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You must have a Cathedral to call down Acts of God. If you have completed
the relevant upgrades, Acts of God will be available at the Cathedral.
Acts of God require 'Piety' to use. Piety slowly builds up as a Charge
Bar at the Cathedral. Each Act of God has a cost. When there is enough
piety to launch an act of god, its icon will become active (ie will no
longer be greyed out). To call down the more expensive Acts of God, you
will have to hold off from using the cheaper ones, until you have built
up enough Piety to activate the more powerful and expensive Acts. When
it is complete, simply select the icon (left click), and then right-click
on the area of the map upon which you wish to inflict an Act of God. Priests,
Bishops and Inquisitors who have been assigned to pray at the Cathedral
will speed up the generation of Piety. Acts of God can be called down
anywhere, and have no range restrictions.
Vision
Plague
Fimbulwinter
Lightning
Wrath of God
Earthquake
Wormwood
Vision

When you have activated the Vision Act of God, right click on an enemy
unit or building. This will briefly reveal all enemy units of that player
on the map!
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Plague

The Plague infects a single unit - however, that unit becomes a Plague
carrier, and will infect other nearby units. Affected units will take
damage slowly over time, until they die or the plague wears off. If you
are hit by the Plague, try and quarantine the effected unit as quickly
as possible! A unit infected by the plague will have a small noxious,
green cloud over it's head.
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Fimbulwinter

The target is an enemy Village. Fimbulwinter freezes over the village
and surrounding workers, slowing them down massively, effectively shutting
the village down as a resource gathering centre for a short period of
time.
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Lightning

This calls down bolts of lightning is a small area of effect damaging
any units found there. It is not very effective against buildings.
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Wrath of God

This calls down fire from the heavens. This is more effective against
buildings, than units, as fire can spread from building to building if
not put out rapidly.
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Earthquake

This severely damages buildings within its area of effect.
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Wormwood

This calls down a terrible, destructive meteor from the heavens. It's
target must be a single building, which it will probably destroy completely.
Nearby buildings will also take damage from the explosion.
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