//TITLES FOR HALF-LIFE
// Position command $position x y 
// x & y are from 0 to 1 to be screen resolution independent
// -1 means center in each dimension
// Effect command $effect <effect number>
// effect 0 is fade in/fade out
// effect 1 is flickery credits
// effect 2 is write out (training room)
// effect -1 is print center (normal text in center of screen)
// effect -2 is print notify (normal text in top left of screen)
// effect -3 is print center (text piped straight into console)
// effect -4 is print talk (normal text in lower middle of screen)
// Text color r g b command $color
// fadein time fadeout time / hold time
// $fadein (message fade in time - per character in effect 2)
// $fadeout (message fade out time)
// $holdtime (stay on the screen for this long)

// the only flags TFC uses are the effect value -4 through -1, for screen positions


// game text



//////////////////////////////////////////////////////////////////////
// Menus
Menu_chooseteam
{
=== Choose Your Team ===

}

AutoTeam
{
Auto Team
}

BlueTeam
{
Blue Team
}

RedTeam
{
Red Team
}

YellowTeam
{
Yellow Team
}

GreenTeam
{
Green Team
}


Menu_repeathelp
{
Press 8 to see this help again
}

Title_SelectYourTeam
{
SELECT YOUR TEAM
}

Title_SelectYourClass
{
SELECT YOUR CLASS
}

Title_CurrentlyOnYourTeam
{
There are %d on your team
}

// TEAM MENU
Team_Blue
{
BLUE
}

Team_Red
{
RED
}

Team_Green
{
GREEN
}

Team_Yellow
{
YELLOW
}

Team_AutoAssign
{
AUTO ASSIGN
}

// other menu text
Menu_OK
{
OK
}

Menu_Cancel
{
CANCEL
}

Menu_Spectate
{
SPECTATE
}

Spec_Mode_Inset0
{
Inset Window Off
}

Spec_Mode_Inset1
{
Inset Chase-Camera Mode
}

Spec_Mode_Inset2
{
Inset First Person Mode
}

Spec_Mode_Inset3
{
Inset Map Mode
}

// Spectator Menu
Spec_Mode1
{
Locked Chase-Camera Mode
}

Spec_Mode2
{
Free Chase-Camera Mode
}

Spec_Mode3
{
Free-Look Mode
}

Spec_Mode4
{
First Person Mode
}

Spec_Mode5
{
Overview Map Mode
}

Spec_Mode6
{
Overview Chase Mode
}

Spec_NoTarget
{
No valid targets. Cannot switch to Chase-Camera Mode.
}

Spec_Help
{
ENTER to Play  FIRE for Next Target  ALT-FIRE for Prev Target  JUMP to Change Modes
}

Spec_Map
{
Map:
}
Spec_Help_Title
{
Spectator Mode
}

Spec_Help_Text
{
Use the following keys to change view styles:

 FIRE1 - Chase next player
 FIRE2 - Chase previous player
 JUMP - Change view modes
 USE - Change inset window mode
 
 DUCK  - Enable spectator menu
  
In Overview Map Mode move around with:

 MOVELEFT - move left
 MOVERIGHT - move right
 FORWARD - zoom in
 BACK - zoom out
 MOUSE - rotate around map/target
}

Spec_Only_Help
{
DUCK to Change Inset Mode  FIRE for Next Target  ALT-FIRE for Prev Target  JUMP to Change Modes
}

Spec_Help2
{
Your text messages can only be seen by other Spectators
}

Directed
{
Auto
}

Spectators
{
Spectators
}

Unassigned
{
Unassigned
}

// Scoreboard
TEAMS
{
TEAMS
}

PLAYERS
{
PLAYERS
}

CLASS
{
CLASS
}

SCORE
{
SCORE
}

DEATHS
{
DEATHS
}

LATENCY
{
LATENCY
}

VOICE
{
VOICE
}

Disguise_Lost
{
You've lost your Disguise!
}

Game_unknown_command
{
Unknown command: %s
}

Detpack_blocking_door_destroyed
{
Your detpack was blocking a 
door and has been removed.
}

Mic_Volume
{
Mic Volume
}

Speaker_Volume
{
Speaker Volume
}

Voice_Properties
{
Voice Properties
}

Map_Description_not_available
{
Map Description not available.
}

Player
{
player
}

Player_plural
{
players
}

Muted
{
You have muted %s.
}

Unmuted
{
You have unmuted %s.
}

No_longer_hear_that_player
{
You will no longer hear that player speak.
}


OBS_NONE
{
Camera Options
}

OBS_CHASE_LOCKED
{
Locked Chase-Cam
}

OBS_CHASE_FREE
{
Free Chase-Cam
}

OBS_ROAMING
{
Roaming
}

OBS_IN_EYE
{
First Person
}

OBS_MAP_FREE
{
Free Overview
}

OBS_MAP_CHASE
{
Chase-Cam Overview
}

SPECT_OPTIONS
{
Options
}

CAM_OPTIONS
{
Camera Options
}

Spec_Duck
{
Press DUCK for Spectator Menu
}

EndGame_Title
{
The Battle Has Ended!
}

EndGame_WinningTeam
{
Winning Team:
}

EndGame_YourScore
{
Your Score:
}

EndGame_BestRed
{
Best Red Player:
}

EndGame_BestBlue
{
Best Blue Player:
}

EndGame_HighScore
{
Biggest Jar-head:
}

EndGame_LowestScore
{
Biggest Wuss:
}

RepeatLast_Title
{
Choose your respawn option
}

Menu_JoinBattle
{
Join the Battle
}

EndMenu_Title
{
Firearms Half-Life
}
