Winter of 1985 - Campaign

by Martin Whatley
a.k.a LockJaw
martinpwhatley@hotmail.com

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This campaign is a conversion of the origional '1985 - Cold War Crisis' campaign that came
with Operation Flashpoint, so that all missions take place in the winter landscapes, and 
all vehicles and men are the winter alternatives (with very few exceptions). The campaign should play exactly as the origional, with penalties, rewards and cutscenes as per usual.

PLEASE NOTE: None of the missions themselves are my own work, I have only converted them from the origional missons by Bohemia Interactive.

Many thanks to Bohemia Interactive for a fabtastic A++ Top Game!

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Installation:
Simply unzip the zip file into your /campaigns directory.

You should now see another campaign listed  under 'Campaign Game' in the game menu, the origional campaign and any other campaigns will still be present.

If you have also downloaded the file winter1985.sqc, place this into the 
/users/<your_user_name>/saved/tmp directory. 
This will allow you access to all the missions straight away, as if you have already completed the campaign.

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Requirements:

Operation Flashpoint version 1.3 or later.

You will need the following unofficial addons to play this campaign:

Winter Kolgujev - by Kegety [9.56Mb]
http://www.operationflashpoint.d2.cz/islands/WinterKolgujev11.zip

Winter Malden - by Metal Productions [5.75Mb]
http://www.operationflashpoint.d2.cz/islands/mtl_abel.zip

Winter Everon - by {DOE} [5.56Mb]
http://www.operationflashpoint.d2.cz/islands/WinterEveron_v1.zip

Arctic Armour 1.3 - by AraonAsh [10.1Mb]
http://www.operationflashpoint.d2.cz/unofaddons/arcticvehicles3.zip

Winter Vehicles 1.0 - by Kegety [5.55Mb]
http://www.operationflashpoint.d2.cz/unofaddons/KegetysWinterVehicles10.zip

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Known Issues:

In the Black Ops missions, NV Goggles will not appear on the gear screen, but the Black Op
units WILL have them in the mission.

The dates have been changed to the winter months, therefore the days are shorter. Due to this I have changed the times of some of the mission so their is sufficient light, however some radio messages will use the origional times. Therefore, some radio messages will not make any logical sense.

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Any comments or bug reports please email me at martinpwhatley@hotmail.com

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Disclaimer:

This is NOT a product of or in no way affliated with Codemasters or Bohemia Interactive.
The author accepts no responsibility for any damages incurred. You know the drill.