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 Title                   : valhalla
 Filename                : valhalla.bsp
 Author                  : Scott "Deathstalker" Maclean
 Email Address           : maclean@wcoil.com
 Description             : Quake2 deathmatch map.
 Additional Credits to   : - id Software
			   - Robert A. Duffy for QERadiant - an 
			     EXCELLENT editor!
			     (http://www.qeradiant.com) - Can't wait till
			     Q3A... curved surfaces!!!
			   - stecki (http://www.frag.com/deconstruct/) for the
			     snow sky used in this map.  For more info, read the
			     snow.txt file in your baseq2/env dir after installation.
			   - My beta tester Skippy.
 			   - [Insert your name here], just cause you're so
			     damn cute!
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* Play Information *

 Game		         : Q2 Deathmatch
 Deathmatch 2-4          : yeah
 Deathmatch 5-100        : can prolly support up to 6 players (6 dm starts)
			   but will be a hectic match. =)

* Installation *

 Just unzip the contents of the valhalla.zip file into your Quake2 directory,
 restoring pathnames.  For those newbies out there, run Quake2.exe +deathmatch +map valhalla


* Construction *

 Build Time      : Off and on for about a week.
 Compile Time    : 15 minutes +/- on a P2 333 w/ 256Mb.
 Editor(s) used  : QERadiant v1.47
 Known Bugs      : none - if you run across any, please email me.
                   

* Other Info *

 Some of you may know me from the RA2 mapping scene - this map is going
 to be included as a 2v2 arena in an upcoming invitational map put together
 by the guys at MAHQ (www.planetquake.com/mahq), so if ya like RA2 - you'll
 be seeing this again. =)

 Any comments, positive or negative, are welcome! 

* Copyright / Permissions *

 Authors MAY NOT use this level as a base to build 
 additional levels.

 This BSP may be distributed ONLY over the Internet 
 and/or BBS systems - and this text file MUST accompany any
 postings of this map. You are NOT authorized to put 
 this BSP on any CD or otherwise distribute it for sale in any way
 shape or form, without my express written permission (and a
 share of the profits *wink*). 