#
# ModelIDs 
# peds:				0-129 (special characters 99-109)
# vehicles:			400-799
# car components 		800-805
# ped components 		806-807
# wheels: 			810-820
# gifts and misc weapons:	821-829
# weapons:			830-869
# cutscene heads/objs: 		870-874
#

###############################################################################
weap
###############################################################################

# melee

# projectiles
w_e2_44amag,		w_e2_44amag,		gun@44A,		1,	30,	0
w_e2_uzi,		w_e2_uzi,		gun@GOLD_UZI,		1,	50,	0
w_e2_p90,		w_e2_p90,		gun@p90,		1, 	50, 	0
w_e2_m249,		w_e2_m249,		gun@m249,		1, 	50, 	0
w_e2_dsr1,		w_e2_dsr1,		gun@DSR1,		1,	50,	0
w_e2_aa12,		w_e2_aa12,		gun@aa12,		1,	50,	0
w_e2_aa12_exp,		w_e2_aa12_exp,		gun@aa12,		1,	50,	0
w_e2_glauncher,		w_e2_glauncher,		gun@grnde_launch,	1,	100,	0
w_e2_grenade, 		w_e2_grenade, 		throw_grenade,		1,	100,	0
w_e2_stickybomb,	w_e2_stickybomb,	throw_grenade,		1,	100,	0
w_e2_rocket,		w_e2_rocket,		null,			1,	100,	0
w_e2_eagle,		w_e2_eagle		gun@deagle,		1,	30,	0

end

###############################################################################
amat
###############################################################################
# melee
#w_e1_cuehalf, 		0, 		CM_WEAPONS_POOLCUE

# projectiles
w_e2_grenade, 		0, 		CM_WEAPONS_GRENADE_LAUNCHER_GRENADE
#w_e1_pipebomb, 		0, 		CM_WEAPONS_PIPE_BOMB

# handguns
#w_e1_cz75,		0,		CM_WEAPONS_PISTOL

# shotguns
#w_e1_sawnoff,		0,		CM_WEAPONS_SAWN_OFF
#w_e1_sweeper,		0,		CM_WEAPONS_ASS_SHOT

# heavy
w_e2_glauncher,		0,		CM_WEAPONS_GRENADE_LAUNCHER

w_e2_44amag,		0,		CM_WEAPONS_44A
w_e2_aa12,		0,		CM_WEAPONS_ASS_SHOT
w_e2_aa12_exp,		0,		CM_WEAPONS_ASS_SHOT
w_e2_dsr1,		0,		CM_WEAPONS_DSR1
w_e2_eagle,		0,		CM_WEAPONS_PISTOL
w_e2_m249,		0,		CM_WEAPONS_M249
w_e2_p90,		0,		CM_WEAPONS_P90
w_e2_stickybomb,	0,		CM_WEAPONS_STICKY_BOMB
w_e2_uzi,		0,		CM_WEAPONS_GOLD_UZI

end