====================================================================================
Title:				SmallARENA
Version:			1.0
Release Date:			July 12th, 2000
Filename:			DM-SmallARENA.unr
Filesize:			392 KBytes
Author:				Tobias Helgert
Description:	 		It's an modern style arena with:
				-  1x Body Armo
				-  2x Ripper
				-  2x Flak Cannon
				- 24x Health Vial
=====================================================================================
---Play Information ---
Game:				Unreal Tournament
Level Name:			SmallARENA
Deathmatch:			yes
Domination:			no
Assault:			no
Capture the Flag:		no
Difficulty Settings:		non
New Sounds:			non
New Graphics:			non
Known bugs			It's possible that this level includes some!
Recommended player:		2-4 (but 2 are enough!)
=====================================================================================
--- Construction ---
Editor(s) used:			UnrealED 1.0
Base:				It's a totally new level!
Construction Time:		2 hours and 49 minutes
Developmet machine:		PIII 500, 128MB RAM, 32MB Riva TNT2
Other maps by the author:	DM-Djera (for UT),DM-LittlePlace and DM-EarthArena
=====================================================================================
---Installation---
Copy the DM-SmallARENA.unr file in your Unreal Tournament/maps directory and you can 
select the map in your "Start practise session" mode.
=====================================================================================
---Author's Notes---
Preface: I built this level four hours before I drove with my family in the well-
deserved vacation, thus can occur it, that the level contains some errors and the
Readme-file was written in a bad English, but up to now this is my best level, as
you can see it perhaps already from the screenshot.

To the level: I install in the level two particularities, which one not sees perhaps
immediately at the first time:

1. If you be found on the upper platform, haveing the Flak Cannon and your adversary
is in the lower area facing from you, you must aim exactly at the round lamps
opposite of you. If you discharged a Shrapnel Grenade (secondary fire) exactly
in the described angle is settled your adversary now.

2. You can try it at 2. as at the describte process before also with the Ripper. In
the case you must not shot on the round lamps, but a ricocheting blade (primary fire)
on the large slanting wall. The drive with the Ripper is much more successfull, than
with the Flak Cannon.

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