
QUAKE II ANNIHILATE! v1.6 README
================================



Title			: Quake II Annihilate!
File			: anni_v1.6.zip
Version			: v1.6 for Quake II v3.20
Author			: Daniel "Frag-Pack" Junghans
Website			: http://explosive.telefragged.com
E-mail			: Frag-Pack@telefragged.com
Date			: November 27, 2000
Build time		: Some months... The maps took most of the time.
Software used		: LCC Win32 v3.1, Paintshop Pro 5 & 6, NPherno's Skin Tool v0.76,
			   Quake 2 Modeller v0.90, PAKExplorer v1.12, QPed 2, Tread v1.12
			   BSP v0.93, Mapspy v1.0, gddqbsp3 v1.08, gddqvis3 v1.02, ArghRad 			   v2.01 and some other programs
Additional Credits	: QDeveLS (www.planetquake.com/qdevels) for being
			   a great page for Quake II Mod programmers
			  Telefragged (www.telefragged.com) for hosting my site
			  PlanetQuake (www.planetquake.com) for being a great resource
			   for everything I needed
			  id Software for Quake II, of course
			  David Hyde, Joe Riedel and the members of the Tread3D
			   mailing list for helping me to solve my map
			   compile errors
			  Harley (http://www.planetquake.com/wod) for running the
			   Annihilate! servers and finding bugs
			  Mtlguitarmaster for reporting a serious bug
			  PhyreX, Ava|ron, NaYa, HavoC and Kib for ideas
			   and beta testing

=============================================================================



MOD INFO:
---------

Code Changes		: yes
Graphics		: yes
Sounds			: yes
Maps			: yes
Models			: yes
MultiDLL Support	: no
In-game Menu		: no



INSTALLATION:
-------------

First you have to extract the ZIP File into a sub directory of your Quake 2 directory. For example, if your Quake 2 dir is "c:\quake2", your Annihilate! dir should be "c:\quake2\anni". For playing Annihilate!, make a shortcut of "quake2.exe" and add "+set game anni" to the command line.



DESCRIPTION:
------------

A. Weapons:
===========

Blaster		-The dual Blasters are the standard weapons. They have a high firing rate 		 and don't need any ammo, but cause only little damage.

Plasmagun	-The Plasmagun fires high-speed energy balls. Altough one ball does only 		 little damage, the gun can be very useful as an allround weapon.

Shock Rifle	-The Shock Rifle fires three explosive railtrails per shot. Aiming can be 		 very difficult with this weapon because of its heavy shaking.

Sniper Rifle	-The Sniper Rifle is a very powerful weapon when used by experienced 		 players. A well-aimed shot is often deadly.

Gatling		-The Gatling releases nine high-speed rockets with one shot. It's a deadly 		 weapon but needs a lot of ammo.

Double Gatling  -If you own at least two Gatlings, you can use use them together by holding 		 one in each hand.

Mines		-Mines can be planted everywhere in a map. They detonate on enemy contact 		 and can be destroyed with any explosive weapon.

Mortar		-The Mortar is a very powerful weapon. It doesn't need much ammo and causes 		 a lot of damage, but it is very difficult to handle.

Rocket Launcher -The Rocket Launcher is one of the most powerful weapons in the game, but it 		 needs a lot of ammo.

Flamethrower	-The Flamethrower fires three explosive flame balls per shot. The weapon 		 can't be used underwater.

Railgun		-The Railgun does less damage than the Sniper Rifle, but it's reload speed 		 is a lot higher.

BFG10K		-The BFG10K is the ultimate weapon in every arena. The damage of the energy 		 ball depends on how much ammo you have.


B. The Flamethrower:
====================

* You can't shoot underwater so switch weapons!!!
* Try not to shoot in the water from outside! It's of no use...


C. The Double Gatling:
=======================

* If you pick up two Gatlings, you can use them together (one in each hand).
* If you have the DG, you can use your "use Gatling" binding to switch to
  the DG (you can't use the single Gatling, if you have the DG).


D. The BFG10K:
==============

* The Bfg10k needs at least 200 cells.
* The Bfg10k uses always all cells you have, the damage depends on the amount
  of cells you have.


E. Other changes:
=================

-The maximum ammo that you can carry and the ammo that you receive
 by picking up shells, rockets, etc. has changed.

-You start with 200 hit points which you can increase to 500.
 Health Packs contain more HPs now.

-You can have up to 400 armor.

-Powerups respawn faster.

-Weapons switch faster.



MAPS:
-----

File name:	Level name:		Description:				Players:
========================================================================================
ANNIDM1.BSP	Arena Of Apocalypse	crazy and surrealistic map		4-8
Q2ANNI1.BSP	Medieval Town		a large medieval town			8-16
Q2ANNI2.BSP	Military Airport	an airport with three buildings		4-8
Q2ANNI3.BSP	Death In The Middle	a very small fun map			2-4   



COMMANDS:
---------

cmd secfire	the secondary fire mode (zooming) for the sniper rifle
cmd kamikaze	you suicide and damage players standing around you
cmd q2ahelp	displays useful bindings

For the other commands that you should bind, please read the bindings.txt file.



PERMISSION/COPYRIGHT:
---------------------
Quake 2 Annihilate! is Copyright Daniel "Frag-Pack" Junghans 1999/2000.
This mod may be freely distributed as long as it contains this readme file and the text
of this file remains unchanged.
Refer to the id license agreement for further information.
