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*****                                                        *****
*****         Power up Fragfest (c) 2000 Mike Willems        *****
*****                     Release v1.3                       ***** 
*****                                                        *****
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Contents:

1  About
2  Features
3  Install
4  How to play
5  Bugs
6  History
7  Legal information

*****
About:

Want to know wich one is better? Quad or Regen? Flight or Haste?

Find out! With P.U.F.F (Power Up Fragfest).
It let's two teams fight eachother with both a different Power Up.
With an optional Grapplehook, a new hud, new gametypes, and more....

Free for All?
No problem! This mod is a teamplay game,
but it has support for FFA gametypes.

*****
Features:

  Support for all powerups.
  Setting powerups in start server menu.
  Ability for server to change settings during game.
   (new settings take effect when player respawns)
  Tweaked regen.
  Grapple.
  New powerups:
   AmmoRegen
   Doubler
  Auto load all powerups at map load.
  Change teams powerup during game.
  Blue rings on Rail gun rail.
  A mini hud scoreboard.
  Auto remove map's power ups.
  Visual power-up effects also apply to statusbar-head.
  Enable/Disable certain powerups.
  Changed menu.

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Install:

Unzip the contens of this zip file into your Q3A folder.

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How to play:

1)
   If you wan't to join a game, press Multiplayer on the main menu and use the server browser.
   For a bot game, press Skirmish in the main menu.
   For a internet/LAN game, press Multiplayer on the main menu, then press create.

2)
   Select gametype.
   Select a map.
   Click Next

3-team)
   Set your preferences:
      Blue P.U (Blue teams Power Up) and Red P.U (Red teams Power up) can be any of these:
         Quad Damage
         Regeneration
         Ammo Regeneration
         Battle Suit
         Flight
         Speed
         Invisibility
         Random
      You have to type right or else it will become nothing.
   If you choose Random, then select the power-ups that
   you want it to choose from. 

3-non-team)
   Click Next->Fight
   Frag time!
   Powerups are auto-chosen in this order:
      1st player to (re)spawn: Quad Damage
      2nd:                     Regeneration
      3rd:                     Invisibility
      4th:                     Battle Suit
      5th:                     Speed
      6th:                     Ammo Regeneration
      7th:                     Doubler
      8th:                     Flight
      9th:                     Reset, back to 1st

4 team)
   Click Fight
   Frag time!
   If a powerup is set to random, then powerups are auto-chosen in this order
    (only applies to people with random as powerup):
      1st player to (re)spawn: Quad Damage
      2nd:                     Regeneration
      3rd:                     Invisibility
      4th:                     Battle Suit
      5th:                     Speed
      6th:                     Ammo Regeneration
      7th:                     Doubler
      8th:                     Flight
      9th:                     Reset, back to 1st
   Some will be skipped, if you didn't enable them.

-)
  Team assignement has a little problem, check the bugs section.

  If you want to change any of the settings these are the Cvars: (Server only)
     g_bluepu "power up name" : Blue team Power Up
     g_redpu "power up name"  : Red team Power Up
     g_hook 1/0               : Grapple on/off
     g_quad_in                : Quad Damage on/off
     g_regen_in               : Regeneration on/off
     g_invis_in               : Invisibility on/off
     g_envir_in               : Battle Suit on/off
     g_haste_in               : Speed on/off
     g_amrgn_in               : Ammo Regeneration on/off
     g_doubl_in               : Doubler on/off
     g_flght_in               : Flight on/off

*****
Bugs:

There are no real bugs, however, team assignement isn't really working good.
To fix that:
   When the game has started hold tab until all models are loaded,
   restart arena, again hold tab until all models are loaded,
   restart arena, now everything should work (sorry that this is needed, it's ID's bug, not mine).

*****
History:

v1.3:
(full 1.3 release)
  AmmoRegen should work without bots (untested).
  Added Doubler power-up.
  Added function that applies visual power-up effects to statusbar-head also.
  Modified mini hud scoreboard.
  Added the "Random" option for the power-ups.
  Added option to Enable/Disable certain powerups.

v1.2a:
(another alpha, has 2 large bugs)
  Knockout should work without bots (untested).
  Started with redoing AmmoRegen, still buggy.
  Grapple facelift fully done.
  Added FFA and Tournament back in.
  Support for FFA and Tournament.

v1.1b:
(beta version, never released)
  Added AmmoRegen power-up.
  Added Knockout gametype (not working correctly).
  Grapple facelift.
  Removed FFA and Tournament.
  Fixed one little bug...

v1.1a:
(alpha pre-release)
  Rebuild grapple to rail-grapple.
  Added blue rings on railtrail.
  Changed Singleplayer button to Skirmish button.
  Added map auto load for power ups.
  Fixed a few little bugs...


v1.0:
(first official release)
  No previous versions.


*****
Legal information:

The Power Up Fragfest mod is copyright of Mike Willems.
You may not distribute the mod by any physical means,
and you may not alter the contents of any of the files in the distribution of the mod.
You may not use any of the files in the mod without authorisation.
This mod may be distributed freely and as part of compilations, but only on a strict NON PROFIT basis. 
Quake III Arena(c) 1999-2000 Id Software Inc. All Rights reserverved.

