========================================================
Title                   : Boom Box
Release Date            : 23 June 2000 
Author                  : Adrian Roselli (aardvark)
Email Address           : adrian@roselli.org
Web Page                : http://roselli.org/
Where to get this map   : email me, or go back where you got since I don't know if anyone will take it...
All  levels by author   : none - first try

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Single Player           : No	
Game mode               : Deathmatch 
Known bugs              : Some clipping for some users
New Sounds              : No
New Graphics            : No
New Unreal Script       : No
External DLLs           : No

--- Inventory ---
Weapons                 : Redeemer, Eightball, Flak Cannon, BioRifle, Sniper Rifle, Ripper, Pulse Cannon, Shock Rifle, Super Shock, Chaingun, Pistols
Armor                   : Shield belt, thigh pads, armor suit
Health                  : Super health, vials, med boxes
Misc                    : Damage amplifier, Invisibility, AntiGrav Boots
                          
--- Construction ---
Editor(s) used          : UTEd Beta 405b
Base                    : New level
Construction Time       : 6 weeks of playtesting.  Actual time, 30 hours?


--- Author's Note ---
Boom Box

Playing UT at the office has demonstrated that the people I work
with tend to prefer a certain kind of map.  Morpheus and Liandri
are both very popular maps. Some maps we've experimented with
have shown that a large open area with about three tiers of palces
to kill each other, as well as some underground tunnel fighting
make for our favorites.

Couple that with the wildly different skill levels among the players
and we've discovered that nukes and sniper rifles even things out
very quickly.  Even the worst players can rack up a good amount of
kills with some otherwise poorly-placed shots.

This map is just an outgrowth of our playing style, and after a dozen
revisions, has become our most popular map.

There are 8 spawn points, but we have found this board works well for
as many as we can pack in.


--- Installation ---
Move the 'DM-Boom_Box.unr' file to the 'UnrealTournament/maps' directory


--- Feedback ---
Any and all -- good, bad, indifferent.


Copyright / Permissions
-----------------------
This level is copyrighted by Adrian Roselli 2000.

Authors MAY use this level as a base to build additional levels. However,
authors MUST tell me, and let me see the new map, too (I'm curious).

You are NOT allowed to commercially exploit any part or parts of this level, i.e. put it 
on a CD or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1999 EpicGames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
