Name: ScaleRespawn Mutator
Author: Mathieu Helie
Contact: drmeatballs@solarweb.hypermart.net
Audience: Server admins running games with large player counts (16+)

Install: Unzip the files ScaleRespawn.u and ScaleRespawn.int into your
unrealtournament\system\ directory.

Description: ScaleRespawn comes from my frustration of playing on 32 player
CTF servers and never seeing any items laying around. The thing is, health/
ammo/powerups do not respawn fast enough to make an adequate supply.

Thus, this mutator modifies the respawn time of every inventory actors in the
game world at startup, by multiplying their RespawnTime with the ScaleRespawnTime
variable. So if you want objects to respawn twice as fast, you set ScaleRespawnTime
to 0.5.

To make it work, you can go in the console, type 'preferences', select
mutator/ScaleRespawn and set the value manually, or add the following lines
to mutators.ini:

[ScaleRespawn.ScaleRespawn]
ScaleRespawnTime=0.500000

Changing 0.5 to whatever scale value you want it to be. Then you fire up
the server (changing ScaleRespawnTime in-game will not take effect until
the map is changed).

I've included the source code directly in the zip, because I know how much
of a pain it is to run UnrealED.