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Title                   : Fatal Arena -  By Gemini [BMC]     
Filename                : FatalArena.bsp	
Author			: James Delcampo
Clan                    : Gemini [BMC] -  http://www.bluemc.com/bmc
Email Address           : phxgem@earthlink.net


Other levels by author  : DieHard, Fatal Tantrum, Paranoia

Description             : Rocket Arena 2 Map
			  
Misc Info		: Machine = p2-450/264 ram
			  qbsp3 = 17 seconds
			  qvis  = 297 seconds
			  qrad3 = 792 seconds (extra)


Bots 			: None


Additional Credits to   : ID software, Ben Morris for Worldcraft, and my cat.


Special Thanks		: Clan BMC for their help in playtesting, and tweeking the map.
			: Clan MCK for the use of their server and input aswell.
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* Play Information *

Game                    : Quake 2
Single Player           : No
Cooperative             : Please!!! 
Deathmatch              : No
Rocket Arena 2		: OH HELL YEAH! 
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None
* Construction *

Base                    : Scratch
Build Time              : 2 Weeks (on and off)
Editor(s) used          : Worldcraft 1.6
Known Bugs              : None that I know of!


* Maps *
			:Fatal Tantrum - Large pick up arena that can 
			 hold 5 players per team with no problem.
	
			:DieHard - Small arena map thats just perfect
			 for 2vs2. Kills come fast and hard here.
	
			:Paranoia - med. arena that fits 3vs3 just right
			 Anymore than that and you will be overcrowded.


* How to use this level *

Unzip into your /quake2/base2/maps/ directory, and go to your favorite
RA2 server that has FataArena, and kick some ass

* Copyright / Permissions *

This level is (c) by James Delcampo 1999
You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic medium that is sold for money without my explicit
written permission! You MAY NOT use these levels as a base to build your 
own levels.

You MAY distribute this BSP through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact.

* Where to get this map *

What a silly question... You have the file don't you?

