================================================================
Title                   : Anthony B's Armada
Author                  : Anthony G. Blackwood
Email Address           : anthonyb@planetrealcool.com
Version                 : v1.1
Release Date            : 25/01/2002    (January)
Homepage                : planetrealcool.com/anthonyb
Minimum Requirements    : 450mhz processor, 120mb memory, 3d graphic accelerator with 16mb ram
Note			: Make sure you download the latest Unreal Tournament patch (UTPatch436.exe) and install it.
================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : CTF-AnthonyBsArmada
New Sounds              : No
New Graphics            : My own custom textures, a free internet texture, plus some SG1Tech textures,  
New Music:		: AnthonyBsArmada.umx  created by Anthony G. Blackwood (I'm new to music tracking so....)
Known bugs              :  
Player Count		: 8-20 ( I recommend 16 players)
 
--- Construction ---
Editor(s) used          : UnrealEd 2 ( 436)
Construction Time       : 2 months on and off


Installation
------------
Unzip CTF-AnthonyBsArmada.zip then put AnthonyBsArmada.umx in the UnrealTournament/Music folder,
then put CTF-AnthonyBsArmada.unr in the UnrealTournament/Maps folder" .



Storyline
-----------
"Anthony B's Armada" continues the storyline of "Anthony B's Domain", whereby a mysterious race nicknamed the MOJINS,
had abducted other races from various solar systems and forced them to fight in their terra arenas (part alien-made,
part natural constructs), located on various planetoids. Human captives, with the help of prisoners from other races,
staged a revolt and managed to overthrow their captors in one of the regions on a planet now identified as planet MOJO-OjA.
They managed to commandeer several small alien vessels as well as other valuable alien technology. However the vessels
were too small to take everyone so many of the captives volunteered to stay behind and guard the technology they had taken
over. Those most fortunate to get on the vessels vowed to return with help. However help did not come in time. The
captives were quickly overwhelmed by the MOJINS and were forced to retreat. During their retreat they stumbled across an
amazing discovery. It was a terra arena that had not been used in centuries. At the center were two magnificent HyperSpace
vessels,thousands of years old. The ships had been stripped bare and most technology removed to facilitate arena combat
and no doubt to protect any technological secrets. But amazingly they left the most valuable part in tact. The hyperspace
engines themselves were not removed! There were a few scientists and engineers among the races that were captured and the
captives had managed to abduct a couple of Mojin engineers. They forced those engineers to erect a class1 force field around
the arena and then forced them to help the other scientists to try and get the ships functional. All they really needed was
to create a hyperWarp field to transport them to any location. And any location was preferable to where they were at the
moment. HyperSpace travel was believed to be impossible yet the Mojins seemed to have posessed the technology for thousands
of years. Why would a race so advanced be abducting other races, and have or haven't they been using this hideous
technology. The HyperSpace vessels were now the only escape off the planet. Ordinary ships would be shot down immediately 
by the MOJIN military which had now been called in to put down the revolt. The force field was starting to weaken from the
barrage of Mojin fire power, and would not last more than a couple of days. Time was running out and quickly.... 

CTF-AnthonyBsArmada.  Oh yeah!




What's up Toronto!



Copyright / Permissions
-----------------------
This level is copyright (c) 2001 Anthony Blackwood.
 
Authors may NOT use this level as a base to build additional levels.
You may NOT use the music outside of this level.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this .zip for free through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.













































Compile settings
------------------
optimize geometry
minimize cuts: 4
ignore portals: 77
