November 09, 2001
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Title                    : Rebells2
Filename                 : rebells2.zip
Author                   : dbooster
Email Address            : dbooster@lycos.de
Description              : Team Fortress Classic map 
                           (Command point system) 

* Play Information *

Single Player            : No

Teamfortress		 : Yes
Number of Teams		 : 3
Recommended # of Players : 8-32

Deathmatch               : No
Difficulty Settings      : No

* Construction *

Editor used              : Worldcraft 3.3
Known Bugs               : none yet 
                           (please send e-mail if you find some !)

Build Time               : about 12 weeks

Compile machine          : Pentium 3/866 with 640 megs RAM
Compile time             : about 21 mins.
New Textures		 : none 
New Sounds		 : none

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INSTALL INFORMATION:

Unpack the rebells.zip file into your Half-Life directory.
Example : c:/games/halflife/tfc/maps

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THE STORY:


Rebbels is the next part after warpath. The teams start in a small town now
to take their actions. But there is something new. Some people living in
this town, start to defend it by building a rebellian organisation.
These rebells (yellow team) try to strike with maximum power to defend their
town. They capture the command points of the intruders to hold the town.
This is a hard work for both invadeing teams to take this town. 

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PLAY INFORMATION:

This map has the same rules as the famous Valve-map 'warpath'. including
a third team (rebells (yellow team))

Red and Blue Teams: Capture all five command 
                    points in the map in sequential order.
                    Move onto a capture point to capture.
Rebellian Team :    Capture 3 command points in sequential
                    order. Move onto capture point to
                    capture.
                    NOTICE: REBELLS COULD NOT CAPTURE POINT 3
                            UNTIL RED OR BLUE CAPTURE IT !!!

Scoring:            10 points for capturing all the command points.
                     2 points for capturing one command point.

Other Notes:        Blue captures points in order -- 1,2,3,4,5.
                    Red captures points in descending order -- 5,4,3,2,1.
                    Rebells captures points in order -- a: 3,2,1.
                                         or in order -- b: 3,4,5.
   
Once a point has been captured, it cannot be re-captured for 5 seconds.
Points have a panel covering them when they cannot be captured.

The way behind the houses,from 3 to 2 (blue) or 3 to 4 (red)
requires a detpack to be cleared.Once it's been cleared, 
another detpack explosion can re-seal it.

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COPYRIGHT INFORMATION:

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
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