January 8 2000          LordLobo
================================================================
Title                   : Brickhouse

Version						: 1.1

Filename(s)             : brickhouse.pk3

Author                  : Dan Giralte 'LordLobo'

Email Address           : lordlobo@voyager.net

Web Site(s)             : http://www.execpc.com/~lordlobo

Description             : Meduim Sized open map made for flying 
                          around on.  

Credits to              : ID-Software for Quake III Arena,
                          qeradiant.com and gamedesign.net for
                          inspiration and solutions, 
                          The #QERadiant crew, 
                          The MikeZ Lan Party crew
                          Zoid, for his suggestions on the 
                          Q3World boards. 

Playtested by           : The MikeZ Lan Party crew
================================================================

* Installation *

Copy this *.pk3 file to your baseq3 folder, start a game, drop
to the console and type "/map brickhouse" (don`t use the ""!).


* Play Information *


Single Player           : Bots
Cooperative             : No
Deathmatch              : Yes
Team Deathmatch         : No
# of Players            : 2-8
Difficulty Settings     : Bots
New Sounds              : No
New Graphics            : Yes
New Music               : No


* Construction *


Base                    : Original Concept

Editor(s) used          : QERadiant / Q3Radiant

Known Bugs              : None

Build Time              : 20 hrs

Compile Time				: Rougly 15 mins
                          
Texture Pak(s) used     : pak0.pk3

Compile machine         : Dual Celeron 504, Abit BP6, 256M Ram                        


* Copyright / Permissions *


You may distribute these files freely as long as this text file
is included and no file and/or filename is changed. 

The brickhouse.* files are (C)2000 Dan Giralte


* Bug Reports / Suggestions *


Please send them to: lordlobo@voyager.net
================================================================

ChangeLog:

v1.0 - Inital Release
v1.1 - Bugfixes: 
       -Extra armor shard under haste removed
       -info_player_deathmatch angle was not symetric with others
       -reshaped the platform columns to look mo pretty
       -added proper .map.  The original got hit with bspc...

Forthcoming:

v2.0 - Will include all the new stuff from the point release 
       (.arena, etc) when available.

Notes:

	This is my first every publically released map.  As such, 
there are a few 'deficiencys' I'm sure.  The bottom line, however,
is that when we played an early revision of this map at the MikeZ 
LAN party it totally rocked.  I hope you enjoy my first offering.

Coming Next from LordLobo: A Rocket Arena (3) map named 'Deathwheel'
