October 12, 2000   "Tardis"  V 1.0

A deathmatch map for Half-Life

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Designer/Mapper: 	Davros (a.k.a. Jason Fricke)

web site: 		http://members.home.net/davroslives/tardis.htm
email:                  davroslives@home.com

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HALFLIFE(r) is a registered trademark 
DOCTOR WHO(r) is a registered trademark 
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Filesize(zipped):  2.21mb

Files included in this .zip file:

	tardis.bsp
	tardisreadme.txt
	and seven .wav files (make sure you get them!)

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INTRO & INFO
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The TARDIS (Time And Relative Dimensions In Space) has landed in a
junkyard in London, 1963. The Doctor has taken his granddaughter,
Susan, on her first tour of London before enrolling her in an earth
school. Carelessly, they have forgotten to lock the TARDIS on the way
out, allowing all sorts of young hooligans to cause mischief.

TARDIS is a Half-Life tribute to Doctor Who, the most innovative
television program of the 20th century. If you have never seen it, get
one of the many videos and try it out now!  Although Doctor Who and
especially Daleks were prevelent in earlier games such as Quake 2,
and an entire mod for Doom, I had noticed almost a complete absence of
this theme from newer FPS games. At least someone made a decent Dalek
model for Quake 3, but I have yet to see any Doctor Who in Half-Life,
by far the best FPS ever! So I decided to try out Worldcraft for the
first time and make a Doctor Who themed map for Half-Life. TARDIS is the
name of the map which is the result of my hard work. I hope you enjoy
playing it as much as I enjoyed creating it.

-Davros

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Installation & How to run the game
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1)Extract the files to your half-life\valve directory. All the files should
  automatically go into the proper folders from there. Tardis.bsp will go
  into half-life\valve\maps, and the .wav files will go into half-life\valve\sound\tardis.

2)Select the game from the multiplayer menu in Half-life

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Level information 
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Single Player Map       : No

Deathmatch/Co-op        : Yes

Number of Players       : 2 - 12

New Textures            : Yes
 
New Models/Code	    	: No
				
New Sounds		: Yes

Tools used              : Worldcraft 3.3, Zoners HL Tools 2.3.1, Wally 1.51B, Adobe Photoshop 5.5, Cool Edit Pro 1.2

Compile Machine		: P3 667mhz, 256mb SDRAM, Geforce, and stuff

Base			: Lots of Doctor Who videos

Construction Time	: Most of my free time for the past 6 weeks

Problems		: No major problems that I can think of
			  
Distribution  	 	: Distribute this map ONLY if you include all the files and this readme in the zip file!
			  Without the custom .wav sounds, it just isn't the same.

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If you make a Doctor Who map or model for Half-Life, or know of any others besides
mine, please let me know so I can see it.

E-mail me with any comments on the level, praise or criticism. Any feedback is much appreciated.

You can also e-mail me if you do not have the .wav files.  These often get lost when maps are
passed around.  Or visit the website above.
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Special Thanks
---------------

Sierra for Half-Life, BBC for Doctor Who, everyone on the Gamedesign.net message forum.
My friends deserve the greatest thanks for helping with ideas and testing during
construction of the map:  Thanks Lister, Babykitkat, Alanix, Geo Kon, Mikee