Delta Ball Demo
Supernova Entertainment

The development team:

  Ilya Olevskiy - Programmer/Artist
  Roy Stav - Lead Beta tester
  Janet Olevskiy - Additional Beta testing

  Sound effects are from the public domain.

  Check out our web page for other cool games and current
  projects: http://supernova.virtualave.net  
  
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You can contact me (Ilya Olevskiy) at nova@cyberwar.com if 
you have any questions or comments.
Send your bug reports to support@supernova.virtualave.net

Go to: http://supernova.virtualave.net/dpong/dpong.html
for future updates to the game.
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Legal Stuff:

  Delta Pong is copyright (c) 1999 by Ilya Olevskiy
  
  This is a DEMO, which means that no money can be
  charged for the distribution and/or use of this product.

  You are prohibited from:
    charging a fee or requesting donations for the package;
    distributing/including the package in commercial products
    without the author's permission.
    
  You may distribute Delta Pong Demo freely provided it is 
  complete and unmodified.

  The package may be distributed on CD-ROM in the case where ftp
  sites issue CD-ROMs of their collections.  

  All trademarks/registered names acknowledged.

  Delta Pong is provided as is, without warranty of any kind.
  The author shall not be liable for damages of any kind.  Use
  of this software indicates you agree to this.

  Any permissions not explicitly given in this license are reserved.  


Minimum System Requirements:

  -A pentium class computer with 16 MB of RAM recommended.
  -Windows 95/98 with DirectX 5.0 or higher or Windows NT 4.0 with
   Service Pack 4 installed
  -About 1 MB of disk space


Game Description:
  
  This is basically your tipical PONG game, but my way. :)
  Why did I make another Pong clone?
  Well there are a couple of reasons..  First, I needed
  to make something simple as my first game, and what
  could possibly be simpler than Pong! (or so I thought)
  Next reason is that I've looked around for other Pong
  clones (yes, all 3,000,000 of them) and downloaded and
  played a few.  And maybe it's just by chance, but the
  ones I downloaded were so BAD that I thought I'd do us
  all a favor and make my own version!  And that's the
  story behind the music.  I mean the game.

Game Rules:

  This is Pong damn it!


Version changes and revisions:

*Please note that all pre-beta releases were for internal use and are here
simply for documentation purposes.*

1.0 Final Release - 7/31/99
    
    -Added Windows NT compatibility.
    -Randomized which direction the ball goes when you press space.


1.0 Beta - 7/21/99

    -Replaced the bounding box with a bitmap background.
    -Added SOUND.
    -Fixed some minor bugs.
    -Added a title screen.
    -Added 1 player support.
    -Added fades.
    -Made a maximum score limit of 10.


0.2 - 7/13/99

    -A bounding box was added to the screen, to give some sense of "boundry"
     and to make the game look better overall.
    -Scoring was added (YEAY!).  Look for scores in the top right and top
     left corners.  Remember, player 1 is the bottom paddle.
    -Raised the framerate from 30 to about 60 frames per second.
    -Made the ball faster (again).
    -Stuff planned for next release:
      *Clean up the game a little, make it smoother (in many, many ways).
      *Add a goddamn simple GUI so that you don't have to look at freaking
       TEXT all the time.
      *SOUND will also be added very soon.


0.1 - 7/10/99

    -You can now press SPACE to re-start the game when the ball is lost. 
    -The paddles have a new width, and both are now controlled by keyboard.
    -The ball is now smaller and faster
    -Features under planning:
      *Scoring should be available in the next release.
      *A nice GUI is definetely a must. :-) Hopefully soon..

