Wellfort                                            (version 1 Build 47)
-------------                                            By Bluestrike McQueen

Story:
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None its just CTF

Objective:
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Get in the enemy base grab their flag end get the hell out.
(recommended alive) and bring the flag to you're capture point
(at the elevator in youre base). Then do it again! :)
Capturer gets 10 frags team gets 10 points as usual.

Map layout:
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Both bases are simular.
1 entrance what leads to the main room.
You can jump into the sniper tower and use that as an alternative
route to the main room.
From the main room you got 2 way's down, one goes straight to the 
preflagroom.
The other goes to the capture point (with elevator).
Then you can go to the preflagroom using the passage or the unterwater 
tunnel.
The preflagroom is also connected underwater to the flagroom so watch
out for sneaky players.

Spwanpoints & resupply:
----------------------------------------------------------
There are 3 spawnlocations.
1 is a quickstart, you can only exit the room, there's no way in.
1 spawnroom is part of the main ressuply room.
Then the other resupplyroom in the basement has an spawnpoint exclusive
for engineers only, but that does not guarantee you as engineer will 
respawn their all the time! 
The sniper tower has little respuly accesable for both teams

Other info:
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No detpack area's, no secrets.
The map is pretty big.

Clanwars Advice:
--------------------------
There are 2 way's in the base and 2 way's to the basement.
Every incomming enemy has to pass the main room.
Don't forget the water entrances in the basement!
hehe like this map will get popular enough to ... oh well... 

More maps:
---------------------
http://bluestrike.shrimpwars.org
http://www.mapfinger.com/members/Bluestrike