DM-Motorpool readme (deathmatch)
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Author: Jason "Jaymian" Julkowski     neojaymian@icqmail.com

Installation: .unr into map folder
              .utx into texture folder
              .u into system folder

About map: This map is a recreation of the 2/11 ACR Motorpool. I worked there for 3 
years while in the military. It's not a perfect recreation, but I had to draw the 
poly line somewhere. For Teamdeathmatch, one team starts in the building, while 
the other team starts outside the building.

Known errors:In INF 2.8, your collision radius is a little bigger, and it's hard to get into the
small shack at the washrack.  Since it's empty anyway, I saw no point in making the door wider.
Even though I spent a month trying to lower the poly count, the level still suffers from 
slowdown on my computer. 

Other maps by me: DM-Snipercamp  DM-Restricted  DM-Restrictedunderground  DM-A Case of the Mondays 
DOM-TheUnderground

Thanx to: Strike Force for their nice decorations, the Deus Ex team for the nice textures, 
and Fort F***ing Irwin for the level idea.  