HeadHunters Classic UT Readme

Visit the official HeadHunters for UT web site at: http://www.demiurgestudios.com/headhunters/
for instructions and the latest versions.

Produced by Demiurge Studios in cooperation with Tarot Games.

email all bug reports and suggestions to HHbugs@demiurgestudios.com


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V E R S I O N   I N F O R M A T I O N
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Version 1.0 (build 8) (1/27/00)

BETA 3 - (build 8) (1/26/00)
- Fixed fraglimit bug
- Players were getting "headshot" accouncement everytime, fixed that.
- Fixed spelling of SACRIFICED

BETA 3 - (build 7) (1/26/00)
- Added "Alters Per Point" option in the rules menu
- Made heads bouce less
- Players no longer Gib, they will ALWAYS decapitate.

BETA 2 - (build 6)
- Sadly, removed server browser tab. It wasn't working and quite a hack to begin with
	Players will have to use GameSpy or other util to find HeadHunters games

BETA 1 - (build 5) (1/19/00)
- Fixed head replication bug for real.
- Added "Heads Carried" icon that matches the HUD. It appears under the health/armor

Build 4 (1/18/00)
- Added HeadHunters to server browser
- Changed game type from HHGameInfo to HHGameInfo
- Added Tarot Games to umod info

Build 3 (1/16/00)
- Client-side head not disappearing error fixed
- HEAD BELT! Not perfect but at least the heads are there.

Build 2 (1/15/00)
- Added sounds
- Enlarged "Heads" indicator at top of HUD
- Players now decapitate when they die

Build 1 (1/12/00)
- First build, the basics work

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Current Known Bugs:
- NONE!
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Current Features Not Yet Implemented
- NONE!