Well heres my first of many mods before the official Siege Editor becomes available. I wanted to do something different. And since no one has released a mod that modifies the formulas I saw an opening :) Besides there were some things that didn't sit right with me. The first of which was the fact that my mule was dying way too much! I also didn't like the fact that you were hindered in Multiplayer if you played with less than 4 people. Originally if you played Multiplayer by yourself you only got .35 percent of the xp, if 2 people were playing then you each got .59, 3 people got .8 and 4 people got 1 percent!. So I decided to change it to start at 1 and increase to 5. Now you don't get screwed playing by yourself and it also make you want to play with more people! The life and mana changes are because I love Final Fantasy :) So now when you get to the end of the game you'll have anywhere from 9000-12000 life and the mana should be close to that too... A word of warning!!! With the added health and mana you will go through potions like water! When I ran the mod I started a male character and he had 300 life and 55 mana. I increased my INT by 1 and my life and mana went up 50 points, I increased my STR by 1 and my life went up 200 points! So at that point in the game I was at 550 health which means it would take 2 1/2 small potions to fully heal me!! The rest were just tweaks that I wanted to do. Well I hope you all enjoy the Mod! And if you have any suggestions just email me @ tatewaki_kuno2@yahoo.com Formula MOd somewhere in the subject. as I will delete the email if I don't know you. Sorry but I get waaaaay to much spam as it is...

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To install FormulaMOD: Place the FormulaMod13.dsres into the /Microsoft Games/Dungeon Siege/Resource folder
to uninstall FormulaMOD: Delete the FormulaMod13.dsres

When installing a newer verison of the mod ALWAYS DELETE THE PREVIOUS VERSION!!

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-+-+-+-History-+-+-+-

-+-+-Version 1.4-+-+-
Increased potion heal factors. They all have the same numbers. Small:500 Medium:1000 Large:5000 Super:10000

-+-+-Version 1.3-+-+-
Inital Release to the public
Increased ability to hit enemy from 50% to 75%
increased percent that player can be unconscious before being dead from .66 to 3.00
increased variables that calculate max life from 17.5 to 56
increased variables that calculate max mana from 31 to 56
increased variables that calculate the stats for the mules from 1.6 to 9
changed xp distibution for Str,Dex and Int
changed Multiplayer Scaling of Life and XP. Both start at 1 and increased to 5
Added Mod credits in the upperleft corner of main menu