Columnus

Important Note: You CANNOT change player 1's controls because it will cause
		errors in the game; however, you may change player 2's
		controls.  Just press ctrl-Y and then edit PLAYER 4'S
		controls.  Player 2 uses player 4's controls.

Normal Mode (1 Player)
	Movement: Arrows
	Fire: Ctrl
	Space: Advance Columns
	1: One at a time firing mode
	2: As many at a time firing mode

Normal Mode (2 Player)
	Player 1 movement is the same.
	Player 2 movement
		up-5 (num pad)
		down-2 (num pad)
		right-3 (num pad)
		left-1 (num pad)
		fire-+ (num pad)
	
Normal Mode Object: hit the odd bars to push back the columns
		    getting hit by a column results in a loss

Sending Score to Bumderland:
	If your score is high enough, you will be prompted for your name.
		Choose a unique name because duplicated names wil  be
		overwritten.  Scores are updated by me, not automatically.

Battle Mode
	Player 1 movement
		Movement-Arrows
		Fire-ctrl
		Jump-Shift
		Fire Trash-ctrl
	Player 2 movement
		Movement and firing-same as in normal mode
		Jump-9 (num pad)
		Fire Trash-+ (num pad)
	Advanced Moves
		Wall Climb-jump into the wall(you should get stuck if you 
				hold the direction).  Now keep jumping.
		Possession-take a teleport tube that your opponent is 
				standing on (you should get stuck in him
				so that neither of you can move).  Now keep
				firing.  NOTE:  only do this if you have
				more life than your opponent.

Puzzle Mode
	Movement: arrows
	Fire: ctrl
	Fire Trash Can (only when you have it): Shift
	Jump?: Fire down
	Running Jump?: Hold left or right then hold down and press ctrl
	Restart Level: R
    Ending a level...
	Press Up on the door
    Enemies...
	Originally (except for bosses), enemies don't see you as a threat.
	If you fire, they attack.
    Stuff in Levels...
	Trash Cans-These smart projectiles go after their targets.
	Street Lamps-They are pretty much always in the way.  You can knock
		     them out with trash cans.
	Doors-The end of the level.
	Beds-Hey, it's a bed.  Jump on it.
	Chairs-They hinder your path.
	Bath Tup-Ride them.
	Table-Destroys Chairs.
	Desk-Push them around.
	Teletubes-They raise you up.
	Enemies...
		Stover-He lives in the First World.
		Kermit-First World Boss.
		Hammy-He lives in the Second World.
		Spikes-Second World Boss.
		Al-He lives in Third World and likes to steal Trash Cans.
		Clown-Third World Boss.
    In the Bathroom (yes, this is a hidden level)...
	Control-open door, open baby diaper changing bed, pick up baby
	Shift-close anything that control opens, put down baby
	Flush Baby down Toilet-figure it out...
	Beat Level-this is tough, hint: try waiting 5 minutes to 6 minutes,
			restart and see if you can beat it with you new
			found knowledge

Some expected questions:
1.  In 2 Player Normal Mode, why can't I be certain characters?
	Characters must be obtained before they can be used.
2.  Why hasn't my score been added to the highscore list at Bumderland?
	You didn't upload it, I didn't update the highscore list, or your
	score was knocked off by others' scores.
3.  I can't beat Shadow (the black and white guy in hidden level).  Is he
    impossible?
	No.
4.  When battling Shadow, why can't I jump?
	That level uses battle mode controls.
5.  In the menu, how do I access Network Mode?
	You can't.  It was left in the game, but is only accessible via a
	password (net).  It was removed due to errors.
6.  How do I report glitches or commend you on your work?
	Send me an e-mail at bookbaghead@hotmail.com.  Thanks.


Credits-Here are the guys you have to thank for this game's creation.

Matt of Bumderland-The guy who programmed this game.
Graham Rowe-The guy who made the theme song.
Alluro95, Rich Bielonko, Dr. Andalusia Monroe, and Rob Buckley-The guys who 
	tested this game.

