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"Mini-SDK" Release 3
--------------------

This repackaged file was put together by Wavelength to keep 
all the components of the Software Developer's Kit (SDK)
released by Valve up to date, organized, and in one easy to
access source. This file contains all of the editing tools 
released up to this point, and official documentation for each.
This file is also focused on making editing simpler by putting the 
utilities with the necessary source files and separating everything 
into an easily understandable folder structure. Here is what's 
included:

/3dsmax1.2  - Model Plugin for 3d Studio Max 1.x/Character Studio 1.x
/3dsmax2.5  - Model Plugin for 3d Studio Max 2.x/Character Studio 2.x
/MapFiles   - Two opening maps from Half-Life with lighting radiosity files
	      plus a demo map of beam effects. Lights.rad and the .exe
	      files are updated utilities for Worldcraft 2.0.
/Models     - Valve's Modeling Tutorial, Player Models and Weapon Model
	      samples. Run .bat files to compile models.
/ServerInfo - Information for a net game launcher.
/Source     - Code for utilities and 3dsmax plugins.
/Sprites    - Sprite compiler. .bat file compiles sprites listed in .qc
/WadTools   - Valve's Texture Tutorial, tools and sample textures for a wad.
	      Run makewad.bat to compile a wad.


If you have any questions or problems, visit us at Wavelength and contact
the person in the appropriate department.

January 4, 1999

Spider
Wavelength - Half-Life Editing
http://www.planethalflife.com/wavelength