Map Name: Nostalgia - Q1DM	
File Name: ra2nate1.bsp

Map Author(s): Nathan (I can't take all the credit though.. Id made the levels, I just put them together.)

E-Mail: nsilver@pacifier.com

Authors Home Page: www.pacifier.com/~nsilver		

Number of Arenas: 7
Number of Pickup Arenas: 1 (DM3), I'm sure DM2 or DM7 would work well as pickup maps too.

All arena's,textures, and sounds were converted by me


QBSP Compiler used: Qbsp3.exe
QBSP Command Line: Qbsp3.exe

QVIS Compiler used: Qvis3.exe
QVIS Command Line: Qvis3 -Level4

QRAD Compiler used: Qrad3.exe
QRAD Command Line: Arghrad.exe -extra -scale .4 -chop 128

Testing you have done: 
Some at a local network group here in Vancouver, Washington (http://www.vangg.com - Not CANADA!) and some with my little brother here at home.  I'm pretty sure everything works.. I tried bots but they require an observer station in the levels to spawn correctly.  Only thing I haven't tried is playing with different people in different arenas.. I made sure to check everything for crosslinking entities so it shouldn't be a problem. Lots of testing on the Giball server (custom RA2maps).

Comments from testers (if any): 
"another Quake conversion?.. why?"
"it's not fair, you built the danged thing!"
"I see lots of pink in the textures"


Addition Comments/Credits/etc: 
everybody who has given any feedback/support.  MAHQ for getting me some attention.  

Viperblade - hit my page a lot (good encouragement untill he tells me it's only to look at the Q2 server pluggin)

General Nuke(Generations guy) - suggestions on conversions lots of pictures and files related to converting levels from q1 to q2.

BigOnes - This guy is getting this level lots of attention (www.planetquake.com/MAHQ)

Marius - came up with the idea

Perish and Mr.T - hopped in and played a game on DM6 even though they couldn't remember the map as well as I could =)

My little bro - he takes a beetdown and allways comes back for more =)

The GibBall machine for helping in testing



--------------------------------------------------------
RA2 rules!!! Quake1 Rules!!! put them together and you've got sweet lovin =).  

The maps play a lot different than they used to. you'll want to go in thinking you can haul ass as if you were in Quake1 but will quickly realize that Quake2 is a bit slower.  Different maps actually have a different fun factor to them now that the weapons have been removed. For example,  DM1 is a lot of fun now that you can run around with the RL, it's really nice not being restricted to the outside path in order to get from point A to point C.  Same with all of the levels, now you'll see a lot of crazy Rocket jumps and less Rocket Camping.

************************************************************************
************************      To Use:       ****************************
************************************************************************
 
 Clients, Simply Unzip The Contents Of The Archive To Your Quake2\arena Directory
 Making Sure To Check the "Use Folder Names" Box. 
 
 Admins, Same As Above, Cut the text out of ra2nate1.cfg and slap it into your arena.cfg and put ra2nate1 in the map rotation list.

************************ File Info **************************************

 Files In This Zip:	Ra2Nate1.txt			- The File You Are Reading
			ra2nate1.cfg			- CFG for Servers
			
Additions 
			Ra2Nate1.bsp			- The RA2 Map 
			*.wal (250+ textures)           - The textures
			comp1.wav			- Ambient computer noise
			q1drip1.wav			- Drip sound
			q1fire1.wav			- Fire 
			q1hum1.wav			- light sound
			q1water.wav			- Water makes noise
			q1wind.wav			- Teleporter sound
			q1wind2.wav			- Wicked wind sound
									
 Arenas:		I don't know how to deal with credit for this one.. 
                        I can only take credit for converting them from 
 			Q1 to Q2 Rocket arena and for putting them together.
			The rest was originally built by ID (duh).

			Start - the hub
			DM1
			DM2
			DM3
			DM4
			DM5
			DM6
			DM7
									
************************ Construction Info ******************************
*									*
* Computer Used For Final Compile:	- Celeron 300(450)      	*
*					  192Megs of RAM        	*
*									*
*									*
* Editor(s) Used:			- Worldcraft    		*
*                                       - Winbspc (BSP2Map)             *
*                                       - Qped2 (.pak explorer)         *
*                                       - Wally                         *
*                                       - AdQuedit                      *
*					- Wordpad (for find/replace)   	*
*					- Qbsp3, Qvis3, Arghrad 	*
*									*
* Known bugs:				- A Couple Weird Vis Problems	*
*					  Which Aren't Fixable without	*
*					  Decrapitating the map. 	*
*									*
*									*
* Build Time:				- ~Two weeks             	*
*									*
* Compiling Times: 		Total		- ~3 Hours           	*
*									*
************************ Play info **************************************
* 									*
* Single Player 		- Nope		                        *
* Deathmatch 			- Nope                          	*
* Rocket Arena2			- Yes					*
* Difficulty Settings 		- Nope					*
* New Graphics			- New Textures (well new to Quake2 at   *
*                                 least)                                *                   
* New Sounds			- Yes, about 6or7 Quake1 ambient noises	*
*									*
************************ Other ******************************************
* Thanks To:		CRT		- Maker Of Rocket Arena2!!	*
*			Id Software 	- They did the dirty work	*
*			Yahn Bernier 	- The BSP Maker Guy		*
*			Ben Morris	- For WorldCraft		*
*                       Big0nes         - Distributing through MAHQ     *
*                       JumpingBean     - server hook ups =)            *
*			Everyone Else Who Helped Map Or Play test	*
*			And... YOU, For Playing This. 			*
*									*
* Also, Please Report Any Bugs To: nsilver@pacifier.com 		*
*									*
************************ Contacts ***************************************
* Mailing Address: 	nsilver@pacifier.com.com 			*
*									*
************************ Web Pages **************************************
* www.planetquake.com/servers/arena	- Rocket Arena2 Page 		*
* www.planetquake.com/mahq              - Multi-Arena Headquarters      *
* www.planetquake.com/rust              - editting resource             *
* www.pacifier.com/~nsilver             - My home page (soon to have    *
*                                         another RA2 map)              *
* www.planetquake.com/ra2io		- RA2 map review page    	*
* www.ixlmemphis.net/gibball/	        - custom Map server     	*
* www.vangg.com                         - LAN group that's local to me	*
* www.pacifier.com/pipe/lan             - Another local LAN group	*
*									*
************************ Disclamer **************************************
* Disclamer: If It Wrecks Your Computer, Dont Blame Me, It Works Fine	*
* On Mine. Please Do Not Put This File On A CD-ROM For Profit Or Any	*
* Other Reason Without Getting Permission From Me.  You Can	        *
* Distribute This File On The 'Net And Through E-Mail And ICQ To	*
* Anyone And Everyone That You Can, So Long As You Include This Text	*
* Document, And You Dont Try Makin A Profit Off It.  Have Fun.		*
*									*
*************************************************************************