; VehiclesExtra.dat
; Miscellaneous extra vehicle related data

; Boarding Points
; Safe positions from which to embark a boat.
; These are created with the "Car Variations -> Boat Boarding Points" widget
;
; Also defined here are some values which is used when exporting boats' navmeshes
; these values are written into the "exported_navmeshes\vehicles.lst" file and in
; turn passed into the navmesh compiler.
; NAV_MAXHEIGHTCHANGE the maximum height change permissible under a navmesh poly edge
; NAV_MINZDIST the min Z dist between consecutive samples at the same XY location

START_BOARDING_POINTS

BOAT_NAME smuggler NUM_BOARDING_POINTS 7 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.750000

X -1.20 Y -1.00 Z 0.78 HEADING 1.57
X -1.29 Y 2.32 Z 0.93 HEADING 1.57
X -1.21 Y 5.09 Z 0.88 HEADING 1.57
X 0.00 Y -5.34 Z 0.38 HEADING 3.14
X 1.20 Y -1.00 Z 0.78 HEADING 4.71
X 1.29 Y 2.32 Z 0.93 HEADING 4.71
X 1.21 Y 5.09 Z 0.88 HEADING 4.71

BOAT_NAME blade NUM_BOARDING_POINTS 8 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.750000

X 1.65 Y -0.12 Z 0.51 HEADING 4.71
X -1.65 Y -0.14 Z 0.51 HEADING 1.57
X 1.61 Y -3.37 Z 0.35 HEADING 4.71
X 1.62 Y 1.99 Z 0.56 HEADING 4.71
X 1.31 Y 5.95 Z 0.48 HEADING 4.71
X -1.61 Y -3.37 Z 0.35 HEADING 1.57
X -1.62 Y 1.99 Z 0.56 HEADING 1.57
X -1.31 Y 5.95 Z 0.48 HEADING 1.57

BOAT_NAME floater NUM_BOARDING_POINTS 5 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.750000

X 0.91 Y -2.56 Z 0.63 HEADING 4.71
X -0.03 Y -3.08 Z 0.09 HEADING 3.14
X -0.89 Y -2.54 Z 0.63 HEADING 1.57
X 0.76 Y 1.66 Z 0.56 HEADING 4.71
X -0.81 Y 1.66 Z 0.56 HEADING 1.57

END_BOARDING_POINTS

;End of boarding-points section


;the end
