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feb 5, 1999
Dteam Q1 Start Map
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Here is the Dteam q1ctf start map with LOC and Dteam support in rotations! :)

We've fixed some sounds and some bugs, so I'd like to thank clan WM for beta
testing and lending the server for us to gib some.  Also thanks to WM for some
sounds. :)

I was gonna add some fancy teleporting stuff but I cut it because it kinda
reeked of poor gameplay.

What we have here are some new sounds and new code.

You should backup your qwprogs.dat and use the one in /dteam/
sounds go in:
quake/sound/dteam/*.wav

yada yada

put the "dstart.bsp" map in your ctf/maps/ folder and don't change the name,
cuz the code points to it.

credits go to the wm guy who gave me the sounds... don't have him on icq here, but 
if he comes forward I'll build an altar for him at Dteam's HQ.

I did most of the sound revamp, using his base sounds and a mix of half-life stuff
combined with a few q2 sounds.

cya around
dolo
http://www.captured.com/dteam/

BTW:
The map rotations are as follows:
to have em changed, email me. :) dolomite@captured.com

ID SMALL MAPS:

e1m1
e1m2
e1m4
e1m6
e2m2
e2m7
e3m3
e3m2
e3m7
e4m2
dstart

ID BIG MAPS: (these are voted in a semi secret) :)
e1m3
e2m1
e2m3
e2m4
e2m6
e2m5
e3m1
e3m6
e3m4
e3m5
e4m1
e4m3
e4m4
e4m5
e4m6
e4m7
e4m8
dstart

	// the deathmatch arenas
If one of the dm maps is called, via rcon or console,
after it's played it points back to dstart.bsp...
most dm maps kinda suck for ctf, so I cut them.
If you want them added to the ID levels or elsewhere, email me. :)

// ctf episode one
ctf1
ctf3
ctf3
ctf4
ctf5
ctf6
ctf8
dstart

// ctf episode two
ctf2m1
ctf2m2
ctf2m3
ctf2m4
ctf2m5
ctf2m6
ctf2m7
dstart

	// TWCTF episode one
twctf1
twctf2
twctf3
twctf4
twctf6
twctf7
twctf8
twctf9
dstart

	//allstar CTF
xeno1
xeno2
xeno3
xeno4
xeno5
xeno6
xeno7
xeno8
dstart

// twctf2mX
twctf2m1 
twctf2m2
twctf2m3
twctf2m4
twctf2m5
twctf2m6
twctf2m7
twctf2m8
twctf2m9
twctf2ma
twctf2mb
twctf2mc
dstart
// BSP expansion project
ctf1bsp0
ctf1bsp1
ctf1bsp2
ctf1bsp3
ctf1bsp4
ctf1bsp5
ctf1bsp6
ctf1bsp7
ctf1bsp8
tf1bsp9
ctf1bspx
dstart
// Dteam q1ctf maps
q1ctf1
q1ctf2
q1ctf3
q1ctf4
q1ctf5
q1ctf6
q1ctf7
dstart
// League of Capture
ctf3m2
ctf3m3
ctf3m4
ctf3m5
ctf3m6
ctf3m7
ctf3m8
ctf3m9
dstart
