================================================================
Title                   : AntiCamper
Version                 : 1.00
Release Date            : Feb 27 2000
Filename                : anti_camper.zip
Author(s)               : Patrick Freeman "Mental"
Email Address           : patrickf@oz.net
Web Page                : http://www.oz.net/~patrickf/gaming/
Description             : mutator for UnrealTournament
Additional Credits to   : Epic Megagames (http://unreal.epicgames.com/)
			  I just altered the code from "NBAntiCamper" (by N.Bogenrieder)

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Installation Instructions:
==========================
Just extract all the files to your Unreal Tournament "system" folder.

here are the files and their intended locations:
	File:-              Folder:-    What is it?:-
	anticamper.u           System      Compiled code for the mutator.
	anticamper.int         System      Meta-class declaration thingy.
	anticamper.txt         System      This file!
	anticamper.ini         System      AntiCamper settings.

To start a network game you will need to add the following line to your
"UnrealTournament.ini" file, in the section titled "[Engine.GameEngine]" -

	serverpackages=anticamper

To Use this mutator in a game select Start Practice Session from the menu, then click on the 'Mutators' button.
Scroll down the list on the left and Double Click on the entry called 'Anti-camper' it should move over to the right
hand box. The game will then run with this mutator.


Mutator Description:
====================
This mutator will cause any player standing in one "area" for "xx" seconds to lose "yy" health.
All the above factors are configurable in the "anticamper.ini" file as follows:

"area" is how large of a radius to consider the player a camper. It is controlled by the setting "CampRadius", the default is 64

"xx" is the number of seconds that a player is in "area" before they are a camper. It is controlled by the setting "CampTime", the default is 6.

"yy" is how much health to take off a player every "xx" seconds that he is a camper. It is controlled by the setting "CampDamage", the default is 10.

You can also change this settings during a game by bringing up the console (~ key),
The format for changing values is:

	set <class> <variable> <value>


so for instance, to change the CampTime setting to 20 seconds you would type:

	set anticamper CampTime 20


Notes:
======
This mutator was not intended as a slam on "snipers", as I myself like sniping and it's a skill to hit a 'good' player who is moving/jumping/dodging or otherwise acting like a crazed maniac. No, the intent was to discourage camping, or more precisely "hiding" in games like "Last Man Standing" or "Fox & Hounds".

Credits/Thanks:
===============
Tim Sweeny's tutorial docs, which were an indispensable aid.
I just altered the code from "NBAntiCamper" (by N.Bogenrieder, beppo@planetunreal.com) to make this mutator, so all credit goes to him, and thanks as well that he allowed me to "rip it, change it as you like!"

Disclaimer/Legal stuff:
=======================
This is my first ever mutator, I've tested it but use it at your own risk (although I don't know of any risks).
This Mutator is Copyright 2000 by Patrick Freeman
Please do not try to make money with this, or distribute it under a different name, etc.
If you do use my code in someway I would be grateful of some kind of
acknowledgement.

Any comments, bug reports, etc. 
email me at - patrickf@oz.net

Version History:
================

v1.00    -  Initial Release

Improvements/Next version:
==========================
Adding a window to cotrol the settings in UT.

