Weapons Factory Mod Construction Kit                    4/19/99
Version 1.3a Full Install
www.weaponsfactory.com
=======================================================================

NOTE IF YOU ARE UPGRADING!!!!  Make a backup of your MOCK_DAT.MDB file
before doing the installation!  You will need to restore it after the install.

MOCK uses two database files: MOCK_REF.MDB and MOCK_DAT.MDB. The
MOCK_REF.MDB is a Microsoft Access database that contains information about
the WF weapons, grenades, special capabilities, etc. The application never
saves anything to this database.  MOCK_DAT.MDB is the database that
stores all of your class information.  By having two databases instead of
one, WFS can upgrade MOCK without overwriting your data.

INSTALLATION STEPS

1) If you are upgrading from a previous version of MOCK, copy your
   MOCK_DAT.MDB file to a temporary file like MOCK_DAT.BACKUP

2) Use the MOCK 1.3 Installation program to install the software

3) If you are upgrading from a previous version, copy your MOCK_DAT.BACKUP
   database over the MOCK_DAT.MDB file that was installed.

To test out the changes, you should download and install the WF server
software.

Thats it!  Check the WF web site for all the instructions on how to use MOCK.

=======================================
CHANGES (I hope I remembered them all!)
=======================================

Set Mod ID menu
---------------
As a MOCK author, you should have a unique Mod id number.  Although you
can always use the number zero for your id number, having a unique id
number will allow you to make your class files secure so they can't be
imported.  What is new in this version is the Mod ID number is saved, so
you don't have to re-enter it every time you use MOCK.

When importing class files, the Mod id number in the class file must match
the id number you have entered in the Set Mod ID menu.  The exception is
you can always import the official WF class files, or class files that
never had a Mod ID set.

To have a unique Mod id assigned to you, please email Gregg Reno at
g_reno@voicenet.com


Copy Button
-----------
The copy button allows you to copy an entire class configuration to a new
name.

Import from Class File Button
-----------------------------
This allows you to import a .class file into MOCK.  You must specify the name
of a new configuration to import into.

Added these capabilities
--------------------
- SPECIAL_FEIGN    - feign death
- SPECIAL_CLOAK    - you can become invisible while standing still

Added these weapons
--------------------
- WEAPON_FREEZER

Weapon Damage and Speed Control
-------------------------------
Although not part of the MOCK program yet, MOCK authors can
now control the damage and projectile speed of all of the WF weapons
and grenades.  To alter the default values, edit the file called
"weapons.cfg".  The file is documented so you should be able to easily see
how to make changes.

To have the WF server read the weapons.cfg, you will need to edit the
file called "wfserver.ini" included in the WF4.2 server release.  Find
the [general] section and add the line:

   weaponfilename = weapons.cfg

This will load your weapons.cfg file with all of your weapon damage and
speed settings.
