Title                   	: Sparena
Filename                	: DM-Sparena.unr
Version                 	: 1.0 		- 	July 2000.

Author                  	: Andy "Donka" Whiteford
Email Address           	: donka@blueyonder.co.uk
Home Page			: www.donka.pwp.blueyonder.co.uk

Description             	: A morbias style deathmatch arena set in outer space with the associated lower gravity.
                            
Other  UT Maps          	: DM-Donka's Towers



 
Additional Credits to   	: Epic Megagames and Digital Extremes for the software delivered.
                          	  Everyone who has written some excellent Unrealed guides on the web. 
			  	  Big thanks to Wolf for a great Beginners guide.

                          
Tests by 			: Btex, {CRG}Nightmare, Doogz

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* Play Information *

Game                    	: UNREAL TOURNAMENT
Single Player           	: No
Cooperative             	: No
Team game               	: No
Domination game         	: No
Assault game            	: No
Deathmatch              	: Yes
Player Load			: 2 - 12 (Will take 16)
Difficulty Settings     	: No
New Sounds              	: No
New Graphics            	: No
Demos Replaced          	: No
Screenshots             	: No
Special                 	: No


* Construction *

Base                    	: From scratch 
Build Time              	: About 4 hours.
Editor used             	: UnrealED (UT)
Known Issues              	: 

This level may slow down at times on lower spec machines due to the nature of the level i.e. Everyone in one location and set in outer space. Geometry has been kept to a minimum to ease this.
When looking at pillars from a distance and the earth in the back ground, you can see white lines where the pillars meet the floor/ceiling. I have tried everything and cannot remove this problem. Truth is, it has no impact at all on gameplay and is only going to be noticed in a very quiet match or if you are spectating. If anyone knows how to remove this issue, please contact me. I'm new to Unrealed after all!


                          


* How to use this level *
                        	: Unzip the .unr file into the MAPS directory under the UT directory. 
			  	  Start up UT and select practice game, deathmatch and select the map from the list.

* Author's notes *

This is my second level and is based on the Morbias][ and Fractal Generator style arena levels that I love playing online. I think these levels are absolutely frantic and brilliant fun when loaded with players. 
This arena style map is set in space and therefore plays with a lower gravity setting. There are no 'walls' as such as well as I like the idea of being able to get a good all round look at the great view which is based on Innox's superb Spacenoxx level and also to make it a functional part of the map, i.e. you must beware of nearby blasts or someone with the shock rifle that may knock you out into space and ultimately your death. ;)

Powerups:
Shieldbelt
Damage Amp
Some health

Weapons:
Redeemer
Rocket launcher
Sniper Rifle
Shock Rifle
Minigun
Plasma Gun


As usual, please feedback to me any comments and issues regarding this map. All comments are very welcome.
Hope you enjoy it.

Donka.


                          

  
* Copyright / Permissions *

This level is (c) by Andy Whiteford.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for 
money without my explicit permission!
If you want to use this level for anything or do anything with it, drop me an email first. You cannot replicate any part of 
this map without my prior consent.

You MAY distribute this package through any electronic network (internet, FIDO, local BBS etc.), provided you include this 
file and leave the archive intact.

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