// Example/Default mapcycle for CTF Maps
// Copy to mapcycle.txt to use :)
//
op4ctf_hairball   "\minplayers\0\maxplayers\8\mp_ctf_capture\10\"
op4ctf_power      "\minplayers\0\maxplayers\14\mp_ctf_capture\5\"
op4cp_park        "\minplayers\10\maxplayers\32\mp_ctf_capture\100\"
op4ctf_crash      "\minplayers\4\maxplayers\26\mp_ctf_capture\5\"
op4ctf_gunyard    "\minplayers\6\maxplayers\32\mp_ctf_capture\5\"
op4ctf_mortar     "\minplayers\0\maxplayers\26\mp_ctf_capture\5\"
op4ctf_wonderland "\minplayers\6\maxplayers\32\mp_ctf_capture\5\"
op4ctf_chasm      "\minplayers\6\maxplayers\32\mp_ctf_capture\5\"
op4ctf_xendance   "\minplayers\0\maxplayers\12\mp_ctf_capture\10\"
op4ctf_biodomes   "\minplayers\8\maxplayers\32\mp_ctf_capture\5\"
op4ctf_dam        "\minplayers\10\maxplayers\32\mp_ctf_capture\5\"
op4ctf_repent     "\minplayers\10\maxplayers\32\mp_ctf_capture\5\"
