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       Playing Strike Force
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Single-Player Games

To start a single-player game of Strike Force, go to the Game button from the main menu. From here you can start a simulation match or perform training to enhance your skills.

Start Simulation
This option will start a single player game against computer-controlled bot opponents.


Multiplayer

To start a multiplayer game of Strike Force, select the Multiplayer button from the main menu bar. This menu lets you start or join a multiplayer game, either on the Internet or on a LAN (Local Area Network). See your Unreal Tournament manual for more information about joining multiplayer games using the Browser and Open Location menus.

Find an Internet Game

Choose “Find Internet Games” from the Multiplayer menu. Click the appropriate tab to join the server running the game type of your choice, to join Favorite servers or to find LAN games.

Start New Multiplayer Game
Running an SF server requires a setup different from that of a standard UT server. See the Strike Force Server manual for more in-depth information on running a standard or dedicated SF server.

Game Modes
Strike Force has 4 different game modes, each demanding totally different strategies and gameplay:

  • In Deathmatch, Eliminate all opponents and emerge the sole victor!
  • Team Deathmatch pits the Strike Force squad and the Terrorist team against one another in a fight to the death.
  • In Escape, your team must either escort a VIP to safety or assassinate the enemy VIP at all costs.
  • The Hostage Rescue game mode, one team must assault a heavily defended base and rescue its hostages from the opposing team, no matter the odds.

Below are explanations of each game mode in greater detail - what you must do as a player and teammate, and the goals of your mission.

Deathmatch
The idea is simple: be the last man standing at the end of the round, at any cost. When you are killed, you are “out” until one player is the sole survivor. The first player to the set number of frags wins.

Conditions for Victory

  • Eliminate any and all opponents. (1 point per enemy)
  • Be the last man standing at the end of the round.
  • Reach the necessary amount of frags first to win the match.

Team Deathmatch
This mission is similar to Deathmatch, except that you work with other members of your team to eliminate the opposing force while minimizing your own casualties.

Conditions for Victory

  • Eliminate all members of the enemy team. (1 point per member)
  • Be the team with the most surviving members at the end of round time.

Escape
In this game type, each team takes a different role - one as escorts, the other team as assassins.

Escorts: The escorting team must safely move their VIP, who is armed only a Desert Eagle and 2 clips, to an escape point on the map near the opposing teams spawn point.

Conditions for victory

  • VIP escorted to the escape point without dying. (10 points)
  • Opposing team liquidated. (1 point per member)

Assassins: The assassins’ mission is simple; locate and eliminate the escorting team’s VIP at all costs.

Conditions for victory

  • VIP assassinated before reaching escape point. (10 points)
  • Opposing team liquidated. (1 point per member)

Hostage Rescue
As with Escape, teams take different roles, either as a Rescue team or Guards.

Rescuers: The rescuing team must attack the defenders base, retrieve the hostages and move them to an extraction point, while eliminating any resistance that they encounter along the way. In order to rescue a hostage, walk close to them and press the Activate key.

Conditions for Victory

  • All surviving hostages moved to the extraction point safely. (10 points per rescued hostage)
  • Enemy team eliminated. (1 point per member)

Guards: The guards must defend the hostages from being rescued by the enemy team at all costs. If the hostages manage to escape, they are to be considered expendable - any hostage that has been “activated” by a member of the rescuing team can be liquidated at will!

Conditions for Victory

  • Eliminate any hostages that have been freed. (10 points per hostage)
  • Eliminate enemy team. (1 point per member)

Install | Setup | Features | Playing | Tactical | Bios & Equipment | Credits

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