
         	                        (  )                                    
	===============================  !!  ================================

	TITLE                   : Kryptonite
	
	BSP Name                : krypton.bsp
	Author                  : DJ "Pan" Bloot
	Date			: 01/10/01
	Email Address           : dj_pantera@hotmail.com
	Home Page               : Http://www.bloot.myweb.nl/
	Game                    : Quake 2 / Deathmatch
	File size               : 898 kb

	Description             : Deathmatch map with some sort of a space/futuristic feel. But this time 
                          	  with the emphasis on green in stead of blue. The little green lights and 
                          	  lasers give a nice contrast with the grey textures and the black space sky. 
                          	  I had to take it easy with the green because it's a very striking lighting 
                          	  color and it's easily overdone.  
                          	  The map has two main 'atriums' and a lower area connected with staircases,
                          	  hallways, platforms and holes. Ammunition and health are just enough and I 
				  intentionaly placed the ammo a little bit further away from the weapon itself. 
				  All to speed up the game.
                          
	Additional Thanks to    : The ppl at Musashi's forum for their feedback and inspiration and to my buddy 
				  $ilver@cer for doing an awesome job placing a few nifty hintbrushes.                            
                                         
	Previous work           : Quake2 - Iraq attack (iraq)
                          	  Quake2 - Red Rooster (pandm2)
                                   
	====================================================================                                                                                                                               

	MAP INFO

	New graphics            : nope, just the standard id-textures.
	New sounds              : yes, new sound effects from various sources.
	Deathmatch              : yes, 5 dm-spots.
	Player load             : probably best suited for 3 players or 1on1.

	Items/weapons/ammo      : 1 rocket launcher (rockets 3x)
                          	  1 railgun (slugs 2x)
                          	  1 chaingun (bullets 8x)
                          	  1 grenade launcher (grenades 6x)
                          	  2 hyperblasters (cells 6x)
                          	  1 super shotgun (shells 5x)
                          	  2 machineguns 

                        	: health (5x), health_large (2x).
                        	: Mega health, Armor_combat (2x), Armor_jacket, Pack, Adrenaline
                          	  and a rotten Quad (hidden at first and not so easy to reach=).

	CONSTRUCTION

	Base                    : from scratch baby
	Construction Time       : about 5 weeks in total.
	Build Time              :  40 min.
	Compile machine         : AMD 500 / 440 mb / 3D ProphetII MX
	Editor used             : QuArk 5.10
	Other programs          : Windows Sound Recorder:D  - Editing the custom sounds.
	Known Bugs              : none

	====================================================================

	 Copyright / Permissions

	You may not use this level as a base to build additional levels.

	You may distribute this .zip in any electronic format, just include all files 
	intact in the original archive.

	Thanks:)
	DJ Bloot.