================================================================
Title                   : DM-Serenity
Version                 : 1.0
Release Date            : 25th August, 2000
Filename                : DM-Serenity.unr
Author(s)               : Peter 'Rahnem' Respondek
Email Address           : rahnem@iprimus.com.au
Web Page                : http://www.rahnem.ozunreal.com
Description             : 1 on 1 outdoor arena.   
Other levels by Author  : Unreal Tournament -
                          DM-Hectate, (don't download)
                          CTF-Tanker, 
                          DM-Syphon,
                          CTF-Rune,
                          5Cubes-Rahnem (download if you like really fast maps ;).
Credits		        : Map design and construction - Peter Respondek
                          Support - Everyone at Ozunreal
                          Music - Maverick, Shinigami

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : Serenity
Single Player           : Botmatch
Cooperative             : No
Deathmatch              : 2-4 players suggested (supports 4)
Dark Match              : No
Difficulty Settings     : Nil
New Sounds              : Nil
New Graphics            : Nil  
NewUnrealScript         : Nil
External DLLs           : Nil
Known bugs              : Nil 

--- Construction ---
Editor(s) used          : UnrealED 2.0 Beta (128 Patch)
Base                    : None
Construction Time       : 5 days 

Installation
------------
Unzip the .unr file into your Unreal Tournament/maps/ directory.
Unzip the .umx file into your Unreal Tournament/music/ directory.
Open Unreal Tournament and enjoy.

Author's Notes
--------------
I made this map of the Ozunreal 1 on 1 comp. I get the sneaking suspicion that
it won't win because it runs a little slower than I would have hoped.
You'll probably need a fairly good computer to enjoy this level
to it's fullest. But it looks nice don't you think?

The reason it run slow is probably because all the vertex editing I've done
and HOM around the place (I didn't notice any but I'm sure their there). 
However poly count is fairly good throughout the level, so 
you shouldn't get any big drop in frame rate just an overall one.

Before you ask, this level is make completly out of tesselated cubes and not 3D Studio or
some other modeller. I would like to thank Warren Marshall for them - you da man Warren!

Special thanks to Shinigami and Maverick for allowing to use their awesome
tune from CTF-NalisAzure][ (by Shinigami). I just thought it suited this map down
to a tee. 

Music Info (written by Shinigami)
----------  
the tune that comes with this map is made by Maverick from
Blacktron Music Productions (BMP). I remixed his tune from 32 channels to 20
and added some new content to it. This new tune is much more dark and moody 
and hopefully someone out there will like it (I do), thanks Mav my friend :).


Copyright / Permissions
-----------------------
This level is copyright Peter Respondek 2000.
Music is copyright Maverick and Shinigami 2000.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
Unreal Tournament (c) 1999 and UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  
Distributed by GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo 
are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
