// Condition 0: Rescue the hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION "Rescue All Hostages"
"FAILURE CONDITION TEXT" VC_GEN_HOSTAGE_KILLED
SOUND_FILE na_comp.wav
  GOAL_TYPE PRIMARY_GOAL
  HAS_REACHED_EXTRACTION_ZONE 1
  NUMBER 4
  RESULT SUCCESS

// Condition 1: Kill all the terrorists
HUMAN_CLASS_CONDITION TERRORISTS
DESCRIPTION "All Hostiles are eliminated"
SOUND_FILE na_comp.wav
  HAS_BEEN_KILLED 1
  NUMBER ALL
  RESULT NO_RESULT
COMPLETES 1 0

// Condition 2: Any hostage killed
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION "A hostage has been killed"
SOUND_FILE na_host.wav
  HAS_BEEN_KILLED 1
  NUMBER 3
  RESULT FAILURE
FAILS_CONDITION 2 0
