WARNING : THIS CHARACTER STILL NEEDS TUNING. 

The magician use his magic capacity to try to impose himself in the dangerous super-hero universe



STATISTICS
Life (initial/max.): 100 / 100
Armor (initial/max.): 30 / 50
Speed/ jump : correct / average
Physical strength : average
Initial weaponry : weak

WEAPONS      
Bare hands

POWERS     
Power 1 : spell - magic missile
Power 2 : spell - fireball
Power 3 : spell - jump 
Power 4 : spell - glide

AUTOMATIC POWER
Magic points regeneration (faster when no weapon in hand)

TOUCHES SELECT 
select 1 : Speed
select 2 : Wraith Form
select 3 : Energy Conversion
select 4 : 
select 5 : select magic speed for spell speed

BARE HAND SECONDARY FIRE
NA

CARACTERISTICS
His maic is very powerful but all his spells are costful and he can cast only if he is bare hand.
His magic regenerates faster when barehand.

SPELL DESCRIPTION

Magic Missile 
Type : action / fight
Effect :  1 to 10 magic missiles are thrown by the magician and direct themselves toward the target
Duration : 1 second
Casting time : instantaneous
Cost : 1 pm par magic missile

Jump 
Type : action / move
Effect : the magician does a great leap 
Duration : instantaneous
Casting time : instantaneous
Cost : 10 pm

Speed 
Type : permanent / move
Effect : Now the magician runs incredibly fast. He cannot hold a weapon for the duration of the spell.
He can't interrupt the spell.
Duration : 5 seconds. 
Casting time : instantaneous
Cost : 5 pm + 2 pm per second

Fireball
Type : action / fight
Effect : The magician cast a powerful fireball
Duration : instantaneous. 
Casting time : 0,4 secondes
Cost : 20 pm

Wraith Form
Type : permanent / mutation
Effect : this spell temporarily transform the magician  into a wraith.
During the duration of the spell, he is faster and much stronger. He looses technical conscience so he can't use any weapon.
When he strikes (bare hand) an opponent he get life  and magic points.
duration : 10 seconds ( maxi) or until magic is at zero
casting time : 1,0 secondes
cout : 10 pm + 5pm per second

Glide
Type : permanent or action  / mouvement
Effet :  the fall of the magician is slowed so he litterally glide on the air. He can't have falling damage while the spell is active
duration : controled by the key release
casting time : instantaneous
cout : 5 pm + 1pm per second

Energy Conversion
Type : action / mutation
Effet : convert 25 armor points into magic points. Ration 4 AP -> 5 MP.
If magician has less than 25 AP. Convert all AP into MP with same ratio.
casting time : instantaneous
duration : permanent

PLAYER MODELS

  MAGICIAN :
  model : dreadstar
  Author : Pedro Serrano "Dubosky"
  Author's mail : 
  Author's website 

  WARLOCK :
  model : arm
  Author : Brian "Evil Bastard" Collins
  Author's mail : Evilb@planetquake.com
  Author's website : http://www.planetquake.com/q2pmp/hostings/EvilB



LAST UPDATES : 05/10/001
05/09/2001 magician : some better spell icons
01/09/2001 magician : wraith form is stronger and faster
05/08/2001 magician : faster fireball and magic missile
15/03/2001 magician : Wraith Form / Glide /Energy Conversion 
15/03/2001 magician : More magic recuperation when barehands
LAST UPDATES : 06/03/2002
06/03/2001 magician : Fireball is  a bit faster to cast
20/02/2001 magician : FireBall may target at end of casting
20/02/2001 magician : Speed cost less
20/02/2001 magician : begins with a little armor
LAST UPDATES : 20/10
20/19 : magic missiles power is reduced a bit
31/07 : magic missiles are more powerful
31/07 : speed control for speed spell
31/07 : blue glow effect when speeded
23/07 : speed spell 
21/10 : no autochange to weapon taken
21/10 : autochange to barehand when cast spell with weapon in hand but the spell is not cast
22/10 
