//----------------------------------------------------------------------------
// Lesson12: MAKING A GAME
//
// ADVANCED COMMANDS
//
// All right, to make real games, you need loops!  Loops are portions of code
// that get executed again and again, usually incrementing a counter or
// checking to see if something changes.  Once the exit conditions are met,
// the loop is exited.  In APE, our looping statement is called WHILE.
//
// WHILE (conditional_expression) statementlist
//
// WHILE checks to see if conditional_expression is true.  If so, it executes
// the statementlist.  If not, it goes on to the next statement.  The
// statementlist can be one statement, or a block of statements inside curly
// brackets (just like we did with IF). Here's an example:
//
//     counter = 0
//     while (counter < 10)
//     {
//	     A[$counter$] = 1
//           counter = counter + 1
//     }
//
// This sets A[0] through A[9] equal to 1.  Once counter = 10, then
// the WHILE condition is no longer true, and the loop exits.
//
// Other advanced commands are in the APE documentation.  Go nuts!
//
// That's it for now!  Have fun storming the castle!
//
//#############################################################################
