University - Hostage Rescue
by IskHalifaH (iskhalifah@usa.net)

<--- General Information --->

Title    : University
Filename : cs_university.bsp
Location : Mara University of Technology, Shah Alam, Malaysia
Author   : Iskhalifah
Date     : 21 November 2000
OtherMaps: Nope..this is my first map
Contact  : mdzul@pd.jaring.my / iskhalifah@usa.net

<--- Map Information --->

Type         : Counterstrike
Version      : Version 1.0 Final Release
Max. Players : 20
Type of map  : Hostage Rescue
Size         : Medium
Included Files : cs_university.bsp - the map file
		 cs_university.txt - the description of the map that will show up when you enter the map 
 		 cs_uitm.wad       - the texture file for the map
                 cs_university.nwp - NNBot waypoint file for the map

<--- Construction --->

Editor       : Worldcraft 3.3
Compile PC   : Celeron 400, 128MB RAM, 32MB NVidia Riva TNT2
Construction Time : 3 weeks +
Compile Time : Days...
Beta testing : Played on dedicated server at my-networld cyber cafe, Shah Alam.

<--- Installation --->

1. Unzip the cs_university.zip file.
2. Extract these following files to their directory :-
   cs_university.bsp --> yourhalflifefolder/cstrike/maps
   cs_university.txt --> yourhalflifefolder/cstrike/maps
   cs_unievrsity.nwp --> yourhalflifefolder/cstrike/maps
   cs_uitm.wad       --> yourhalflifefolder/valve
		  	 yourhalflifefolder/cstrike

<--- Credits --->

Special thanx to :
1. Half-Life Editing Resource Center (http://halflife.gamedesign.net/)
2. Wavelenght (http://www.planethalflife.com/wavelength)
3. Handy Vandal's Almanac (http://www.karljones/halflife/almanac.asp)
4. www.counter-strike.de map tutorials (http://www.counter-strike.de)
5. Absolute Backgorund Textures (http://www.grsites.com/textures)
6. And lots of other map tutorial sites. Have it not been for the guides..this map can't be released.

<--- Copyright Permission --->

- You may distribute this file in any electronic format (Online, Diskette, CD, etc) as long as you include this file intact.

- You can edit it as you want, but please give us credit.

<--- Some Problem Issues --->

1. The NNbot waypoint file installation is not necessarily. If you're using NNBot and wish if there would be a waypoint for this map, this is a waypoint file that you can use. There are some problems with navigation though; both the CT's and the T's kept 'ping-pong'ing at their base. You can also use Realbot, but the bots can hardly find the way to complete the hostage rescue assignment.

2. Several spots on the map are identified to have high r_speeds/polygon counts (over 600) ...but I don't think this is a major problem as nowadays the latest processors and graphic chips are very fast enough to handle complex 3D calculations. This problem with several spots containing r_speeds over 600 is not a significant issue to be complained about, it happens to the majority of Half-Life maps; even the CTs spawn spot in cs_italy have high r_speeds near 800. Nevertheless, my map has a higher r_speeds than other official CS maps; hey..this is my first map anyway. 

3. There are some textures which are laid outside the map (unviewable using normal chasecam) which are viewable using free chasecam.     



<---- HAVE FUN PLAYING!!! -----> :)
































<--- OKAY THATS ALL FOLKS---> :D
































<-- OKAY..YOU CAN QUIT NOW...THERE's NO MORE INFO ----> :^O































<--- WHY DON"T YA JUST LISTEN TO ME....BYE BYE---> :P 

































<---ANYWAY...THANX FOR D/LOADING & PLAYING ....WAIT FOR MORE MAPS IN THE FUTURE--->
 
     
           























 