
========================================================================================
Title                          : Cold Rage
Date                           : 13/10/2001
Filename                       : jaj2dm2.bsp
Author                         : Jose "JAJ" Arcediano
Web site                       : www.angelfire.com/games2/JAJ (yes, JAJ is in capital
                                 letters)
Email Address                  : jarcediano@yahoo.es. 
Description                    : A Quake2 deathmatch level. 
				 Metallic, curved and nocturnal ;p.
	
Betatesters                    : [LPB]TJI, Nitin, QAJ, Shadowdane for testing the map.
				 Thank you very much guys, for your support and 
				 advices.	 
                                   
Additional Credits to          : ID software  
				 -- http://www.idsoftware.com -- 
				 
				 Ben Morris for Worldcraft
				 -- http://www.planetquake.com/worldcraft --
				 
				 Geoffrey Dewan for Gddqbsp3 and Gddqvis3
                                 -- http://www.users.net66.com/~gdewan/quake2.html --
				 
				 Tim Wright for Arghrad 
				 -- http://www.planetquake.com/arghrad -- 
				 
				 Ryan Feltrin (aka Ridah) for Eraser bots 
				 -- http://impact.frag.com --
                                
				 Mr.Elusive for Gladiator bots 
				 -- http://www.botepidemic.com/gladiator --
========================================================================================

* Play Information *

Single Player                  : No, look around only.
Deathmatch                     : Yes (9 spawn points), 2-6 players FFA.
Difficulty Settings            : No.
New Textures                   : No.

========================================================================================

* Construction *

Base                           : From scratch.
Editor(s) used                 : Worldcraft 1.6a
Known Bugs                     : No.
Build Time                     : Sucks. ;)  
Textures used                  : Basically, metallic textures, taken from various paks.

Compile machine                : P200 MMX with 32M (W98)
GDDQBSP3 (1.09) Time           : 30 min. aprox.
GDDQVIS3 (1.03) Time           : 3479 sec 
ARGHRAD (v2.01) Time           : 17670 sec

========================================================================================

* Instructions *

Unzip jaj2dm2.bsp into your \Quake2\baseq2\maps directory. 
If your "maps" directory doesn't exist, create it first.
Finally, start Quake2 in multiplayer mode and then enter "map jaj2dm2" in the console...
and go for them!!.

Jaj2dm2.rtz is a route table for the Eraser bot. 
Unzip jaj2dm2.rtz into your Eraser\routes directory. 
Erasers will be ready to play this map.

========================================================================================

* Other levels *

  -Quake2 DM-

   Jaj2dm1- "The Fragtory"

   -- http://www.angelfire.com/games2/JAJ --

  -Quake1 DM-

   Jaj1dm1- "A Warm Place" 
 
   -- http://www.angelfire.com/games2/JAJ --
   -- http://www.fileplanet.com --
   -- http://www.gamesdomain.com --
 
  -Quake1 SP-

   Jaj100br - "Sector 98", a Quake1 map for the 100 brushes competition maps. 
   This map is included in the 100brush map pack with other 13 maps, you can get it on:
   -- http://www.planetquake.com/aardappel -- 

========================================================================================


* Copyright / Permissions *

This level can only be distributed by electronic formats and free of charge,
with this text file included, unless you have my permission to do otherwise.

This level may not be used on a commercial multi-player server
without similar explicit written consent.

Magazine cover CD's are generally okay if you ask me first, and send me a
free copy.

Authors MAY NOT use this level as a base to build additional levels without my permission.


Thanks and enjoy :) .

Jaj

