- cl_fakeshaft
        setting to 1 will make your shaft always point to the
        crosshair, like at ping 0. But remember it is fake, so the
        real shaft position is elsewhere - so you probably won't
        enable it at ping >70. It is perfect at lan (ping <20)
        and for watching demos. Looks great! :)

- gl_gamma, gl_brightness, gl_contrast
        to regulate gamma in glmqwcl, default values are:
        gl_gamma: 1, gl_brightness: 0, gl_contrast: 1

- cl_entitybob - entity bobbing ala q3 (looks aweful like q3 :P)

- fps_flames 0/1 - for zquake lovers :), toggles renedering of flames
        works both in soft and gl, and can be toggled
        without need mapchange

- fps_muzzleflash and fps_powerupglow changed (adjust your configuration)
        four levels of filtering:
        0 = off
        1 = own off
        2 = teammates off
        3 = all on
        COMMENTS NEEDED: can 'teammates off' be used for cheating?

- fps_skycolor [0-255] - sets sky color when fps_sky is 0
        (does not work in GL version)

- tp_skins & tp_color - bugs fixed, should work correctly now
        and not cause fps hit in GL version and base skin,
        also should fix exec_class & exec_map TF problems;
        syntax changed: to disable sth use '*' not 'none',
        so you probably need to change your cfg.

- additions to tp_skins - new commands:
        tp_skinquad - to set team and enemy skins for quaded players
        tp_skinpent - same for penta
        tp_skinboth - for players, who has both quad and penta
        syntax like in tp_skins, ie. tp_quadskin qteam qenemy
        so now you can see what glowing player really has
        in software mqwcl

- two new variables: filter_fov, filter_drawviewmodel
        for filtering server fov and r_drawviewmodel changes
        (first useful in TF, second in arena mod)

- *ver and *ip removed from userinfo
        no more unneeded 'info string length exceeded'

- white chat text with '{' and '}' characters (only in mm2)

- bug, where mqwcl reported 'took nothing' after taking an armor fixed

- 'unknown command "no"' bug fixed

- yieldcpu - setting this variable will cause qwcl to sleep between frames
        when cpu power is not needed (if next frames is not allowed
        because of maxfps or 72 limit); this may cool down your cpu and
        save some time for background apps (eg. proxy, server) - if your
        machine is fast enough

- two new commands for server browser:
        sb_sourceunmarkall - will make all sources unselected in
            'sources' tab of server browser,
        sb_sourcemark <name> - will mark the specified source, full
            source name should be specified;
        mainly for use in configuration scripts, selected sources are
        now remembered if you use 'cfg_save' or 'cfg_export'

- cl_netlimit - for limiting network bandwidth
        0 to off, more to drop given percent of frames sent through net,
        this allows you to limit network bandwidth and still play with 72 fps,
        the highest possible value is 65;
        dropped frames are marked with gray colour on netgraph and does not
        affect you packet loss seen to others.

