Title: The Fugitive Demo 
Filename: fugitive_alphademo3.zip
Address: Fugitive@contaminated.net or http://www.planethalflife.com/fugitive
Author(s): 
Harrison- Project Leader/Level Designer/Webmaster/Storywriter
Silencer- Level Designer/Script Wizard
Karl Jones- Level Designer/Texture Artist
The Grape- Outdoor Level Designer
Mr. Jenkins- Level Designer
Lars- Lead programmer
Tracer- Modeler/Animator
Raptor 197- Modeler/Animator
Ephere- Modeler

Additional Credits to: 

Valve Software- A HUGE thanks to Valve Software for making Half-Life and for supporting The Fugitive
Sierra- Thanks to Sierra for your support and not foxing us 
Hai- A big thanks to Hai for your help
3DJML- Thanks for the Weapon model, we will be sure to use in it in public demo version.



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Play Information Single Player: Yes
Deathmatch: No
Cooperative: No 
Difficulty Settings: Yes
New Sounds: Yes
New Graphics: Yes
New Music: No
Demos Replaced: Yes


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Installation: 

Unzip fugitive_alphademo3.zip to your Half-Life directory (C\:sierra\Half-life\) and then load Half-Life as normal. Once Half-Life has started click on the custom game command and then highlight The Fugitive and then Click the activate command. The Fugitive interface will now load, to play the game select New Game from the menu and begin.

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Bugs:

We should of named this release an alpha version because of the number of abnormal bugs. The noticable bugs occur in the transition from FUG141 to FUG142, sometimes the transition doesn't always occur and if this happens to you simply do a quick save and then relod the saved game and the level's transition will occur.

If you find any bugs please report them to thrawn1@earthlink.net

 

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Story: 

High in the mountains of the Pacific Northwest a genetic research lab called Cordinite Facilities has been doing genetic testing for the U.S. Government since the Cold War. Over the years they have made vast progress in the field of genetics. The discovery of an asteroid containing alien DNA provided the inspiration and fuel for their most ambitious genetic experiment ever  the creation of an alien/human hybrid.

The U.S. government agreed to fund the experiments hoping that the tests could yield a new "super soldier." The government even went as far as to provide Cordinite Facilities with U.S. soldiers to conduct experiments on.

As time passed and the Cold War ended the U.S. Government decided that the experiments were no longer necessary. When the owners of Cordinite Facilities got wind that their funding was going to be cut they threatened to tell the world that the government had provided U.S. soldiers for genetic tests. Not willing to face the embarrassment and controversy that would come with such an announcement the government was left with one option  destroy Cordinite Facilities. 

You are Taylor Ares, a soldier given to Cordinite Facilities as a human guinea pig. Human at least for now. You have been imprisoned and are unaware of what is happening, why your are there, or your fate. As guards drag you out of your cell and bring you to the testing chambers used for an array of genetic conditioning, all hell breaks loose. As you are waiting, the testing chamber walls are suddenly blasted into crumbling wreckage as destruction engulfs the area around you. The sound of troops entering the facility and scientists screaming in panic creates an opportunity for your escape.

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Copyright and Permissions:

 Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you get permission from me about it before hand (thrawn1@earthlink.net) you are NOT authorized to put this in any CD or distribute it in any way without my (Chris James) permission. May 09, 1999 This map, and the design contained therein is copyright 1999 Fugitive Productions (www.planethalflife.com/fugitive) any distribution or sale of this map for profit is ILLEGAL, and will be dealt with severely. If you wish to include this map in a compilation, send an e-mail to thrawn1@earthlink.net and get written permission. This demo was created by Fugitive Productions. Any comments or questions should be directed to Fugitive@contaminated.net

