RTCW Name Colorizer V1.11
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Programmed by NegativeFactor(negativefactor@blueyonder.co.uk)

This readme is best viewed in Courier New at 11pts.

Compile details.
Motherboard 	:	A-Bit KT7A
Processor   	:	AMD Athlon 1.4Ghz
Memory      	:	512MB PC133
HardDrive   	:	2x20GB
Video	    	:	Nvida GeForce 2 GTS 32MB DDR
SoundCard   	:	SoundBlaster Live! 5.1
SoundSystem	:	Cambridge SoundWorks FPS1500
Network Card	:	NetGear FA310TX 10/100
Mouse	    	:	Microsoft Explorer Mouse

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About
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This program can be used to easily create colorised names that can be used by games using the Quake 3 engine and specifically the excellent Return to Castle Wolfenstein.  This program has many features including:

- Automatic preview of name.
- Several examples to get you going.
- Ability to save and restore various colourised names.
- Automated cfg file creation.

I created this program mainly because I downloaded one off the net to use and realised it was no easier than typing the code at the RTCW console itself and decided that I could do a better job myself.  So here's my effort, hope you like it.

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Contact
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If you have any comments or suggestions (or heaven forbid you've found bugs!) regarding this program then you can contact me several ways:

E-Mail		:	negativefactor@blueyonder.co.uk (I will reply!!)
ICQ		:	23247431
MS Messenger	:	negativefactor@hotmail.com
IRC		:	Quakenet IRC on channels #b!itch / #allgunsblazing / #6sf

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Help
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Help is avalible within the application itself.

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FAQ
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Q. I've created my name, now what.
A. There are several ways of getting your name to work in Return to Castle Wolfenstein depending on how you start the game.  If you use a server list program like Gamespy 3d or The All Seeing Eye then simply replace your profile name with the one you have created.  If you start the game by other means the easiest thing to do is create a config file within your wolf main directory (\Return to Castle Wolfenstein\Main). Call this file something like name.cfg and place the following line of code in the file using notepad or similar:

name <place name code here>

e.g

name ^1N^2e^3g^4a^5t^6i^7v^8e^1F^2a^3c^4t^5o^6^7r^8!^1!^2!^3!

Now also in wolf main folder you will have a file called autoexec.cfg, this is executed each time you start a game.  Place the following line at the end of that file:

exec name.cfg

Now each time you start a game the name.cfg file will be executed and your chossen name will be activated.

Problems?? More questions??? e-mail me: negativefactor@blueyonder.co.uk


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Version History
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V1.11 (05/01/02)
-Added save slots making 3 names able to be stored and retrieved from registry
-F1 to F8 can now be used to insert the color codes.
-Name changed to RtCW Name Colorizer. Colorizer seemingly being a made up word.
-Examples added.
-Changed about screen, added dedication.
-Changed help screen to read in help.txt.
-Rearanged the layout of the color section so you now click on the color to place it in the code, and listed the function keys underneath.
-You are now only asked if you want to copy the name to the clipboard if the text if not empty or is not the original example code.
-The default color is now white, as this is the default in RtCW
-When color codes are added the cursor now goes to the end of the field rather than the start!
-Config section that allows you to set wolf location and also turn off example that is displayed at start-up.
-Program now creates name.cfg in your main\scripts folder.

V1.01 (03/01/02)
-Added code on buttons.
-Added the option to have the name pasted into memory on exit.
-Added the Light Grey and Dark Grey backgrounds.

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Work In Progress
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Major
-Ability to make animation scripts.

Minor
-Abily to easily change a single charactors color.

Revision
-Tidy up code + comments.

NegativeFactor / Peter Oare 2002