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Title		:Skateboard Madness Version 2
Release Date	:18/07/01
Filename	:cs_skateV2.bsp
Filesize(zipped):255 kb
Author(s)	:Dragonfire
Webpage		:http://home.iprimus.com.au/dragonfire
Email Address	:dragonfire@iprimus.com.au
Description	:Counter-Strike novelty map
                 
				    
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---Play Information---
Game		:Half-Life: Counter-Strike
Level Name	:Skateboard Madness
Game Mode	:Counter-Strike novelty
Players		:2-12
Known Bugs	:Skateboards can get stuck but thats a bug that you can't fix when using 
                 drivable vehicles.

---Construction---
Editor Used		:World Craft 3.3
Compile Machine		:Celeron 566, 256mb ram, 64mb Geforce 2 MX400 video card.	
Base			:Skate Park set up in a city type area.

			 
---Notes---
This is the second version of cs_skate. 

Improvements/Changes from Version 1
- Corrected texture alignments
- Made Skateboards faster
- Added two scooters : )
- A few architectural corrections/additions.
- A new room...not bad for snipering : P...u'll find it.

E-mail me with any comments on the level, praise or criticism.
Any feedback is much appreciated.

---Other Released Maps---
1.Temor Sangrento (HLDM)
2.Kill Frenzy (HLDM)
3.Intensity (HLDM) 
4.Skateboard Madness (CS)
5.Invasion (Confidential)


---Special thanks---
I'd like to thank: 
    -all of the review sites that review this map,
    -All kickass mappers for their inspiration.
    
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Copyright and Permissions


This level may be distributed via any medium (ie: Internet,
BBS, CD-ROM, compilation disk) as long as it maintains the
name cs_skateV2.bsp and is supplied in a zip file called 
cs_skateV2.zip that also contains this text document and 
no other files.

If the level is to be included on a CD-ROM or other profit-
making medium, including but not limited to "Public Domain"
collections or archives, the publisher / manufacturer must
send me a copy of the product.

I reserve the right to refuse permission for this level to
be distributed via any CD-ROM or other profit-making medium.

(c) Copyright 2001 dragonfire

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