-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gradavae's Maps : DM - Tomb
-=-=-=-=-=-=-=-=-=-=-=-=-=-

Title                   : Egyptian Catacombs
Version                 : 1.0
Release Date            : 04 December 2000
Filename                : DM-Tomb.unr
Author                  : Gradavae ( Matthew Snyder )
Email Address           : nemesis352@hotmail.com
Description             : Deep in the ravaging sands of Egypt, the Liandri Mining 
                          Corporation found an extraordinary find -- an entire 
                          pyramid inside a set of mazes and catacombs. Soon the 
                          location was set up for Tournament Deathmatch use.

-=-=-=-=-=-=-=-=-
Level Information
-=-=-=-=-=-=-=-=-

Game                    : Unreal Tournament - Deathmatch
Level Name              : DM-Tomb
Player #'s		: 16 Players
Single Player           : Botmatch Practice - Excellent AI!
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Known bugs              : Bots using the main elevator up to the pyramid will                                   sometimes not come off, and then the elevator will come back                           down. Then they usually will fly up again, so it's no                           biggie, but I'm working on it.

			  Bots will never attempt to reach the redeemer on the                                  sarcophagus because of missing pathnode work. Will be fixed                           in the next version.

			  No real decorations of any kind except for the sarcophagus                           in the center of the tomb.
			  Some will be added in a later version.

-=-=-=-=-=-=-=-=-=
Level Construction
-=-=-=-=-=-=-=-=-=

Editor(s) used          : UnrealEd from Unreal Tournament 4.00, I think
Base                    : New level
Construction Time       : About 3 weeks, a work in progress

                           
-=-=-=-=-=-=
Installation
-=-=-=-=-=-=

Copy DM-Tomb.unr to the Maps Directory. 
Copy Tomb.utx to the Textures Directory.
That should be it...

-=-=-=-=-=-=-=
Author's Notes
-=-=-=-=-=-=-=

This is my first map for Unreal Tournament, which might explain why 
it is so bad... I'll be working on it some more and release a new
version in Early 2001. I've just learned UnrealEd and had to do a number
of rewrites to this level to get it where it is today. Originally, there
was no pyramid at all, and the corridors just stopped there - but then
I decided the level needed something more, and the pyramid was it. If
anybody has some suggestions for me, please feel free to e-mail me and
tell me.

-=-=-=-=-=-=-=-=-=-=-
Copyright Permissions
-=-=-=-=-=-=-=-=-=-=-

This level and all previous and later levels of Grawdavae (aka Matthew Snyder)
are under the following restrictions:

1 - This level may not be changed and distributed without permission from the author.
2 - This level may serve as a base for other levels, as long as the author gets credit
    for the original idea.
3 - This level may be freely distributed, so long as this and all other files of the
    archive - intact and unchanged - are distributed with it.

That's about it, if you don't adhere to these rules, I'll promptly slap a lawsuit on you :P