
		MAP casbah "3" "'CP ENTRANCE (RIGHT)'"	"say_team I'm Proceeding to the RIGHT CAP POINT ENTRANCE"
		MAP casbah "4" "'ENEMY BUILD,1st LVL'"	"say_team I'm Proceeding to the ENEMY BUILDING, 1ST LEVEL"
		MAP casbah "5" "'ENEMY BUILD,2nd LVL'"	"say_team I'm Proceeding to the ENEMY BUILDING, 2ND LEVEL"
		MAP casbah "6" "'MIDDLE BUILD,1st LVL'"	"say_team I'm Proceeding to the MIDDLE BUILDING, 1ST LEVEL"
		MAP casbah "7" "'MIDDLE BUILD,2nd LVL'"	"say_team I'm Proceeding to the MIDDLE BUILDING, 2ND LEVEL"
		MAP gleadhraich_r "2" "'CP BTLMNT/STAIRS'"	"say_team I'm Proceeding to the CAP POINT BATTLEMENTS / STAIRS"		MAP gleadhraich_r "8" "'LWR ENTRANCE/LOBBY'"	"say_team I'm Proceeding to the LOWER ENTRANCE / LOWER LOBBY"
		MAP gleadhraich_r "3" "'LOWER ENTRANCE'"		"say_team I'm Proceeding to the LOWER ENTRANCE / LOBBY"
		MAP gleadhraich_r "4" "'MAIN ENTRANCE'"		"say_team I'm Proceeding to the MAIN ENTRANCE / LOBBY"
		MAP 2morfort "2" "'BATTLEMENTS'"			"say_team I'm Proceeding to the BATTLEMENTS"
		MAP 2morfort "3" "'RAMP ENTRANCE'"			"say_team I'm Proceeding to the ENTRANCE to RAMP ROOM"
		MAP 2morfort "4" "'STAIRS ENT'"				"say_team I'm Proceeding to the ENTRANCE to STAIRS"
		MAP 2morfort "5" "'WATER/SEWER'"			"say_team I'm Proceeding to the WATER/SEWER ENTRANCE"
		MAP run "2" "'HAVE GREEN FLAG'"			"say_team << I have the Green FLAG >>; say_team << ESCORT Me and CLEAR the Way to the POWER GENERATOR! >>"
		MAP run "3" "'HAVE YELLOW FLAG'"			"say_team << I have the Yellow FLAG >>; say_team << ESCORT Me and CLEAR the Way to the LOADING DOCK! >>"
		MAP run "4" "'Go via LOWER BRIDGE'"			"say_team I am Proceeding via LOWER BRIDGE"
		MAP run "5" "'Go via UPPER BRIDGE'"			"say_team I am Proceeding via UPPER BRIDGE"
		MAP run "6" "'Go via SEWER'"				"say_team I am Proceeding via the SEWER"
		MAP run "7" "'Guarding/Waiting CP'"			"say_team I am Guarding the CP / Waiting for Flag Return"
		MAP run "8" "'Provide Escort'"			"say_team I will Provide Escort"
		MAP run "9" "'Clear the Route'"				"say_team I will Clear the Route Ahead"
		MAP fortsake2 "2" "'Battlement'"			"say_team I'm Proceeding via the Battlements"
		MAP fortsake2 "3" "'Main Entrance'"			"say_team I'm Proceeding via the Main Entrance"
		MAP fortsake2 "4" "'Rail Tunnel'"			"say_team I'm Proceeding via the RAILWAY TUNNEL"
		}
	MAP hunted "2" "'Clear ahead?'"				"say_team Is the area ahead CLEAR?"
	MAP hunted "3" "'Area ahead CLEAR!'"			"say_team Area ahead is CLEAR!"
	MAP hunted "4" "'Area ahead NOT CLEAR!'"		"say_team Area ahead is NOT CLEAR!"
	MAP hunted "5" "'Where is the PREZ?'"			"say_team Where is the PREZ?"
	MAP hunted "6" "'Someone Cover Escape'"			"say_team << Someone Cover the Escape Route >>"
	MAP hunted "7" "'Escape Route Clear'"		"say_team The Escape Route is CLEAR!"
	MAP hunted "8" "'Prez at the Field!'"		"say_team PREZ is at the FIELD! PREPARE THE DOORS!"
	MAP openfire "2" "'SECURITY DOWN'"			"say_team << SECURITY is DOWN >>"
	MAP rock2 "2" "'GAS!'"					"say_team << GAS! >>; say_team << GAS! >>"
	MAP dustbowl "2" "'Defense Back'"			"say_team << DEFENSE Fall Back to CAPTURE POINT >>"
	MAP dustbowl "3" "'Need spies'"				"say_team Need spies for offense"
	MAP dustbowl "4" "'Watch Spies'"			"say_team Watch Out for SPIES!"
	MAP dustbowl "5" "''Guard gren pack'"			"say_team Guard the gren pack"
	MAP dustbowl "6" "'Need Demo at FLAG'"			"say_team Need DEMOMAN DEFENSE at FLAG"
	MAP dustbowl "7" "'Need Demo at CP'" 			"say_team Need DEMOMAN DEFENSE near CP"
	MAP citadel11 "2" "'Need Secret Open'"			"say_team We need someone to Open SECRET PASSAGE"	
	MAP warpath "2" "'Need TUNNEL OPEN!'"			"say_team Need a demoman to detpack the enemy tunnel!"
	MAP warpath "3" "'Need TUNNEL CLOSED!"			"say_team Need a demoman to close our tunnel with a detpack!"
	MAP warpath "4" "'TUNNEL OPEN?'"			"say_team Is the enemy TUNNEL OPEN?"
	MAP rock2 "3" "'Need tunnel opened!'"			"say_team Need a demoman to detpack the enemy tunnel!"
	MAP rock2 "4" "'Need tunnel closed!"			"say_team Need a demoman to close our tunnel with a detpack!"
	MAP rock2 "5" "'TUNNEL OPEN?'"				"say_team Is the enemy TUNNEL OPEN?"
	MAP crossover2 "2" "'Need TUNNEL OPENED"		"say_team Need a DEMOMAN to OPEN TUNNEL with a detpack"
	MAP well "2" "'Need GRATE BLOWN'"			"say_team Need a DEMOMAN to BLOW GRATE with a detpack"
	MAP well "3" "'GRATE BLOWN?'"				"say_team Is the enemy GRATE BLOWN?"
	MAP well "4" "'ENEMY CJUMP to FLAG'"			"say_team Enemy are CONC Jumping to FLAG ROOM"
	MAP cz2 "2" "'CP 1 is Clear'"				"say_team CP 1 is CLEAR"
	MAP cz2 "3" "'CP 2 is Clear'"				"say_team CP 2 is CLEAR"
	MAP cz2 "4" "'CP 3 is Clear'"				"say_team CP 3 is CLEAR"
	MAP cz2 "5" "'CP 4 is Clear'"				"say_team CP 4 is CLEAR"
	MAP cz2 "6" "'CP 5 is Clear'"				"say_team CP 5 is CLEAR"
	MAP cz2 "7" "'CENTER in DANGER'"			"say_team << Our CONTROL CENTER is in DANGER >>"
	MAP pipezone "2" "'I Will Escort'"			"say_team I will Provide Escort"
	MAP pipezone "3" "'CP 1 is Clear'"			"say_team CP 1 is CLEAR"
	MAP pipezone "4" "'CP 2 is Clear'"			"say_team CP 2 is CLEAR"
	MAP pipezone "5" "'CP 3 is Clear'"			"say_team CP 3 is CLEAR"
	MAP pipezone "6" "'CP 4 is Clear'"			"say_team CP 4 is CLEAR"
	MAP torch2 "2" "'GATE BLOWN?'"				"say_team Is the Enemy TUNNEL GATE BLOWN?"
	MAP torch2 "3" "'SEWER GRATE BLOWN?'"			"say_team Is the Enemy SEWER GRATE BLOWN?"
	MAP mulch_trench "2" "'FLAG ROOM is CLEAR'"	"say_team FLAG ROOM is CLEAR"
	MAP openfire "3" "'Security Down?'"			"say_team Is the Enemy SECURITY DOWN?"
	MAP openfire "4" "'TURN OFF SECURITY'"		"say_team TURN OFF the SECURITY Lasers"
	MAP shutdown2 "2" "'TURN OFF SECURITY'"		"say_team TURN OFF the SECURITY Lasers"
	MAP avanti "2" "'NEXT CP is CLEAR'"				"say_team NEXT CP is CLEAR!"
	MAP avanti "3" "'FALL BACK'"				"say_team << DEFENSE, FALL BACK To The NEXT CP >>"
	MAP avanti "4" "'BACK 2 CHURCH'"		"say_team << DEFENSE, FALL BACK To The CHURCH and STOP the FLAG >>"
	MAP avanti "5" "'CAMPER IN TOWER'"		"say_team Enemy SNIPER/Camper in the CHURCH TOWER"
	MAP avanti "6" "'DETPAK CHURCH'"		"say_team We need a DEMOMAN to DETPAK the CHURCH REAR ENTRANCE"
	MAP avanti "7" "'CHURCH TUNNEL OPEN?'"	"say_team Is the CHURCH TUNNEL to the rear OPEN?"
	MAP flagrun "2" "'GET NME FLAGS'"		"say_team GET the ENEMY'S FLAG(s)!"
	MAP flagrun "3" "'GET NEUTRAL FLAGS'"	"say_team GET the NEUTRAL FLAG(s)!"
	MAP flagrun "4" "'CLEAR OUT NME CP'"	"say_team CLEAR OUT the ENEMY CP"
	MAP flagrun "5" "'CLEAR OUT FLAG TWR'"	"say_team Someone CLEAR OUT the FLAG TOWER!"
	MAP run "2" "DOCK is CLEAR"		"say_team Route to LOADING DOCK is CLEAR"
	MAP run "3" "GENERATOR is CLEAR'"	"say_team Route to POWER GENERATOR is CLEAR"
	MAP run "4" "CLEAR The DOCK'"		"say_team CLEAR the LOADING DOCK / WAREHOUSE!"
	MAP run "5" "CLEAR The GENERATOR'"	"say_team CLEAR the POWER GENERATOR / PUMP STATION!"
	MAP run "6"	"CLEAR SEWER (DOCK)'"	"say_team CLEAR the SEWER near the LOADING DOCK!"
	MAP run "7"	"CLEAR SEWER (GENR)'"	"say_team CLEAR the SEWER near the POWER GENERATOR!"
	MAP run "8" "'ENEMY HAS FLAG'"			"say_team << ENEMY has the FLAG! EVERYONE Proceed to Nearest CAP POINT >>; say_team << STOP Flag Carrier, Prepare for Flag Return >>"
	MAP fortsake2 "2" "'Drain the Pit'"		"say_team Hit the SWITCH and DRAIN the PIT"
	MAP fortsake2 "3" "'Throw Flag Out'"	"say_team Throw the Enemy Flag out the Battlements!"
}
"2" "OFFENSE MESSAGE"
 {
		"1" "'Enemy Flag is ...'"	
		{
		"0" "'Where?'"					"say_team Where is the ENEMY FLAG / KEY?"
		"1" "'FLAG ROOM'"				"say_team ENEMY FLAG / KEY near the FLAG ROOM"
		"2" "'LOBBY'"					"say_team ENEMY FLAG / KEY near/in the LOBBY"
		"3" "'MAIN ENTRANCE'"				"say_team ENEMY FLAG / KEY near the MAIN ENTRANCE"
		"4" "'OUTSIDE/BATTLMNT'"			"say_team ENEMY FLAG / KEY is OUTSIDE the BASE / on the BATTLEMENTS"
		"5" "'WATER / SEWER'"				"say_team ENEMY FLAG / KEY is in the WATER / SEWER"
		MAP hunted "6" "'PREZ in Alley!'"		"say_team PREZ is in the ALLEY!"
		MAP hunted "7" "'PREZ in Building!'"		"say_team PREZ is in the FIRST BUILDING!"
		MAP hunted "8" "'PREZ at the Field!'"		"say_team PREZ is at the FIELD!"
		MAP hunted "9" "'PREZ in Ruins!'"		"say_team PREZ is in the RUINS!"
		MAP hunted "10" "'PREZ in Sewers!'"		"say_team PREZ is in the SEWERS!"
		MAP hunted "11" "'PREZ in Warehouse!'"		"say_team PREZ is in the WAREHOUSE!"
		MAP 2fort "6" "'Basement Ramps'"		"say_team ENEMY FLAG in Basement Ramps"
		MAP 2fort "7" "'Ramp Room'"			"say_team ENEMY FLAG in Ramp Room"
		MAP 2fort "8" "'Shaft'"				"say_team ENEMY FLAG in Elevator Shaft"
		MAP 2fort "9" "'Spiral'"			"say_team ENEMY FLAG in/near Spiral"	
		MAP well "6" "'ATTIC'"				"say_team ENEMY FLAG is in the ATTIC"
		MAP well "7" "'BRIDGE/YARD'"			"say_team ENEMY FLAG is in the BRIDGE / YARD"
		MAP well "8" "'SEWER (FLAG ROOM)'"		"say_team ENEMY FLAG is in the SEWER, near the FLAG ROOM"
		MAP rock2 "6" "'gas chamber'"			"say_team The ENEMY KEY is near the GAS CHAMBER!"
		MAP rock2 "7" "'library'"			"say_team The ENEMY KEY is in the LIBRARY!"
		MAP rock2 "8" "'YARD, OFFICE'"			"say_team The ENEMY KEY is near YARD, OFFICE SIDE"
		MAP rock2 "9" "'YARD, GAS'"			"say_team The ENEMY KEY is near YARD, GAS CHAMBER SIDE"
		MAP crossover2 "6" "'BRIDGE'"			"say_team ENEMY FLAG near BRIDGE"
		MAP crossover2 "7" "'SPIRAL STAIRS'"		"say_team ENEMY FLAG in SPIRAL STAIRS"
		MAP crossover2 "8" "'TUNNEL'"			"say_team ENEMY FLAG in the TUNNEL"
		MAP crossover2 "9" "'YARD (SHACK)'"		"say_team ENEMY FLAG in YARD, SHACK side"
		MAP crossover2 "10" "'YARD (TUNNEL)'"		"say_team ENEMY FLAG in YARD, TUNNEL side"
		MAP badlands "6" "'BATLMNTS/SNPR TWR'"		"say_team ENEMY FLAG on the BATTLEMENTS / SNIPER TOWER"
		MAP badlands "7" "'BRIDGE'"			"say_team ENEMY FLAG near the BRIDGE"
		MAP badlands "8" "'CANYON'"			"say_team ENEMY FLAG in CANYON"
		MAP badlands "9" "'ENTRANCE(SIDE)'"		"say_team ENEMY FLAG near SIDE ENTRANCE"
		MAP citadel11 "6" "'GRATE'"			"say_team ENEMY FLAG near the GRATE"
		MAP citadel11 "7" "'GUARD HOUSE'"		"say_team ENEMY FLAG near the GUARD HOUSE"
		MAP citadel11 "8" "'RAMPS'"			"say_team ENEMY FLAG near the RAMPS"
		MAP citadel11 "9" "'TUNNEL'"			"say_team ENEMY FLAG in the TUNNEL"
		MAP torch2 "6" "'CAP POINT'"			"say_team ENEMY FLAG is near the CAP POINT / BRIDGE"
		MAP torch2 "7" "'FLAG POINT'"			"say_team ENEMY FLAG is near the FLAG POINT"
		MAP torch2 "8" "'STAIRS'"			"say_team ENEMY FLAG is on the Flag Room STAIRS"
		MAP torch2 "9" "'UPPER LVL/BATLEMNT'"		"say_team ENEMY FLAG is in the UPPER LEVEL / BATTLEMENTS"
		MAP tempest "6" "'BASEMENT RAMPS'"		"say_team ENEMY FLAG is near the BASEMENT RAMPS"
		MAP tempest "7" "'BASEMENT STAIRS'"		"say_team ENEMY FLAG is near the BASEMENT STAIRS"
		MAP tempest "8" "'FLAG ROOM (UPPER)'"		"say_team ENEMY FLAG is near the UPPER FLAG ROOM Area"
		MAP tempest "9" "'SIDE ENTRANCE'"		"say_team ENEMY FLAG is near the SIDE ENTRANCE"
		MAP tempest "10" "'ELEVATOR'"			"say_team ENEMY FLAG is near the ELEVATOR"
		MAP mulch_trench "6" "'ELEVATOR'"		"say_team ENEMY FLAG is near the ELEVATOR"
		MAP mulch_trench "7" "'ENTRANCE (LOWER)'"	"say_team ENEMY FLAG is near the LOWER ENTRANCE"
		MAP mulch_trench "8" "'LOWR LOBBY/STRS'"	"say_team ENEMY FLAG is near the LOWER LOBBY / STAIRS"
		MAP mulch_trench "9" "'RAMP ROOM'"		"say_team ENEMY FLAG is near the RAMP ROOM (UPPER LOBBY)"
		MAP openfire "6" "'LASER CONTROL/CP'"	"say_team ENEMY FLAG is near the LASER CONTROL Switch / CAPTURE POINT"
		MAP openfire "7" "'MAIN ENT HALL/STRS'"	"say_team ENEMY FLAG is in the MAIN ENTRANCE HALLWAY / STAIRS"
		MAP openfire "8" "'PIT'"			"say_team ENEMY FLAG is in the PIT"
		MAP openfire "9" "'PIT(ABOVE,BATLMNT)'"	"say_team ENEMY FLAG is Above the PIT, BATTLEMENT Side"
		MAP shutdown2 "6" "'BASEMENT/RAMPS'"	"say_team ENEMY FLAG near the BASEMENT / BASEMENT RAMPS"
		MAP shutdown2 "7" "'ELEVATOR'"		"say_team ENEMY FLAG near the ELEVATOR"
		MAP shutdown2 "8" "'PIT HALLWAY'"		"say_team ENEMY FLAG in the PIT HALLWAY"
		MAP shutdown2 "9" "'RAILWAY TUNNEL'"	"say_team ENEMY FLAG in the RAILWAY TUNNEL"
		MAP shutdown2 "10" "'UPPER LOBBY/RAMPS'"	"say_team ENEMY FLAG near the UPPER LOBBY / RAMPS"
		MAP avanti "6" "'CHURCH (IN)'"		"say_team The FLAG is INSIDE the CHURCH"
		MAP avanti "7" "'CHURCH (NEAR)'"		"say_team The FLAG is Near the CHURCH"
		MAP avanti "8" "'NEXT CP'"			"say_team The FLAG is near the NEXT CP"
		MAP darkness "6" "'BATLMNT HALL/STRS'"	"say_team ENEMY FLAG is near the 2ND LEVEL HALL/STAIRS to the BATTLEMENTS"
		MAP darkness "7" "'FLAG BATTLEMENTS'"	"say_team ENEMY FLAG is near the FLAGROOM BATTLEMENTS"
		MAP darkness "8" "'MIDDLE BASE'"		"say_team ENEMY FLAG is near the MIDDLE BASE"
		MAP darkness "9" "'SPIRAL (LEFT)'"		"say_team ENEMY FLAG is near the LEFT SPIRAL/RAMP ROOM"
		MAP darkness "10" "'SPIRAL (RIGHT)'"		"say_team ENEMY FLAG is near the RIGHT SPIRAL/RAMP ROOM"
		MAP casbah "6" "'CP ENTRANCE (LEFT)'"	"say_team ENEMY FLAG is near the LEFT CAP POINT ENTRANCE"
		MAP casbah "7" "'CP ENTRANCE (RIGHT)'"	"say_team ENEMY FLAG is near the RIGHT CAP POINT ENTRANCE"
		MAP casbah "8" "'ENEMY BUILD,1st LVL'"	"say_team ENEMY FLAG is near the ENEMY BUILDING, 1ST LEVEL"
		MAP casbah "9" "'ENEMY BUILD,2nd LVL'"	"say_team ENEMY FLAG is near the ENEMY BUILDING, 2ND LEVEL"
		MAP casbah "10" "'MIDDLE BUILD,1st LVL'"	"say_team ENEMY FLAG is near the MIDDLE BUILDING, 1ST LEVEL"
		MAP casbah "11" "'MIDDLE BUILD,2nd LVL'"	"say_team ENEMY FLAG is near the MIDDLE BUILDING, 2ND LEVEL"
		MAP gleadhraich_r "6" "'CP BTLMNT/STAIRS'"	"say_team ENEMY FLAG is near the CAP POINT BATTLEMENTS / STAIRS"
		MAP gleadhraich_r "7" "'LWR CAVE/BRIDGE/PASS'"	"say_team ENEMY FLAG is near the LOWER CAVE / BRIDGE / PASSAGES"
		MAP gleadhraich_r "8" "'LWR ENTRANCE/LOBBY'"	"say_team ENEMY FLAG is near the LOWER ENTRANCE / LOWER LOBBY"
		MAP gleadhraich_r "9" "'MIDDLE PASS/BRIDGE'"	"say_team ENEMY FLAG is near the MIDDLE PASSAGES / BRIDGE"
		MAP gleadhraich_r "10" "'STAIRS 2 LOBBY'"		"say_team ENEMY FLAG is near the STAIRS to the LOBBY"
		MAP 2morfort "6" "'ELEVATOR/WATER HOLE'"		"say_team ENEMY FLAG is near the ELEVATOR / WATER HOLE"
		MAP 2morfort "7" "'FOOTBRIDGE'"			"say_team ENEMY FLAG is near the FOOTBRIDGE to the FLAG ROOM"
		MAP 2morfort "8" "'RAMP ROOM'"			"say_team ENEMY FLAG is near the RAMP ROOM / RAMP ROOM ENTRANCE"
		MAP 2morfort "9" "'STAIRS'"				"say_team ENEMY FLAG is near the STAIRS to the BATTLEMENTS / FOOTBRIDGE"
		MAP flagrun "6" "'2ND LEVEL'"			"say_team ENEMY FLAG is on the 2ND LEVEL"
		MAP flagrun "7" "'ENTRANCE (LEFT)'"		"say_team ENEMY FLAG is near the LEFT ENTRANCE to the ENEMY BASE"
		MAP flagrun "8" "'ENTRANCE (RIGHT)'"	"say_team ENEMY FLAG is near the RIGHT ENTRANCE to the ENEMY BASE"
		MAP flagrun "9" "'REAR CP ENTRANCE'"	"say_team ENEMY FLAG is near the REAR CP ENTRANCE / STAIRS"
		MAP flagrun "10" "'YARD (FLAG TWR)'"			"say_team ENEMY FLAG is in the FLAG TOWER YARD"
		MAP run "6" "'BRIDGE AREA'"				"say_team ENEMY FLAG CARRIER is near the BRIDGE AREA"
		MAP run "7" "'DOCK/WAREHOUSE'"			"say_team ENEMY FLAG CARRIER is near the LOADING DOCK / WAREHOUSE"
		MAP run "8" "'GENERATOR/PUMP'"			"say_team ENEMY FLAG CARRIER is near the POWER GENERATOR / PUMP STATION"
		MAP run "9" "'SEWER near DOCK'"			"say_team ENEMY FLAG CARRIER is in the SEWER near the LOADING DOCK"
		MAP run "10" "'SEWER near GENRTR'"			"say_team ENEMY FLAG CARRIER is in the SEWER near the POWER GENERATOR"
		MAP fortsake2 "6" "'1st Floor'"			"say_team ENEMY FLAG is on the 1ST FLOOR / STAIRS"
		MAP fortsake2 "7" "'2nd Floor'"			"say_team ENEMY FLAG is on the 2ND FLOOR / STAIRS"
		MAP fortsake2 "8" "'3rd Floor'"		"say_team ENEMY FLAG is on the 3RD FLOOR / STAIRS"
		MAP fortsake2 "9" "'BOXES/CP Floor'"	"say_team ENEMY FLAG is near the BOXES / CAP POINT on the Top Floor"
		MAP fortsake2 "10" "'RAILWAY TUNNEL'"	"say_team ENEMY FLAG is in the RAILWAY TUNEL"
		}
		"2" "'SG At ...'"		
		{
		"0" "'where?'"					"say_team Where are Enemy SG's?"
		"1" "'FLAG'"					"say_team SG near the FLAG / FLAG ROOM"
		"2" "'LOBBY'"					"say_team SG near the LOBBY"
		"3" "'MAIN ENTRANCE'"				"say_team SG near the MAIN ENTRANCE"
		"4" "'OUTSIDE/BATTLEMENTS'"			"say_team SG OUTSIDE the base / on BATTLEMENTS"
		"5" "'WATER / SEWER'"				"say_team SG in the WATER / SEWER"
		MAP 2fort "6" "'Basement'"			"say_team SG in Basement"
		MAP 2fort "7" "'Flag Ramps'"			"say_team SG in Flagroom Ramps"
		MAP 2fort "8" "'Ramp Room'"			"say_team SG in Ramp Room"
		MAP 2fort "9" "'Respawn'"			"say_team SG Near Respawn Room"
		MAP well "6" "'ATTIC'"				"say_team SG in the ATTIC"
		MAP well "7" "'ROOF'"				"say_team SG on the ROOF"
		MAP well "8" "'ROOF (OUR)'"			"say_team SG on OUR ROOF"
		MAP well "9" "'YARD'"				"say_team SG in the YARD"
		MAP rock2 "6" "'yard'" 				"say_team SG in the YARD!"
		MAP rock2 "7" "'gas chamber'"			"say_team SG near the GAS CHAMBER!"
		MAP rock2 "8" "'showers'"			"say_team SG near SHOWERS"
		MAP rock2 "9" "'tunnel'"			"say_team SG in the TUNNEL"
		MAP warpath "6" "'CP 2'"			"say_team SG at CP 2"
		MAP warpath "7" "'CP 3'"			"say_team SG at CP 3"
		MAP warpath "8" "'CP 4'"			"say_team SG at CP 4"
		MAP warpath "9" "'BASE CP'"			"say_team SG near the Enemy BASE CP"
		MAP crossover2 "6" "'AMMO OACK RM'"		"say_team SG at AMMO PACK ROOM"
		MAP crossover2 "7" "'RAFTERS/ROOF'"		"say_team SG near MAIN RESPAWN AREA / RAFTERS / ROOF"
		MAP crossover2 "8" "'TUNNEL'"			"say_team SG near / in TUNNEL"
		MAP crossover2 "9" "'YARD (SHACK)'"		"say_team SG in YARD, SHACK side"
		MAP crossover2 "10" "'YARD (TUNNEL)'"		"say_team SG in YARD, TUNNEL side"
		MAP cz2 "6" "'CP 1'"				"say_team SG near CP 1"
		MAP cz2 "7" "'CP 2'"				"say_team SG near CP 2"
		MAP cz2 "8" "'CP 3'"				"say_team SG near CP 3"
		MAP cz2 "9" "'CP 4'"				"say_team SG near CP 4"
		MAP cz2 "10" "'CP 5'"				"say_team SG near CP 5"
		MAP pipezone "6" "'CP 1'"				"say_team SG near CP 1"
		MAP pipezone "7" "'CP 2'"				"say_team SG near CP 2"
		MAP pipezone "8" "'CP 3'"				"say_team SG near CP 3"
		MAP pipezone "9" "'CP 4'"				"say_team SG near CP 4"
		MAP badlands "6" "'BATTLEMENTS'"		"say_team SG on the BATTLEMENTS"
		MAP badlands "7" "'ENTRANCE(SIDE)'"		"say_team SG near SIDE ENTRANCE"
		MAP badlands "8" "'STAIRS'"			"say_team SG near the STAIRS"
		MAP badlands "9" "'TUNNEL/SILO'"		"say_team SG in TUNNEL / SILO"
		MAP badlands "10" "'YARD (LEDGE)'"		"say_team SG in the YARD / LEDGE"
		MAP citadel11 "6" "'BUTTON ROOM'"		"say_team SG in the BUTTON ROOM"
		MAP citadel11 "7" "'GUARD HOUSE'"		"say_team SG in/on/near the GUARD HOUSE"
		MAP citadel11 "8" "'RAMPS'"			"say_team SG near the RAMPS"
		MAP citadel11 "9" "'TUNNEL'"			"say_team SG in the TUNNEL"
		MAP torch2 "6" "'CAP POINT'"			"say_team SG / Dispensor near the CAP POINT"
		MAP torch2 "7" "'FLAG POINT'"			"say_team SG near the FLAG POINT"
		MAP torch2 "8" "'STAIRS'"			"say_team SG on the Flag Room STAIRS"
		MAP torch2 "9" "'UPPER LVL/BATLEMNT'"		"say_team SG in the UPPER LEVEL / BATTLEMENTS"
		MAP tempest "6" "'BASEMENT RAMPS'"		"say_team SG near the BASEMENT RAMPS"
		MAP tempest "7" "'BASEMENT STAIRS'"		"say_team SG near the BASEMENT STAIRS"
		MAP tempest "8" "'FLAG ROOM (UPPER)'"		"say_team SG near the UPPER FLAG ROOM Area"
		MAP tempest "9" "'SIDE ENTRANCE'"		"say_team SG near the SIDE ENTRANCE"
		MAP mulch_trench "6" "'ELEVATOR'"		"say_team SG near the ELEVATOR"
		MAP mulch_trench "7" "'ENTRANCE (LOWER)'"	"say_team SG near the LOWER ENTRANCE"
		MAP mulch_trench "8" "'LOWR LOBBY/STRS'"	"say_team SG near the LOWER LOBBY / STAIRS"
		MAP mulch_trench "9" "'RAMP ROOM'"		"say_team SG near the RAMP ROOM (UPPER LOBBY)"
		MAP openfire "6" "'LASER CONTROL/CP'"	"say_team SG near the LASER CONTROL Switch / CAPTURE POINT"
		MAP openfire "7" "'PIT'"			"say_team SG in the PIT"
		MAP openfire "8" "'PIT(ABOVE,RESPAWN)'"	"say_team SG Above the PIT, RESPAWN Room Side"
		MAP openfire "9" "'PIT(ABOVE,BATLMNT)'"	"say_team SG Above the PIT, BATTLEMENT Side"
		MAP shutdown2 "6" "'BASEMENT/RAMPS'"	"say_team SG near the BASEMENT / BASEMENT RAMPS"
		MAP shutdown2 "7" "'CONTROL ROOM'"		"say_team SG near the CONTROL ROOM"
		MAP shutdown2 "8" "'PIT HALLWAY'"		"say_team SG in the PIT HALLWAY"
		MAP shutdown2 "9" "'RAILWAY TUNNEL'"	"say_team SG in the RAILWAY TUNNEL"
		MAP shutdown2 "10" "'UPPER LOBBY/RAMPS'"	"say_team SG near the UPPER LOBBY / RAMPS"
		MAP avanti "6" "'CHURCH (IN)'"		"say_team SG Inside the CHURCH"
		MAP avanti "7" "'CHURCH (NEAR)'"		"say_team SG Near the CHURCH"
		MAP avanti "8" "'NEXT CP'"			"say_team SG near the NEXT CP"
		MAP flagrun "6" "'ENTRANCE (LEFT)'"		"say_team SG near the LEFT ENTRANCE to the ENEMY BASE"
		MAP flagrun "7" "'ENTRANCE (RIGHT)'"	"say_team SG near the RIGHT ENTRANCE to the ENEMY BASE"
		MAP flagrun "8" "'MAIN CP ENTRANCE'"		"say_team SG near the MAIN CP ENTRANCE"
		MAP flagrun "9" "'REAR CP ENTRANCE'"	"say_team SG near the REAR CP ENTRANCE / STAIRS"
		MAP darkness "6" "'BATLMNT HALL/STRS'"	"say_team SG near the 2ND LEVEL HALL/STAIRS to the BATTLEMENTS"
		MAP darkness "7" "'FLAG BATTLEMENTS'"	"say_team SG near the FLAGROOM BATTLEMENTS"
		MAP darkness "8" "'SPIRAL (LEFT)'"		"say_team SG near the LEFT SPIRAL/RAMP ROOM"
		MAP darkness "9" "'SPIRAL (RIGHT)'"		"say_team SG near the RIGHT SPIRAL/RAMP ROOM"
		MAP casbah "6" "'CP ENTRANCE (LEFT)'"	"say_team SG near the LEFT CAP POINT ENTRANCE"
		MAP casbah "7" "'CP ENTRANCE (RIGHT)'"	"say_team SG near the RIGHT CAP POINT ENTRANCE"
		MAP casbah "8" "'ENEMY BUILD,1st LVL'"	"say_team SG near the ENEMY BUILDING, 1ST LEVEL"
		MAP casbah "9" "'ENEMY BUILD,2nd LVL'"	"say_team SG near the ENEMY BUILDING, 2ND LEVEL"
		MAP gleadhraich_r "6" "'CP BTLMNT/STAIRS'"	"say_team SG near the CAP POINT BATTLEMENTS / STAIRS"
		MAP gleadhraich_r "7" "'LWR CAVE/BRIDGE/PASS'"	"say_team SG near the LOWER CAVE / BRIDGE / PASSAGES"
		MAP gleadhraich_r "8" "'LWR ENTRANCE/LOBBY'"	"say_team SG near the LOWER ENTRANCE / LOWER LOBBY"
		MAP gleadhraich_r "9" "'MIDDLE PASS/BRIDGE'"	"say_team SG near the MIDDLE PASSAGES / BRIDGE"
		MAP gleadhraich_r "10" "'STAIRS 2 LOBBY'"		"say_team SG near the STAIRS to the LOBBY"
		MAP 2morfort "6" "'ELEVATOR/WATER HOLE'"		"say_team SG near the ELEVATOR / WATER HOLE"
		MAP 2morfort "7" "'FOOTBRIDGE'"			"say_team SG near the FOOTBRIDGE to the FLAG ROOM"
		MAP 2morfort "8" "'RAMP ROOM'"			"say_team SG near the RAMP ROOM"
		MAP 2morfort "9" "'STAIRS'"				"say_team SG near the STAIRS to the BATTLEMENTS / FOOTBRIDGE"
		MAP run "6" "'BRIDGE AREA'"				"say_team SG near the BRIDGE AREA"
		MAP run "7" "'DOCK/WAREHOUSE'"			"say_team SG near the LOADING DOCK / WAREHOUSE"
		MAP run "8" "'GENERATOR/PUMP'"			"say_team SG near the POWER GENERATOR / PUMP STATION"
		MAP run "9" "'SEWER near DOCK'"			"say_team SG in the SEWER near the LOADING DOCK"
		MAP run "10" "'SEWER near GENRTR'"			"say_team SG in the SEWER near the POWER GENERATOR"
		MAP fortsake2 "6" "'1st Floor'"			"say_team SG on the 1ST FLOOR / STAIRS"
		MAP fortsake2 "7" "'2nd Floor'"			"say_team SG on the 2ND FLOOR / STAIRS"
		MAP fortsake2 "8" "'3rd Floor'"		"say_team SG on the 3RD FLOOR / STAIRS"
		MAP fortsake2 "9" "'BOXES/CP Floor'"	"say_team SG near the BOXES / CAP POINT on the Top Floor"
		MAP fortsake2 "10" "'RAILWAY TUNNEL'"	"say_team SG in the RAILWAY TUNEL"
		}
		"3" "'Enemy SG Down'"				"say_team Enemy SG Down!"
		"4" "'Enemy Camper ...'"	 	
		{
		"1" "'FLAG / KEY'"				"say_team ENEMY CAMPER(s) near the FLAG / KEY"
		"2" "'LOBBY'"					"say_team ENEMY CAMPER(s) near / in the LOBBY"
		"3" "'MAIN ENTRANCE'"				"say_team ENEMY CAMPER(s) near the MAIN ENTRANCE"
		MAP 2fort "4" "'Basement'"			"say_team ENEMY CAMPER(s) in Basement"
		MAP 2fort "5" "'Battlements'"			"say_team ENEMY CAMPER on Battlements"
		MAP 2fort "6" "'Flag Ramps'"			"say_team ENEMY CAMPER in Flagroom Ramps"
		MAP 2fort "7" "'Ramp Room'"			"say_team ENEMY CAMPER in Ramp Room"
		MAP 2fort "8" "'Shaft'"				"say_team ENEMY CAMPER in Elevator Shaft"
		MAP well "4" "'ATTIC'"				"say_team ENEMY CAMPER is in the ATTIC"
		MAP well "5" "'ATTIC (OURS!)'"			"say_team ENEMY CAMPER in OUR ATTIC" 
		MAP well "6" "'SEWER'"				"say_team ENEMY CAMPER is in the SEWER"
		MAP well "7" "'ROOF (ENEMY)'"			"say_team ENEMY CAMPER on ENEMY ROOF"
		MAP well "8" "'ROOF (OUR)'"			"say_team ENEMY CAMPER on OUR ROOF"
		MAP rock2 "4" "'yard'" 				"say_team ENEMY CAMPER in the YARD!"
		MAP rock2 "5" "'gas chamber'"			"say_team ENEMY CAMPER in the GAS CHAMBER!"
		MAP rock2 "6" "'showers'"			"say_team ENEMY CAMPER near SHOWERS"
		MAP rock2 "7" "'tunnel'"			"say_team ENEMY CAMPER in TUNNELS"
		MAP warpath "4" "'BASE CP(NME)'"		"say_team ENEMY CAMPER near the enemy BASE CP"
		MAP warpath "5" "'BASE CP (our)'"		"say_team ENEMY CAMPER near OUR BASE CP"
		MAP warpath "6" "'CP 2'"			"say_team ENEMY CAMPER near CP 2"
		MAP warpath "7" "'CP 3'"			"say_team ENEMY CAMPER near CP 3"
		MAP warpath "8" "'CP 4'"			"say_team ENEMY CAMPER near CP 4"
		MAP crossover2 "4" "'BRIDGE'"			"say_team ENEMY CAMPER near BRIDGE"
		MAP crossover2 "5" "'GRATE'"			"say_team ENEMY CAMPER behind the GRATE"
		MAP crossover2 "6" "'AMMO PACK RM'"		"say_team ENEMY CAMPER in the AMMO PACK ROOM near flag"
		MAP crossover2 "7" "'ROOF'"			"say_team ENEMY CAMPER on the ROOF"
		MAP crossover2 "8" "'TUNNEL'"			"say_team ENEMY CAMPER in the TUNNEL"
		MAP crossover2 "9" "'YARD'"			"say_team ENEMY CAMPER in the YARD"
		MAP badlands "4" "'BRIDGE'"			"say_team ENEMY CAMPER on the BRIDGE"	
		MAP badlands "5" "'ENTRANCE(SIDE)'"		"say_team ENEMY CAMPER by SIDE ENTRANCE"
		MAP badlands "6" "'FLAG AREA/SILO'"		"say_team ENEMY CAMPER in FLAG AREA / FLAG SILO"
		MAP badlands "7" "'STAIRS'"			"say_team ENEMY CAMPER near the STAIRS"
		MAP badlands "8" "'TUNNEL'"			"say_team ENEMY CAMPER in TUNNEL"
		MAP badlands "9" "'YARD'"			"say_team ENEMY CAMPER in YARD"
		MAP citadel11 "4" "'BUTTON ROOM'"		"say_team ENEMY CAMPER in the BUTTON ROOM"
		MAP citadel11 "5" "'CAPTURE POINT'"		"say_team ENEMY CAMPER near the Roof CAPTURE POINT"
		MAP citadel11 "6" "'GRATE'"			"say_team ENEMY CAMPER near the GRATE"
		MAP citadel11 "7" "'GUARD HOUSE'"		"say_team ENEMY CAMPER in/on/near the GUARD HOUSE"
		MAP citadel11 "8" "'RAMPS'"			"say_team ENEMY CAMPER on the RAMPS"
		MAP citadel11 "9" "'TUNNEL'"			"say_team ENEMY CAMPER in the TUNNEL"
		MAP torch2 "4" "'CAP POINT'"			"say_team ENEMY CAMPER is near the CAP POINT / BRIDGE"
		MAP torch2 "5" "'FLAG POINT'"			"say_team ENEMY CAMPER is near the FLAG POINT"
		MAP torch2 "6" "'SEWERS'"			"say_team ENEMY CAMPER is in the SEWERS"
		MAP torch2 "7" "'STAIRS'"			"say_team ENEMY CAMPER is on the Flag Room STAIRS"
		MAP torch2 "8" "'TUNNELS'"			"say_team ENEMY CAMPER is in the TUNNELS outside"
		MAP torch2 "9" "'UPPER LVL/BATLEMNT'"		"say_team ENEMY CAMPER is in the UPPER LEVEL / BATTLEMENTS"
		MAP tempest "4" "'BASEMENT RAMPS'"		"say_team ENEMY CAMPER is near the BASEMENT RAMPS"
		MAP tempest "5" "'BASEMENT STAIRS'"		"say_team ENEMY CAMPER is near the BASEMENT STAIRS"
		MAP tempest "6" "'FLAG ROOM (UPPER)'"		"say_team ENEMY CAMPER is near the UPPER FLAG ROOM Area"
		MAP tempest "7" "'SIDE ENTRANCE'"		"say_team ENEMY CAMPER is near the SIDE ENTRANCE / WATER HOLE"
		MAP mulch_trench "4" "'BATTLEMENTS'"	"say_team ENEMY CAMPER is near the BATTLEMENTS"
		MAP mulch_trench "5" "'ELEVATOR'"		"say_team ENEMY CAMPER is near the ELEVATOR"
		MAP mulch_trench "6" "'ENTRANCE (LOWER)'"	"say_team ENEMY CAMPER is near the LOWER ENTRANCE"
		MAP mulch_trench "7" "'LOWR LOBBY/STRS'"	"say_team ENEMY CAMPER is near the LOWER LOBBY / STAIRS"
		MAP mulch_trench "8" "'RAMP ROOM'"		"say_team ENEMY CAMPER is near the RAMP ROOM (UPPER LOBBY)"
		MAP openfire "4" "'BATTLEMENTS'"		"say_team ENEMY CAMPER on the BATTLEMENTS"
		MAP openfire "5" "'LASER CONTROL/CP'"	"say_team ENEMY CAMPER near the LASER CONTROL Switch / CAPTURE POINT"
		MAP openfire "6" "'MAIN ENT HALL/STRS'"	"say_team ENEMY CAMPER in the MAIN ENTRANCE HALLWAY / STAIRS"
		MAP openfire "7" "'PIT'"			"say_team ENEMY CAMPER near the PIT"
		MAP shutdown2 "4" "'BASEMENT/RAMPS'"	"say_team ENEMY CAMPER near the BASEMENT / BASEMENT RAMPS"
		MAP shutdown2 "5" "'CONTROL ROOM'"		"say_team ENEMY CAMPER near the CONTROL ROOM"
		MAP shutdown2 "6" "'PIT HALLWAY'"		"say_team ENEMY CAMPER in the PIT HALLWAY"
		MAP shutdown2 "7" "'RAILWAY TUNNEL'"	"say_team ENEMY CAMPER in the RAILWAY TUNNEL"
		MAP shutdown2 "8" "'UPPER LOBBY/RAMPS'"	"say_team ENEMY CAMPER near the UPPER LOBBY / RAMPS"
		MAP avanti "4" "'CAMPER IN TOWER'"		"say_team Enemy SNIPER/CAMPER in the CHURCH TOWER"
		MAP avanti "5" "'NEXT CP'"			"say_team ENEMY CAMPER near the NEXT CP"
		MAP darkness "4" "'BATLMNT HALL/STRS'"	"say_team ENEMY CAMPER near the 2ND LEVEL HALL/STAIRS to the BATTLEMENTS"
		MAP darkness "5" "'FLAG BATTLEMENTS'"	"say_team ENEMY CAMPER near the FLAGROOM BATTLEMENTS"
		MAP darkness "6" "'MIDDLE BASE'"		"say_team ENEMY CAMPER near the MIDDLE BASE"
		MAP darkness "7" "'SPIRAL (LEFT)'"		"say_team ENEMY CAMPER near the LEFT SPIRAL/RAMP ROOM"
		MAP darkness "8" "'SPIRAL (RIGHT)'"		"say_team ENEMY CAMPER near the RIGHT SPIRAL/RAMP ROOM"
		MAP casbah "4" "'CP ENTRANCE (LEFT)'"	"say_team ENEMY CAMPER near the LEFT CAP POINT ENTRANCE"
		MAP casbah "5" "'CP ENTRANCE (RIGHT)'"	"say_team ENEMY CAMPER near the RIGHT CAP POINT ENTRANCE"
		MAP casbah "6" "'ENEMY BUILD,1st LVL'"	"say_team ENEMY CAMPER near the ENEMY BUILDING, 1ST LEVEL"
		MAP casbah "7" "'ENEMY BUILD,2nd LVL'"	"say_team ENEMY CAMPER near the ENEMY BUILDING, 2ND LEVEL"
		MAP casbah "8" "'MIDDLE BUILD,1st LVL'"	"say_team ENEMY CAMPER near the MIDDLE BUILDING, 1ST LEVEL"
		MAP casbah "9" "'MIDDLE BUILD,2nd LVL'"	"say_team ENEMY CAMPER near the MIDDLE BUILDING, 2ND LEVEL"
		MAP gleadhraich_r "4" "'CP BTLMNT/STAIRS'"	"say_team ENEMY CAMPER near the CAP POINT BATTLEMENTS / STAIRS"
		MAP gleadhraich_r "5" "'LWR CAVE/BRIDGE/PASS'"	"say_team ENEMY CAMPER near the LOWER CAVE / BRIDGE / PASSAGES"
		MAP gleadhraich_r "6" "'LWR ENTRANCE/LOBBY'"	"say_team ENEMY CAMPER near the LOWER ENTRANCE / LOWER LOBBY"
		MAP gleadhraich_r "7" "'MIDDLE PASS/BRIDGE'"	"say_team ENEMY CAMPER near the MIDDLE PASSAGES / BRIDGE"
		MAP gleadhraich_r "8" "'STAIRS 2 LOBBY'"		"say_team ENEMY CAMPER near the STAIRS to the LOBBY"
		MAP 2morfort "4" "'BATTLEMENTS'"			"say_team ENEMY CAMPER on the BATTLEMENTS"
		MAP 2morfort "5" "'ELEVATOR/WATER HOLE'"		"say_team ENEMY CAMPER near the ELEVATOR / WATER HOLE"
		MAP 2morfort "6" "'FOOTBRIDGE'"			"say_team ENEMY CAMPER near the FOOTBRIDGE to the FLAG ROOM"
		MAP 2morfort "7" "'RAMP ROOM'"			"say_team ENEMY CAMPER near the RAMP ROOM"
		MAP 2morfort "8" "'SEWER'"				"say_team ENEMY CAMPER in the SEWER"
		MAP 2morfort "9" "'STAIRS'"				"say_team ENEMY CAMPER near the STAIRS to the BATTLEMENTS / FOOTBRIDGE"
		MAP run "6" "'BRIDGE AREA'"				"say_team ENEMY CAMPER near the BRIDGE AREA"
		MAP run "7" "'DOCK/WAREHOUSE'"			"say_team ENEMY CAMPER near the LOADING DOCK / WAREHOUSE"
		MAP run "8" "'GENERATOR/PUMP'"			"say_team ENEMY CAMPER near the POWER GENERATOR / PUMP STATION"
		MAP run "9" "'SEWER near DOCK'"			"say_team ENEMY CAMPER in the SEWER near the LOADING DOCK"
		MAP run "10" "'SEWER near GENRTR'"			"say_team ENEMY CAMPER in the SEWER near the POWER GENERATOR"
		MAP fortsake2 "6" "'1st Floor'"			"say_team ENEMY CAMPER on the 1ST FLOOR / STAIRS"
		MAP fortsake2 "7" "'2nd Floor'"			"say_team ENEMY CAMPER on the 2ND FLOOR / STAIRS"
		MAP fortsake2 "8" "'3rd Floor'"		"say_team ENEMY CAMPER on the 3RD FLOOR / STAIRS"
		MAP fortsake2 "9" "'BOXES/CP Floor'"	"say_team ENEMY CAMPER near the BOXES / CAP POINT on the Top Floor"
		MAP fortsake2 "10" "'RAILWAY TUNNEL'"	"say_team ENEMY CAMPER in the RAILWAY TUNEL"
		}
		"5" "'Meet me/I am at ...'" 		
		{
		"0" "'Where?'"					"say_team Where do you want to meet?"
		"1" "'FLAG'"					"say_team Meet me / I am near the FLAG / FLAG ROOM"
		"2" "'LOBBY'"					"say_team Meet me / I am near the LOBBY"
		"3" "'MAIN ENTRANCE'"				"say_team Meet me / I am near the MAIN ENTRANCE"
		"4" "'OUTSIDE'"					"say_team Meet me / I am OUTSIDE of the BASE"
		"5" "'WATER / SEWER'"				"say_team Meet me / I am in the WATER / SEWER"
		MAP 2fort "6" "'Battlements'"			"say_team Meet me / I am on Battlements"
		MAP 2fort "7" "'Ramp Room'"			"say_team Meet me / I am in Ramp Room"
		MAP 2fort "8" "'Shaft'"				"say_team Meet me / I am in Elevator Shaft"
		MAP 2fort "9" "'Spiral'"			"say_team Meet me / I am in/near Spiral"
		MAP well "6" "'ATTIC'"				"say_team Meet me / I am in the ATTIC"
		MAP well "7" "'BATTLEMENTS'"			"say_team Meet me / I am around BATTLEMENTS"
		MAP well "8" "'ROOF'"				"say_team Meet me / I am on the ROOF"
		MAP well "9" "'YARD'"				"say_team Meet me / I am in the YARD"
		MAP warpath "6" "'BASE CP'"			"say_team Meet me / I am at the BASE CP"
		MAP warpath "7" "'CP 2'"			"say_team Meet me / I am at CP 2"
		MAP warpath "8" "'CP 3'"			"say_team Meet me / I am at CP 3"
		MAP warpath "9" "'CP 4'"			"say_team Meet me / I am at CP 4"
		MAP crossover2 "6" "'AMMO ROOM'"		"say_team Meet me / I am in AMMO PACK ROOM above the flag"
		MAP crossover2 "7" "'BRIDGE'"			"say_team Meet me / I am near BRIDGE"
		MAP crossover2 "8" "'GRATE'"			"say_team Meet me / I am by the GRATE"
		MAP crossover2 "9" "'TUNNEL (ENEMY)'"		"say_team Meet me / I am in ENEMY TUNNEL"
		MAP crossover2 "10" "'YARD'"			"say_team Meet me / I am in the YARD"
		MAP rock2 "6" "'gas chamber'"			"say_team Meet me / I am near the GAS CHAMBER!"
		MAP rock2 "7" "'showers'"			"say_team Meet me / I am near SHOWERS"
		MAP rock2 "8" "'tunnel'"			"say_team Meet me / I am in the TUNNEL"
		MAP rock2 "9" "'yard, 2nd level'"		"say_team Meet me / I am in the YARD / YARD 2ND LEVEL"
		MAP badlands "6" "'BATTLMNT/SNPR TWR'"		"say_team Meet me / I am on the BATTLEMENTS / SNIPER TOWER"
		MAP badlands "7" "'BRIDGE'"			"say_team Meet me / I am on the BRIDGE"
		MAP badlands "8" "'ENTRANCE(SIDE)'"		"say_team Meet me / I am by SIDE ENTRANCE"
		MAP badlands "9" "'TUNNEL/SILO'"		"say_team Meet me / I am in TUNNEL / SILO"
		MAP citadel11 "6" "'GRATE'"			"say_team Meet me / I am near the GRATE"
		MAP citadel11 "7" "'GUARD HOUSE'"		"say_team Meet me / I am in/on/near the GUARD HOUSE"
		MAP citadel11 "8" "'RAMPS/SPAM PACK'"		"say_team Meet me / I am near the RAMPS / SPAM PACK"
		MAP citadel11 "9" "'TUNNEL'"			"say_team Meet me / I am in the TUNNEL"
		MAP torch2 "6" "'SEWERS'"			"say_team Meet me / I am near in the SEWERS"
		MAP torch2 "7" "'TUNNELS'"			"say_team Meet me / I am near in the TUNNELS outside"
		MAP torch2 "8" "'UPPER LVL/BATLEMNT'"		"say_team Meet me / I am near UPPER LEVEL / BATTLEMENTS"
		MAP tempest "6" "'BASEMENT RAMPS'"		"say_team Meet me / I am near the BASEMENT RAMPS"
		MAP tempest "7" "'BASEMENT STAIRS'"		"say_team Meet me / I am near the BATTLEMENTS"
		MAP tempest "8" "'FLAG ROOM (UPPER)'"		"say_team Meet me / I am near the UPPER FLAG ROOM Area"
		MAP tempest "9" "'SIDE ENTRANCE'"		"say_team Meet me / I am near the SIDE ENTRANCE"
		MAP tempest "10" "'ELEVATOR'"			"say_team Meet me / I am near the ELEVATOR"
		MAP mulch_trench "6" "'BATTLEMENTS'"	"say_team Meet me / I am near the BATTLEMENTS"
		MAP mulch_trench "7" "'ELEVATOR'"		"say_team Meet me / I am near the ELEVATOR"
		MAP mulch_trench "8" "'ENTRANCE (LOWER)'"	"say_team Meet me / I am near the LOWER ENTRANCE"
		MAP mulch_trench "9" "'LOWR LOBBY/STRS'"	"say_team Meet me / I am near the LOWER LOBBY / STAIRS"
		MAP mulch_trench "10" "'RAMP ROOM'"		"say_team Meet me / I am near the RAMP ROOM (UPPER LOBBY)"
		MAP openfire "6" "'BATTLEMENTS'"		"say_team Meet me / I am on the BATTLEMENTS"
		MAP openfire "7" "'LASER CONTROL/CP'"	"say_team Meet me / I am near the LASER CONTROL Switch / CAPTURE POINT"
		MAP openfire "8" "'MAIN ENT HALL/STRS'"	"say_team Meet me / I am in the MAIN ENTRANCE HALLWAY / STAIRS"
		MAP openfire "9" "'PIT'"			"say_team Meet me / I am near the PIT"
		MAP shutdown2 "6" "'BASEMENT/RAMPS'"	"say_team Meet me / I am near the BASEMENT / BASEMENT RAMPS"
		MAP shutdown2 "7" "'CONTROL ROOM'"		"say_team Meet me / I am near the CONTROL ROOM"
		MAP shutdown2 "8" "'PIT HALLWAY'"		"say_team Meet me / I am in the PIT HALLWAY"
		MAP shutdown2 "9" "'RAILWAY TUNNEL'"	"say_team Meet me / I am in the RAILWAY TUNNEL"
		MAP shutdown2 "10" "'UPPER LOBBY/RAMPS'"	"say_team Meet me / I am near the UPPER LOBBY / RAMPS"
		MAP darkness "6" "'BATLMNT HALL/STRS'"	"say_team Meet me / I am near the 2ND LEVEL HALL/STAIRS to the BATTLEMENTS"
		MAP darkness "7" "'FLAG BATTLEMENTS'"	"say_team Meet me / I am near the FLAGROOM BATTLEMENTS"
		MAP darkness "8" "'MIDDLE BASE'"		"say_team Meet me / I am near the MIDDLE BASE"
		MAP darkness "9" "'SPIRAL (LEFT)'"		"say_team Meet me / I am near the LEFT SPIRAL/RAMP ROOM"
		MAP darkness "10" "'SPIRAL (RIGHT)'"		"say_team Meet me / I am near the RIGHT SPIRAL/RAMP ROOM"
		MAP casbah "6" "'CP ENTRANCE (LEFT)'"	"say_team Meet me / I am near the LEFT CAP POINT ENTRANCE"
		MAP casbah "7" "'CP ENTRANCE (RIGHT)'"	"say_team Meet me / I am near the RIGHT CAP POINT ENTRANCE"
		MAP casbah "8" "'ENEMY BUILD,1st LVL'"	"say_team Meet me / I am near the ENEMY BUILDING, 1ST LEVEL"
		MAP casbah "9" "'ENEMY BUILD,2nd LVL'"	"say_team Meet me / I am near the ENEMY BUILDING, 2ND LEVEL"
		MAP casbah "10" "'MIDDLE BUILD,1st LVL'"	"say_team Meet me / I am near the MIDDLE BUILDING, 1ST LEVEL"
		MAP casbah "11" "'MIDDLE BUILD,2nd LVL'"	"say_team Meet me / I am near the MIDDLE BUILDING, 2ND LEVEL"
		MAP gleadhraich_r "6" "'CP BTLMNT/STAIRS'"	"say_team Meet me / I am near the CAP POINT BATTLEMENTS / STAIRS"
		MAP gleadhraich_r "7" "'LWR CAVE/BRIDGE/PASS'"	"say_team Meet me / I am near the LOWER CAVE / BRIDGE / PASSAGES"
		MAP gleadhraich_r "8" "'LWR ENTRANCE/LOBBY'"	"say_team Meet me / I am near the LOWER ENTRANCE / LOWER LOBBY"
		MAP gleadhraich_r "9" "'MIDDLE PASS/BRIDGE'"	"say_team Meet me / I am near the MIDDLE PASSAGES / BRIDGE"
		MAP gleadhraich_r "10" "'STAIRS 2 LOBBY'"		"say_team Meet me / I am near the STAIRS to the LOBBY"
		MAP 2morfort "6" "'ELEVATOR/WATER HOLE'"		"say_team Meet me / I am near the ELEVATOR / WATER HOLE"
		MAP 2morfort "7" "'BATTLEMENTS'"			"say_team Meet me / I am near the BATTLEMENTS"
		MAP 2morfort "8" "'RAMP ROOM'"			"say_team Meet me / I am near the RAMP ROOM ENTRANCE"
		MAP 2morfort "9" "'STAIRS'"				"say_team Meet me / I am near the STAIRS to the BATTLEMENTS / FOOTBRIDGE"
		MAP run "6" "'BRIDGE AREA'"				"say_team Meet me / I am near the BRIDGE AREA"
		MAP run "7" "'DOCK/WAREHOUSE'"			"say_team Meet me / I am near the LOADING DOCK / WAREHOUSE"
		MAP run "8" "'GENERATOR/PUMP'"			"say_team Meet me / I am near the POWER GENERATOR / PUMP STATION"
		MAP run "9" "'SEWER near DOCK'"			"say_team Meet me / I am in the SEWER near the LOADING DOCK"
		MAP run "10" "'SEWER near GENRTR'"			"say_team Meet me / I am in the SEWER near the POWER GENERATOR"
		MAP fortsake2 "6" "'1st Floor'"			"say_team Meet me / I am on the 1ST FLOOR / STAIRS"
		MAP fortsake2 "7" "'2nd Floor'"			"say_team Meet me / I am on the 2ND FLOOR / STAIRS"
		MAP fortsake2 "8" "'3rd Floor'"		"say_team Meet me / I am on the 3RD FLOOR / STAIRS"
		MAP fortsake2 "9" "'BOXES/CP Floor'"	"say_team Meet me / I am near the BOXES / CAP POINT on the Top Floor"
		MAP fortsake2 "10" "'RAILWAY TUNNEL'"	"say_team Meet me / I am in the RAILWAY TUNEL"
		}
		"6" "'Need assistance/cover'"			"say_team I need assistance, cover, distractions on Offense"
		"7" "'Follow Me'"				"say_team Follow Me"
		"8" "'CAP FLAG'"				"say_team CAP THE FLAG!"
		"9" "'FLAG AREA CLEAR'"			"say_team FLAG / KEY AREA IS CLEAR!"
}
"3" "DEFENSE MESSAGE"
	 {
		"1" "'INCOMING Enemy ...'"		
		{
		"0" "'MAIN ENTRANCE'"				"say_team INCOMING Enemy via MAIN ENTRANCE"
		"1" "'Upper Level/Battlements'"		"say_team INCOMING Enemy via UPPER LEVEL / BATTLEMENTS"
		"2" "'Water/Underground'"			"say_team INCOMING Enemy via WATER / UNDERGROUND ACCESS"
		MAP 2fort "3" "'Grate Room'"			"say_team INCOMING Enemy coming through the GRATE ROOM"
		MAP 2fort "4" "'Shaft'"				"say_team INCOMING Enemy heading for the SHAFT"
		MAP 2fort "5" "'SPIRAL'"			"say_team INCOMING Enemy heading to the SPIRAL"
		MAP well "3" "'ATTIC'"				"say_team ENEMY in OUR ATTIC"	
		MAP well "4" "'Roof'"				"say_team Enemy on OUR ROOF"
		MAP rock2 "3" "'showers'"			"say_team INCOMING Enemy via SHOWERS"
		MAP rock2 "4" "'sniper deck'"			"say_team INCOMING Enemy via SNIPER DECK"
		MAP rock2 "5" "'tunnel'"			"say_team INCOMING Enemy via TUNNELS"
		MAP rock2 "6" "'yard'" 				"say_team INCOMING Enemy via the YARD OPENING!"
		MAP rock2 "7" "'yard, upper level'"		"say_team INCOMING Enemy via YARD, UPPER LEVEL"
		MAP crossover2 "3" "'BEHIND GRATE'"		"say_team INCOMING Enemy HIDDING behind the GRATE"
		MAP crossover2 "4" "'TUNNEL'"			"say_team INCOMING Enemy Via TUNNEL"
		MAP crossover2 "5" "'JUMPING'"			"say_team Enemy JUMPING IN/OUT of FLAG AREA"
		MAP badlands "3" "'CANYON/TRAIL'"		"say_team INCOMING enemy via CANYON / TRAIL"
		MAP badlands "4" "'ENTRANCE(SIDE)'"		"say_team INCOMING enemy via SIDE ENTRANCE"
		MAP citadel11 "3" "'GRATE'"			"say_team INCOMING enemy via the GRATE"
		MAP citadel11 "4" "'SECRET PASSAGE'"		"say_team INCOMING Enemy using the SECRET PASSAGE"
		MAP tempest "3" "'SIDE ENTRANCE'"		"say_team INCOMING Enemy using the SIDE ENTRANCE"
		MAP mulch_trench "3" "'LOWER ENTRANCE'"	"say_team INCOMING Enemy using the LOWER ENTRANCE"
		MAP mulch_trench "4" "'UPPER ENTRANCE'"	"say_team INCOMING Enemy using the UPPER ENTRANCE"
		MAP darkness "3" "'SPIRAL (LEFT)'"		"say_team INCOMING Enemy using the LEFT ENTRANCE"
		MAP darkness "4" "'SPIRAL (RIGHT)'"		"say_team INCOMING Enemy using the RIGHT ENTRANCE"
		MAP casbah "3" "'CP ENTRANCE (LEFT)'"	"say_team INCOMING Enemy using the LEFT CAP POINT ENTRANCE"
		MAP casbah "4" "'CP ENTRANCE (RIGHT)'"	"say_team INCOMING Enemy using the RIGHT CAP POINT ENTRANCE"
		MAP casbah "5" "'OUR BASE,1st LVL'"		"say_team INCOMING Enemy near OUR BASE, 1ST LEVEL"
		MAP casbah "6" "'OUR BASE,2nd LVL'"		"say_team INCOMING Enemy near OUR BASE, 2ND LEVEL"
		MAP casbah "7" "'MIDDLE BUILD,1st LVL'"	"say_team INCOMING Enemy using the MIDDLE BUILDING, 1ST LEVEL"
		MAP casbah "8" "'MIDDLE BUILD,2nd LVL'"	"say_team INCOMING Enemy using the MIDDLE BUILDING, 2ND LEVEL"
		MAP gleadraich_r "3" "'LOWER ENTRANCE'"	"say_team INCOMING Enemy using the LOWER ENTRANCE"
		"8" "'CONC/GREN JUMPING'"			"say_team INCOMING Enemy are CONC/GRENADE/ROCKET JUMPING"
		}
 		"2" "'Our Flag is ...'"	
		{
		"0" "'Where?'"					"say_team Where is OUR FLAG / KEY?"
		"1" "'FLAG ROOM'"				"say_team OUR FLAG is in/near the FLAG ROOM"
		"2" "'LOBBY'"					"say_team OUR FLAG near/in the LOBBY"
		"3" "'MAIN ENTRANCE'"				"say_team OUR FLAG near the MAIN ENTRANCE"
		"4" "'OUTSIDE/BATLMNT'"					"say_team OUR FLAG is OUTSIDE the BASE / on the BATTLEMENTS"
		"5" "'WATER / SEWER'"				"say_team OUR FLAG in the WATER / SEWER"
		MAP 2fort "6" "'Basement Ramps'"		"say_team OUR FLAG in/near BASEMENT RAMPS"
		MAP 2fort "7" "'Ramp Room'"			"say_team OUR FLAG in Ramp Room"
		MAP 2fort "8" "'Shaft'"			     	"say_team OUR FLAG in Elevator Shaft"
		MAP 2fort "9" "'Spiral'"			"say_team OUR FLAG in/near Spiral"	
		MAP well "6" "'ATTIC'"				"say_team OUR FLAG is in the ATTIC"
		MAP well "7" "'BATTLEMENTS'"			"say_team OUR FLAG is around BATTLEMENTS"
		MAP well "8" "'MAIN ENTRANCE(NME)'"		"say_team OUR FLAG is near ENEMY MAIN ENTRANCE"
		MAP well "9" "'TUNNELS'"			"say_team OUR FLAG is in the TUNNELS in the YARD"
		MAP rock2 "6" "'gas chamber'"			"say_team OUR KEY is near the GAS CHAMBER!"
		MAP rock2 "7" "'library'"			"say_team OUR KEY is in the LIBRARY!"
		MAP rock2 "8" "'office'"			"say_team OUR KEY is near the WARDEN'S OFFICE!"
		MAP rock2 "9" "'yard'" 				"say_team OUR KEY is in the YARD!"
		MAP dustbowl "6" "'near Capture Point'"		"say_team ENEMY FLAG near CAPTURE POINT"
		MAP dustbowl "7" "'main entrance'"		"say_team ENEMY FLAG near Main Entrance"
		MAP dustbowl "8" "'MOAT'"			"say_team ENEMY FLAG is in the MOAT near FINAL CP"
		MAP crossover2 "6" "'BRIDGE'"			"say_team OUR FLAG near BRIDGE"
		MAP crossover2 "7" "'ESCALATOR'"		"say_team OUR FLAG near ESCALATOR'"
		MAP crossover2 "8" "'SPIRAL STAIRS'"		"say_team OUR FLAG in SPIRAL STAIRS"
		MAP crossover2 "9" "'TUNNEL'"			"say_team OUR FLAG in TUNNEL"
		MAP badlands "6" "'BTLMNT/SNPR TWR'"		"say_team OUR FLAG on the BATTLEMENTS / SNIPER TOWER"
		MAP badlands "7" "'CANYON'"			"say_team OUR FLAG is in the CANYON
		MAP badlands "8" "'ENTRANCE(SIDE)'"		"say_team OUR FLAG by SIDE ENTRANCE"
		MAP badlands "9" "'STAIRS'"			"say_team OUR FLAG near the STAIRS"
		MAP citadel11 "6" "'GRATE'"			"say_team OUR FLAG near the GRATE"
		MAP citadel11 "7" "'GUARD HOUSE'"		"say_team OUR FLAG in/on/near the GUARD HOUSE"
		MAP citadel11 "8" "'RAMPS'"			"say_team OUR FLAG near the RAMPS / SPAM PACK"
		MAP citadel11 "9" "'TUNNEL'"			"say_team OUR FLAG in the TUNNEL"
		MAP torch2 "6" "'CAP POINT'"			"say_team OUR FLAG is near the CAP POINT / BRIDGE"
		MAP torch2 "7" "'FLAG POINT'"			"say_team OUR FLAG is near the FLAG POINT"
		MAP torch2 "8" "'STAIRS'"			"say_team OUR FLAG is on the Flag Room STAIRS"
		MAP torch2 "9" "'UPPER LVL/BATLEMNT'"		"say_team OUR FLAG is in the UPPER LEVEL / BATTLEMENTS"
		MAP tempest "6" "'BASEMENT RAMPS'"		"say_team OUR FLAG is near the BASEMENT RAMPS"
		MAP tempest "7" "'BASEMENT STAIRS'"		"say_team OUR FLAG is near the BASEMENT STAIRS"
		MAP tempest "8" "'FLAG ROOM (UPPER)'"		"say_team OUR FLAG is near the UPPER FLAG ROOM Area"
		MAP tempest "9" "'SIDE ENTRANCE'"		"say_team OUR FLAG is near the SIDE ENTRANCE"
		MAP tempest "10" "'ELEVATOR'"			"say_team OUR FLAG is near the ELEVATOR"
		MAP mulch_trench "6" "'ELEVATOR'"		"say_team OUR FLAG is near the ELEVATOR"
		MAP mulch_trench "7" "'ENTRANCE (LOWER)'"	"say_team OUR FLAG is near the LOWER ENTRANCE"
		MAP mulch_trench "8" "'LOWR LOBBY/STRS'"	"say_team OUR FLAG is near the LOWER LOBBY / STAIRS"
		MAP mulch_trench "9" "'RAMP ROOM'"		"say_team OUR FLAG is near the RAMP ROOM (UPPER LOBBY)"
		MAP openfire "6" "'LASER CONTROL/CP'"	"say_team OUR FLAG is near the LASER CONTROL Switch / CAPTURE POINT"
		MAP openfire "7" "'MAIN ENT HALL/STRS'"	"say_team OUR FLAG is in the MAIN ENTRANCE HALLWAY / STAIRS"
		MAP openfire "8" "'PIT'"			"say_team OUR FLAG is in the PIT"
		MAP openfire "9" "'PIT(ABOVE,BATLMNT)'"	"say_team OUR FLAG is Above the PIT, BATTLEMENT Side"
		MAP shutdown2 "6" "'BASEMENT/RAMPS'"	"say_team OUR FLAG is near the BASEMENT / BASEMENT RAMPS"
		MAP shutdown2 "7" "'ELEVATOR'"		"say_team OUR FLAG is near the ELEVATOR"
		MAP shutdown2 "8" "'PIT HALLWAY'"		"say_team OUR FLAG is in the PIT HALLWAY"
		MAP shutdown2 "9" "'RAILWAY TUNNEL'"	"say_team OUR FLAG is in the RAILWAY TUNNEL"
		MAP shutdown2 "10" "'UPPER LOBBY/RAMPS'"	"say_team OUR FLAG is near the UPPER LOBBY / RAMPS"
		MAP avanti "6" "'CHURCH (IN)'"		"say_team The FLAG is INSIDE the CHURCH"
		MAP avanti "7" "'CHURCH (NEAR)'"		"say_team The FLAG is Near the CHURCH"
		MAP avanti "8" "'NEXT CP'"			"say_team The FLAG is near the NEXT CP"
		MAP darkness "6" "'BATLMNT HALL/STRS'"	"say_team OUR FLAG is near the 2ND LEVEL HALL/STAIRS to the BATTLEMENTS"
		MAP darkness "7" "'FLAG BATTLEMENTS'"	"say_team OUR FLAG is near the FLAGROOM BATTLEMENTS"
		MAP darkness "8" "'MIDDLE BASE'"		"say_team OUR FLAG is near the MIDDLE BASE"
		MAP darkness "9" "'SPIRAL (LEFT)'"		"say_team OUR FLAG is near the LEFT SPIRAL/RAMP ROOM"
		MAP darkness "10" "'SPIRAL (RIGHT)'"		"say_team OUR FLAG is near the RIGHT SPIRAL/RAMP ROOM"
		MAP casbah "6" "'CP ENTRANCE (LEFT)'"	"say_team OUR FLAG is near the LEFT CAP POINT ENTRANCE"
		MAP casbah "7" "'CP ENTRANCE (RIGHT)'"	"say_team OUR FLAG is near the RIGHT CAP POINT ENTRANCE"
		MAP casbah "8" "'MIDDLE BUILD,1st LVL'"	"say_team OUR FLAG is near the MIDDLE BUILDING, 1ST LEVEL"
		MAP casbah "9" "'MIDDLE BUILD,2nd LVL'"	"say_team OUR FLAG is near the MIDDLE BUILDING, 2ND LEVEL"
		MAP casbah "10" "'OUR BASE,1st LVL'"	"say_team OUR FLAG is near OUR BASE, 1ST LEVEL"
		MAP casbah "11" "'OUR BASE,2nd LVL'"	"say_team OUR FLAG is near OUR BASE, 2ND LEVEL"
		MAP casbah "12" "'ENEMY BUILD,1st LVL'"	"say_team OUR FLAG is near the ENEMY BUILDING, 1ST LEVEL"
		MAP casbah "13" "'ENEMY BUILD,2nd LVL'"	"say_team OUR FLAG is near the ENEMY BUILDING, 2ND LEVEL"
		MAP gleadhraich_r "6" "'CP BTLMNT/STAIRS'"	"say_team OUR FLAG is near the CAP POINT BATTLEMENTS / STAIRS"
		MAP gleadhraich_r "7" "'LWR CAVE/BRIDGE/PASS'"	"say_team OUR FLAG is near the LOWER CAVE / BRIDGE / PASSAGES"
		MAP gleadhraich_r "8" "'LWR ENTRANCE/LOBBY'"	"say_team OUR FLAG is near the LOWER ENTRANCE / LOWER LOBBY"
		MAP gleadhraich_r "9" "'MIDDLE PASS/BRIDGE'"	"say_team OUR FLAG is near the MIDDLE PASSAGES / BRIDGE"
		MAP gleadhraich_r "10" "'STAIRS 2 LOBBY'"		"say_team OUR FLAG is near the STAIRS to the LOBBY"
		MAP 2morfort "6" "'ELEVATOR/WATER HOLE'"		"say_team OUR FLAG is near the ELEVATOR / WATER HOLE"
		MAP 2morfort "7" "'FOOTBRIDGE'"			"say_team OUR FLAG is near the FOOTBRIDGE to the FLAG ROOM"
		MAP 2morfort "8" "'RAMP ROOM'"			"say_team OUR FLAG is near the RAMP ROOM / RAMP ROOM ENTRANCE"
		MAP 2morfort "9" "'STAIRS'"				"say_team OUR FLAG is near the STAIRS to the BATTLEMENTS / FOOTBRIDGE"
		MAP flagrun "6" "'2ND LEVEL'"			"say_team OUR FLAG is on the 2ND LEVEL"
		MAP flagrun "7" "'ENTRANCE (LEFT)'"		"say_team OUR FLAG is near the LEFT ENTRANCE to the BASE"
		MAP flagrun "8" "'ENTRANCE (RIGHT)'"	"say_team OUR FLAG is near the RIGHT ENTRANCE to the BASE"
		MAP flagrun "9" "'REAR CP ENTRANCE'"	"say_team OUR FLAG is near the REAR CP ENTRANCE / STAIRS"
		MAP flagrun "10" "'YARD (FLAG TWR)'"			"say_team OUR FLAG is in the FLAG TOWER YARD"
		MAP run "6" "'BRIDGE AREA'"				"say_team OUR FLAG CARRIER is near the BRIDGE AREA"
		MAP run "7" "'DOCK/WAREHOUSE'"			"say_team OUR FLAG CARRIER is near the LOADING DOCK / WAREHOUSE"
		MAP run "8" "'GENERATOR/PUMP'"			"say_team OUR FLAG CARRIER is near the POWER GENERATOR / PUMP STATION"
		MAP run "9" "'SEWER near DOCK'"			"say_team OUR FLAG CARRIER is in the SEWER near the LOADING DOCK"
		MAP run "10" "'SEWER near GENRTR'"			"say_team OUR FLAG CARRIER is in the SEWER near the POWER GENERATOR"
		MAP fortsake2 "6" "'1st Floor'"			"say_team OUR FLAG is on the 1ST FLOOR / STAIRS"
		MAP fortsake2 "7" "'2nd Floor'"			"say_team OUR FLAG is on the 2ND FLOOR / STAIRS"
		MAP fortsake2 "8" "'3rd Floor'"		"say_team OUR FLAG is on the 3RD FLOOR / STAIRS"
		MAP fortsake2 "9" "'BOXES/CP Floor'"	"say_team OUR FLAG is near the BOXES / CAP POINT on the Top Floor"
		MAP fortsake2 "10" "'RAILWAY TUNNEL'"	"say_team OUR FLAG is in the RAILWAY TUNEL"
		}
		"3" "'FLAG IN DANGER'"				"say_team << FLAG IN DANGER >>"
		"4" "'Need Defense ...'" 		
		{
		"0" "'Where?'"					"say_team Where do we Need Defense?"
		"1" "'FLAG'"					"say_team NEED DEFENSE near the FLAG"
		"2" "'LOBBY'"					"say_team NEED DEFENSE near the LOBBY"
		"3" "'MAIN ENTRANCE'"				"say_team NEED DEFENSE near the MAIN ENTRANCE"
		"4" "'OUTSIDE'"					"say_team NEED DEFENSE OUTSIDE the BASE"
		"5" "'WATER / SEWER'"				"say_team NEED DEFENSE in the WATER / SEWER"
		MAP 2fort "6" "'BASEMENT RAMPS'"		"say_team Need DEFENSE in BASEMENT RAMPS"
		MAP 2fort "7" "'RAMP ROOM'"			"say_team Need DEFENSE in Ramp Room"
		MAP 2fort "8" "'SHAFT'"				"say_team Need DEFENSE near Elevator Shaft"
		MAP 2fort "9" "'SPIRAL'"			"say_team Need DEFENSE in/near Spiral"	
		MAP well "6" "'ATTIC'"				"say_team Need Defense in the ATTIC"
		MAP well "7" "'BRIDGE'"				"say_team Need Defense near BRIDGE"
		MAP well "8" "'ROOF'"				"say_team Need Defense on ROOF"
		MAP rock2 "6" "'gas chamber'"			"say_team Need Defense in the GAS CHAMBER!"
		MAP rock2 "7" "'office'"			"say_team Need Defense in the WARDEN'S OFFICE!"
		MAP rock2 "8" "'showers'"			"say_team Need Defense near SHOWERS"
		MAP rock2 "9" "'tunnel'"			"say_team Need Defense in the TUNNEL"
		MAP rock2 "10" "'yard'" 			"say_team Need Defense in the YARD!"
		MAP warpath "6" "'BASE CP'"			"say_team << Need Defense near our BASE CP >>"
		MAP warpath "7" "'CP 2'"			"say_team Need Defense on CP 2"
		MAP warpath "8" "'CP 3'"			"say_team Need Defense on CP 3"
		MAP warpath "9" "'CP 4'"			"say_team Need Defense on CP 4"
		MAP cz2 "6" "'CP 1'"				"say_team Need Defense on CP 1"
		MAP cz2 "7" "'CP 2'"				"say_team Need Defense on CP 2"
		MAP cz2 "8" "'CP 3'"				"say_team Need Defense on CP 3"
		MAP cz2 "9" "'CP 4'"				"say_team Need Defense on CP 4"
		MAP cz2 "10" "'CP 5'"				"say_team Need Defense on CP 5"
		MAP cz2 "11" "'CONTROL CENTER'"			"say_team Need Defense near OUR CONTROL CENTER"
		MAP pipezone "6" "'CP 1'"				"say_team Need Defense on CP 1"
		MAP pipezone "7" "'CP 2'"				"say_team Need Defense on CP 2"
		MAP pipezone "8" "'CP 3'"				"say_team Need Defense on CP 3"
		MAP pipezone "9" "'CP 4'"				"say_team Need Defense on CP 4"
		MAP dustbowl "6" "'near Capture Point'"		"say_team Need DEFENSE near CAPTURE POINT"
		MAP dustbowl "7" "'in MOAT'"			"say_team Need DEFENSE in the MOAT to the FINAL CP"
		MAP crossover2 "6" "'BRIDGE'"			"say_team Need DEFENSE near BRIDGE"
		MAP crossover2 "7" "'SPIRAL STAIRS'"		"say_team Need DEFENSE in SPIRAL STAIRS"
		MAP crossover2 "8" "'TUNNEL (OUR)'"		"say_team Need DEFENSE in OUR TUNNEL"
		MAP crossover2 "9" "'YARD'"			"say_team Need DEFENSE in our YARD"
		MAP badlands "6" "'BATLMNT/SNPR TWR'"		"say_team Need DEFENSE on the BATTLEMENTS / SNIPER TOWER"
		MAP badlands "7" "'CANYON/TRAIL'"		"say_team Need DEFENSE in CANYON / on TRAIL"	
		MAP badlands "8" "'ENTRANCE(SIDE)'"		"say_team Need DEFENSE by SIDE ENTRANCE"
		MAP badlands "9" "'STAIRS'"			"say_team Need DEFENSE near the STAIRS"
		MAP badlands "10" "'TUNNEL/SILO'"		"say_team Need DEFENSE in TUNNEL / SILO"
		MAP citadel11 "6" "'GRATE'"			"say_team Need DEFENSE near the GRATE"
		MAP citadel11 "7" "'GUARD HOUSE'"		"say_team Need DEFENSE in/on/near the GUARD HOUSE"
		MAP citadel11 "8" "'RAMPS'"			"say_team Need DEFENSE on the RAMPS"
		MAP citadel11 "9" "'TUNNEL'"			"say_team Need DEFENSE in the TUNNEL"
		MAP torch2 "6" "'CAP POINT'"			"say_team Need DEFENSE near the CAP POINT / BRIDGE"
		MAP torch2 "7" "'FLAG POINT'"			"say_team Need DEFENSE near the FLAG POINT"
		MAP torch2 "8" "'UPPER LVL/BATLEMNT'"		"say_team Need DEFENSE in the UPPER LEVEL / BATTLEMENTS"
		MAP tempest "6" "'BASEMENT RAMPS'"		"say_team Need DEFENSE near the BASEMENT RAMPS"
		MAP tempest "7" "'BASEMENT STAIRS'"		"say_team Need DEFENSE near the BASEMENT STAIRS"
		MAP tempest "8" "'FLAG ROOM (UPPER)'"		"say_team Need DEFENSE near the UPPER FLAG ROOM Area"
		MAP tempest "9" "'SIDE ENTRANCE'"		"say_team Need DEFENSE near the SIDE ENTRANCE"
		MAP tempest "10" "'ELEVATOR'"			"say_team Need DEFENSE near the ELEVATOR"
		MAP mulch_trench "6" "'ELEVATOR'"		"say_team Need DEFENSE near the ELEVATOR"
		MAP mulch_trench "7" "'ENTRANCE (LOWER)'"	"say_team Need DEFENSE near the LOWER ENTRANCE"
		MAP mulch_trench "8" "'LOWR LOBBY/STRS'"	"say_team Need DEFENSE near the LOWER LOBBY / STAIRS"
		MAP mulch_trench "9" "'RAMP ROOM'"		"say_team Need DEFENSE near the RAMP ROOM (UPPER LOBBY)"
		MAP mulch_trench "10" "'BATTLEMENTS'"	"say_team Need DEFENSE near the BATTLEMENTS"
		MAP openfire "6" "'BATTLEMENTS'"		"say_team Need DEFENSE on the BATTLEMENTS"
		MAP openfire "7" "'LASER CONTROL/CP'"	"say_team Need DEFENSE near the LASER CONTROL Switch / CAPTURE POINT"
		MAP openfire "8" "'MAIN ENT HALL/STRS'"	"say_team Need DEFENSE in the MAIN ENTRANCE HALLWAY / STAIRS"
		MAP openfire "9" "'PIT'"			"say_team Need DEFENSE the PIT"
		MAP shutdown2 "6" "'BASEMENT/RAMPS'"	"say_team Need DEFENSE near the BASEMENT / BASEMENT RAMPS"
		MAP shutdown2 "7" "'CONTROL ROOM'"		"say_team Need DEFENSE near the CONTROL ROOM"
		MAP shutdown2 "8" "'PIT HALLWAY'"		"say_team Need DEFENSE in the PIT HALLWAY"
		MAP shutdown2 "9" "'RAILWAY TUNNEL'"	"say_team Need DEFENSE in the RAILWAY TUNNEL"
		MAP shutdown2 "10" "'UPPER LOBBY/RAMPS'"	"say_team Need DEFENSE near the UPPER LOBBY / RAMPS"
		MAP avanti "6" "'CHURCH (IN)'"		"say_team Need DEFENSE INSIDE the CHURCH"
		MAP avanti "7" "'CHURCH (NEAR)'"		"say_team Need DEFENSE Near the CHURCH"
		MAP avanti "8" "'NEXT CP'"			"say_team Need DEFENSE near the NEXT CP"
		MAP darkness "6" "'BATLMNT HALL/STRS'"	"say_team Need DEFENSE near the 2ND LEVEL HALL/STAIRS to the BATTLEMENTS"
		MAP darkness "7" "'FLAG BATTLEMENTS'"	"say_team Need DEFENSE near the FLAGROOM BATTLEMENTS"
		MAP darkness "8" "'MIDDLE BASE'"		"say_team Need DEFENSE near the MIDDLE BASE"
		MAP darkness "9" "'SPIRAL (LEFT)'"		"say_team Need DEFENSE near the LEFT SPIRAL/RAMP ROOM"
		MAP darkness "10" "'SPIRAL (RIGHT)'"		"say_team Need DEFENSE near the RIGHT SPIRAL/RAMP ROOM"
		MAP casbah "6" "'CP ENTRANCE (LEFT)'"	"say_team Need DEFENSE near the LEFT CAP POINT ENTRANCE"
		MAP casbah "7" "'CP ENTRANCE (RIGHT)'"	"say_team Need DEFENSE near the RIGHT CAP POINT ENTRANCE"
		MAP casbah "8" "'MIDDLE BUILD,1st LVL'"	"say_team Need DEFENSE near the MIDDLE BUILDING, 1ST LEVEL"
		MAP casbah "9" "'MIDDLE BUILD,2nd LVL'"	"say_team Need DEFENSE near the MIDDLE BUILDING, 2ND LEVEL"
		MAP casbah "10" "'OUR BASE,1st LVL'"	"say_team Need DEFENSE near OUR BASE, 1ST LEVEL"
		MAP casbah "11" "'OUR BASE,2nd LVL'"	"say_team Need DEFENSE near OUR BASE, 2ND LEVEL"
		MAP gleadhraich_r "6" "'CP BTLMNT/STAIRS'"	"say_team Need DEFENSE near the CAP POINT BATTLEMENTS / STAIRS"
		MAP gleadhraich_r "7" "'LWR CAVE/BRIDGE/PASS'"	"say_team Need DEFENSE near the LOWER CAVE / BRIDGE / PASSAGES"
		MAP gleadhraich_r "8" "'LWR ENTRANCE/LOBBY'"	"say_team Need DEFENSE near the LOWER ENTRANCE / LOWER LOBBY"
		MAP gleadhraich_r "9" "'MIDDLE PASS/BRIDGE'"	"say_team Need DEFENSE near the MIDDLE PASSAGES / BRIDGE"
		MAP gleadhraich_r "10" "'STAIRS 2 LOBBY'"		"say_team Need DEFENSE near the STAIRS to the LOBBY"
		MAP 2morfort "6" "'ELEVATOR/WATER HOLE'"		"say_team Need DEFENSE near the ELEVATOR / WATER HOLE"
		MAP 2morfort "7" "'FOOTBRIDGE'"			"say_team Need DEFENSE near the FOOTBRIDGE to the FLAG ROOM"
		MAP 2morfort "8" "'RAMP ROOM'"			"say_team Need DEFENSE near the RAMP ROOM"
		MAP 2morfort "9" "'STAIRS'"				"say_team Need DEFENSE near the STAIRS to the BATTLEMENTS / FOOTBRIDGE"
		MAP fortsake2 "6" "'1st Floor'"			"say_team Need DEFENSE on the 1ST FLOOR / STAIRS"
		MAP fortsake2 "7" "'2nd Floor'"			"say_team Need DEFENSE on the 2ND FLOOR / STAIRS"
		MAP fortsake2 "8" "'3rd Floor'"		"say_team Need DEFENSE on the 3RD FLOOR / STAIRS"
		MAP fortsake2 "9" "'BOXES/CP Floor'"	"say_team Need DEFENSE near the BOXES / CAP POINT on the Top Floor"
		MAP fortsake2 "10" "'RAILWAY TUNNEL'"	"say_team Need DEFENSE in the RAILWAY TUNEL"
		}
		"5" "'SPY in base'"				"say_team SPY in BASE"	
		"6" "'Need SG built'"				"say_team Need SG on defense"
		"7" "'Need Dispenser'"				"say_team Need dispenser built"
		"8" "'Repair my sentry'"			"say_team Repair my sentry"
		"9" "'Need assistance'"	       			"say_team Need assistance on Defense"
}
"4" "TEAM MESSAGE"
	{
	"1" "SPY as..."
	{
		"1" "'friendly...'"
	{
		"1" "'SCOUT'"					"say_team SPY as FRIENDLY SCOUT"
		"2" "'SNIPER'"					"say_team SPY as FRIENDLY SNIPER"
		"3" "'SOLDIER'"					"say_team SPY as FRIENDLY SOLDIER"
		"4" "'DEMOMAN'"					"say_team SPY as FRIENDLY DEMOMAN"
		"5" "'MEDIC'"					"say_team SPY as FRIENDLY MEDIC"
		"6" "'HWGUY'"					"say_team SPY as FRIENDLY HWGUY"
		"7" "'PYRO'"					"say_team SPY as FRIENDLY PYRO"
		"8" "'SPY'"					"say_team SPY as FRIENDLY SPY"
		"9" "'ENGINEER'"				"say_team SPY as FRIENDLY ENGINEER"
	}
		"2" "'ENEMY...'"
	{
		"1" "'SCOUT'"					"say_team SPY as ENEMY SCOUT"
		"2" "'SNIPER'"					"say_team SPY as ENEMY SNIPER"
		"3" "'SOLDIER'"					"say_team SPY as ENEMY SOLDIER"
		"4" "'DEMOMAN'"					"say_team SPY as ENEMY DEMOMAN"
		"5" "'MEDIC'"					"say_team SPY as ENEMY MEDIC"
		"6" "'HWGUY'"					"say_team SPY as ENEMY HWGUY"
		"7" "'PYRO'"					"say_team SPY as ENEMY PYRO"
		"8" "'SPY'"					"say_team SPY as ENEMY SPY"
		"9" "'ENGINEER'"				"say_team SPY as ENEMY ENGINEER"
	}
	}
	"2" "'SPY ALERT!'"					"say_team SPY ALERT!"
	"3" "'Spy is Dead'"					"say_team Spy Is Dead"
     	"4" "'Where is enemy flag?'"				"say_team Where is enemy flag?"
     	"5" "'Where is our flag?'"				"say_team Where is our flag?"
     	"6" "'INFECTED Llama'"					"say_team INFECTED llama on the loose!"
	"7" "'Playing Offense'"				"say_team I'm Playing Offense"
	"8" "'Playing Defense'"				"say_team I'm Playing Defense"
}

"5" "MISC MESSAGE"
{
"1" "'Spam-O-Matic jr'" "say ##########$$$$   Download ez69 VGUI 1.4  $$$$##########; say ##########$$$$     http://ez69online.com    $$$$##########" 
"2" "'Believe'"		"say You believe by doubting and you doubt by believing; say ...yet this state too is not the final one"
"3" "'Embrace lag'"	"say EMBRACE the LAG, for it is the power behind all things"
"4" "'Lag is GOOD'"	"say Lag is GOOD for you; say Lag builds character and skill"
"5" "'Depths'"		"say The man whose profession is arms should calm his mind; say And look into the depths of others"
}

"6" "GAME FUNCTIONS"
{
	CUSTOM	"1" "CHANGE CLASS"	"!CHANGECLASS"
	CUSTOM  	"2" "CHANGE TEAM"		"!CHANGETEAM"	
	CUSTOM	"3" "SERVER INFO"		"!SERVERINFO"
	CUSTOM	"4" "CLASS DESCRIPTION"	"!CLASSDESC"
	CUSTOM	"5" "MAP DESCRIPTION"	"!MAPBRIEFING"
}	

"9" "CD Player"
	{
	"1" "Play CD Tracks 1-12"
		{
		"1" "-CD Track 1-"   "cd1"
		"2" "-CD Track 2-"   "cd2"
		"3" "-CD Track 3-"   "cd3"
		"4" "-CD Track 4-"   "cd4"
		"5" "-CD Track 5-"   "cd5"
		"6" "-CD Track 6-"   "cd6"
		"7" "-CD Track 7-"   "cd7"
		"8" "-CD Track 8-"   "cd8"
		"9" "-CD Track 9-"   "cd9"
		"10" "-CD Track 10-" "cd10"
		"11" "-CD Track 11-" "cd11"
		"12" "-CD Track 12-" "cd12"
		}
	"2" "Play CD Tracks 13-24"
		{
		"1" "-CD Track 13-" "cd13"
		"2" "-CD Track 14-" "cd14"
		"3" "-CD Track 15-" "cd15"
		"4" "-CD Track 16-" "cd16"
		"5" "-CD Track 17-" "cd17"
		"6" "-CD Track 18-" "cd18"
		"7" "-CD Track 19-" "cd19"
		"8" "-CD Track 20-" "cd20"
		"9" "-CD Track 21-" "cd21"
		"10" "-CD Track 22-" "cd22"
		"11" "-CD Track 23-" "cd23"
		"12" "-CD Track 24-" "cd24"
		}
	"3" "Prev Track"	"cddn"
	"4" "Next Track"	"cdup"
	"5" "Stop Track" 	"CD stop"
	"6" "Volume"		
		{
		"1" "-Vol 0-"	"vol0"
		"2" "-Vol 1-"	"vol1"
		"3" "-Vol 2-"	"vol2"
		"4" "-Vol 3-"	"vol3"
		"5" "-Vol 4-"	"vol4"
		"6" "-Vol 5-"	"vol5"
		"7" "-Vol 6-"	"vol6"
		"8" "-Vol 7-"	"vol7"
		"9" "-Vol 8-"	"vol8"
		"10" "-Vol 9-"	"vol9"
		"11" "-Vol 10-"	"vol10"
		"12" "-Vol 11-"	"vol11"
		}
	"8" "MUTE"		"mute"
	"9" "Enable/Disable Music"  "cd0"
	}
"0" "MENU CANCEL" 		"-commandmenu"