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AGENT X v2.1 - Undercover Operations (c) East Frontiers

East Frontiers: www.planetunreal.com/agentx/eastfrontiers

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PACKAGE INFO
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PACKAGE TYPE: 		Modification
ARCHIVE TYPE: 		ZIP
GAME:			Unreal Tournament
TYPE: 			Game Type
NEW GAME TYPES: 		Yes (actually new support for UT with the new AgentX weapons)
NEW WEAPONS: 		Yes
NEW INTERNAL MUTATORS:	Yes (the one to replace the weapons)
NEW LISTED MUTATORS:	No
NEW VOICE TYPES: 	No
NEW MAPS:		No
NEW SKINS: 		No
NEW MODELS: 		No
SINGLEPLAYER SUPPORT:	Yes (needs a little tuning, because bots can't reload their weapon)
MULTIPLAYER SUPPORT:	Yes

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INSTALLATION
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Unzip it, and run the Undercover.umod file

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RUNNING A SERVER WITH THE "Agent X" MOD
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Open up your UnrealTournament.ini file in your UnrealTournament/System directory and look for the following heading:

	[Engine.GameEngine]

At the end of that subsection are ServerPackages=

Simply add the following line after the rest of the ServerPackages lines:

	ServerPackages=Undercover

Now it should work just fine.

Make sure it is listed only once.

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NOTES
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Some other Mutators, like the UT Arena Mutators or other Weapon-Related Mutators, won't work in conjunction with
the "AGENT X - Undercover Operations" mod for obvious reasons.

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DESCRIPTION
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A new mod bringing new weapons for now... soon, new game types, new rules...

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FEATURES
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- 11 New Weapons:	Melee Knife (slash and throwing modes)
		Walter P99 Pistol (with and without a silencer)
		Spas 12 Shotgun
		Remington 870 Shotgun
		Mini UZI
		Heckler & Koch MP-5 PDW (with and without a silencer)
		Colt M4a1 Assault Carabine
		Automat Kalashnikov Model 47 Rifle
		Tactical Rocket Launcher
		High Explosive Grenades
		Commando Sniper Rifle (with nightvision)

- Game Types:	All classic game types with the new weapons

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DETAILS
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Fixes
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- Pick-up alignment fix (only MP-5, Sniper Rifle, Spas, AK 47, Rocket Launcher, Grenades; Knife, P99 not used,
		      the rest are unaligned)
- added P99 pick-up model (OBSOLETE - it's not used)
- added P99 3rd person model
- added new sounds for the Knife, M4, AK 47, Uzi, the silenced MP5 and silenced P99
- fixed animation for M4, not syncronizing with sound
- fixed animation for P99, not syncronizing with sound
- fixed animation for MP5, not syncronizing with sound
- made new sound for UZI; old sound not syncronizing with reloading animation
- added support for the RELOAD, LASER, LIGHT and N-VSION keys for ALL models
- improved reload animations rate for all weapons
- made the Rocket Launcher "never stay"; set the respawn time: 30 seconds; added 2 rockets
- 3rd person weapon alignment bug - FIXED
- Rocket Launcher crosshair texture was over the laser; couldn't remove crosshair - FIXED
- bots had no Knife \ Pistol - FIXED
- couldn't throw knife - FIXED (you can pick-up a knife thrown in a wall)
- priority list for weapons - Humans - FIXED
- priority list for weapons - Bots - FIXED
- after you reload your weapon, but want to change it, you have to fire one shot - FIXED
- the 1st person NightVision Scope texture for the Sniper Rifle - FIXED

Bugs
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- Uzi, Remington, M4 pick-up models are unaligned
- Uzi ammo does not show up in game
- you sometimes spawn without a pistol
- Bots don't reload

Changes
------------------

- re-written the code
- removed Status Icons - OBSOLETE - will make new HUD soon
- removed LEFT HAND for all weapons... wasn't that used anyway and most weapons weren't aligned properly
- readded the AK-47
- added two fire animations and two new sounds in the code for the AK-47 (one for Primary Fire, one for Alt Fire)
- added the SPAS 12 Shotgun
- wrote keyframes for Spas 12 (didn't know them, so I had to guess them)
- made the Sniper Rifle scope change according to the NightVision (if NV is on, the scope is green; if NV is off, it's blue)
- removed the Anti Personnel Proximity Mines
- improved recoil
- improved wall penetration (especially through glass)
- set HeadShot only for the Sniper Rifle and the Knife
- made all UT Game Types support new weapons
- added explosion for the Hunter rocket
- it randomly adds either the silenced Walter P 99, or the normal Walter P 99
- added different death messages for all weapons

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SPECIAL THANKS
-------------------------------

- First of all, I would like to thank Mr. White for granting me permission to use the AX SDK and continuing the mod, as
  well as the original AX team for what they have acomplished
- I would like to thank Archon, Kristuff and Phenno for their Beta Testing
- And last, but not least, I want to thank ME !

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DISCLAIMER
-----------------------

You use this Software\Mod at your own risk. East Frontiers, Epic Games, Digital Extreme, GT Interactive or the
original AgentX team may not be held responsible for any damage that happened after or while running this mod, or 
if any or all files on your HDD may have been corrupted, nor if your operating system will crash...

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COPYRIGHT
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Unreal and Unreal Tournament are COPYRIGHT of Epic Games, Digital Extremes and GT Interactive.
"AGENT X" is COPYRIGHT of East Frontiers.

All other logos are copyright of their repective owners.

	You are free to distribute this Mod in any way possible (CD-Rom, multiple diskettes, E-Mail or any other way
of file transfering) as long as you do not charge money for it and keep this archive and all of its contents intact.
	You may not rename the Archive or any files in here or take code and use it in your own mod and take credit
for it. Please ask for permission from the authors before editing and using any contents from this mod (code, sounds etc.).
	"AGENT X - Undercover Operations" must be distributed with this document ("Undercover.txt")

UNDERCOVER OPERATIONS
Developed and Distributed by: East Frontiers

UNREAL TOURNAMENT
Developed by: Epic Games & Digital Extremes
Distributed by: GT Interactive

(c) 2002 East Frontiers