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Dm-ArizaSkW final updated version
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-Fixed some texturing flaws

-Includes a picture for the map selection screen, plus accompanying name / author / players text.

-Fixed compatibility issues with Digital Extremes' Volatile Ammo mutator.

-Bot support:

The original Ariza's bot support was awful. The low gravity area went completely unused, and bots repeatedly got stuck in several places around the map. The bots never tried to go for the Shield Belt of Invisibility on the boxes.
Dm-ArizaSkW includes significantly improved bot pathing. The three sticking points (at the top of the lift, near the ASMD and on the Bullets by the water near the Minigun) have been fixed. The bots that start up top will go down through the low gravity area to get the Flak Cannon (which has become their favourite gun for the map), then going on down via the Keg'o'Health in the slime room below.
The bots have no trouble going down the low-gravity area. They do however have some issues going up it, which they will occasionally try to do. They tend to get stuck, and I couldn't find an easy way to fix this. Sorry :( .
I also tried to get them to grab the Shield Belt and/or Invis, but they wouldn't have it. They didn't use any translocator points, jump points or lift points that I put in to get them to climb the boxes.
However, the overall effect is to produce some much more competitive bots that actually put up a fight, move round and use thw whole map. Enjoy :-) .