SV Insta Gib

the ultimate deathmatch

 

General information   History   New servercommands

 

General information:

Version: 1.1
Contact: RirA
Website: www.svinstagib.de
Recommended Half-Life version: 1.1.0.8

top

History:

1.1 @ 11/19/2001:
  • zooming added
  • charging readded (it doesn't make damage, but you can jump with it)
  • you get an extra point for headshots
  • you can shoot through walls
  • big bug fixed, the laser didn't fire always (it was a bug by valve!) --> thanx to MaRk
  • you can change the gauss beamcolor
  • screen becomes red when you die (what an effect:)
  • secret funnymode added
  • you see where you were hit and where you shot your enemy
  • enemy names displayed on screen
  • the firing rate can be changed
  • new bot (botman's bot 10, now for linux port, too)
  • grappling hook added (bind a key to "+hook")
  • SV Insta Gib Single included
  • some bugfixes
1.0 @ 7/18/2001:
  • SV Insta Gib is out!

top

New servercommands:

Variable

Default

Description

addbot

-

adds a bot to the game

botskill

2

1=strong bots; 2=good bots; 3=they can fight; 4=bad bots; 5= they won't hurt you

You can also create custom bots: addbot <model> <name> <skill>: for example "addbot gina RirA 1" would create a bot called RirA with the gina model (what? eh?:) and skill level 1.

sa

1

defines the secondary attack: 0=secondary attack is off; 1=zooming; 2=charging

nextshot

0.9

defines the time to wait for the next shot (in seconds)

funny

0

there is a secret number that enables the funny mode - try to find it out :p

headshotpoints

1

0 disables the extra point for headshots

shootthroughwalls

1

0 disables shooting through walls

gaussr

100

changes the beamcolor (R)ed

gaussg

255

changes the beamcolor (G)reen

gaussb

0

changes the beamcolor (B)lue

hook

1

0 disables the grappling hook

--> you can make all these changes in advanced options

top

 

General information   History   New servercommands

 

Thanks to botman for his bot source!

Thanks to Mr. BlonDe for his grappling hook source!

Big thanks to MaRk for coding help!

 

 

RirA