date: 8th Sept 1999.
Quake3Arena DM/Tourney level.

====================================================
title:            The Flatties
file:             mb3dm1.pk3
author:           RottingGibber Matt Barnett
email address:    mbarnett@dial.pipex.com
URL:              not atm
description:      Small DM&Touney map, gothic 2-5 players

====================================================
play information

skills 0,1,2,3:   no
tourney:          yes
deathmatch:       Small DM (up to 5 ppl)
CTF:              no
Bot File (aas):   yes
other:            no
new sounds:       no
new graphics:     no
new music:        no

how to play       place mb3dm1.pk3 in your /baseq3/ folder
                  start quake3arena      
                  hit ~
                  type /map mb3dm1
                  type /addbot <botname> <skill>
                  hit ~ (to clear the console)
                  
====================================================

====================================================
contruction & author

Author : Mat Barnett - RottinGGibber - gibber(only when on www.gamedesign.net forums) - etc
Previous "Work" : 6-8 barrel shotgun patch (Quake1) :)
		IceIon patch (Quake1)
		Chemical Plant (SP Quake2)

base:           none
editor:         Q3Radiant 202 by Id Software
other progs:    Q3Radiant 202 Build tools by Id Software
known bugs:     Bots arent to clever at getting the RL
		I did beta this level, but if anything has slipped through
		let me know (mbarnett@dial.pipex.com)
build time:     about 2 weeks of spare time

map stats:
	brushes 868
	entities 145
	net brushes? 711
	compile time: qmap: neglegable
		      qmap -vis -level 4: about 5 mins
		      qmap -light -extra: about 5 mins
		      aas: neglegable
	build machine: Athlon 700
		       128meg PC100
		       U2W SCSI
	
====================================================
info

My first Q3A map using radiant, fantastic editor. The name refers to
the flat nature of the level.  It started out as a test level, but since its
only small, and i had fun playing it, im releasing it.
My next level is less flat, more interconnected and less gairish.
I have found Q3R to be a fantastic editor(yes, better than worldcraft)

credits and thanks too...

Anyone who plays this level. Feedback encouraged.
Id Software
ALL Q3Radiant writers/contributors
Everyone on www.gamedesign.net forums for feedback and help
..::LvLs beta service www.planetquake.com/lvl <-great q3a level review site (mappers should check the beta section)
====================================================
Distribution / Copyright / Permissions 

Copyright (c) 1999 Matthew Barnett, RottinGGibber, mbarnett@dial.pipex.com
All rights reserved.

Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

====================================================